Jump to content


Member Since 10 Jan 2013
Offline Last Active Today, 05:27

Topics I've Started

I passed another inactive friend today

18 September 2020 - 14:13

yuuzhan .... yotwehc .... Shardoom .... Juggarnaut


mrw ... every time it happens





gonna pass leefylee soon :(




in another month or so, when I pass Egami ... 





new player questions

12 September 2020 - 19:26

I just started, what do i do?



follow the directions of the cyber goth girl



to refresh your memory, click your mission log and click on the mission



if you get lost, click the overview map


the overview only shows a dot where you are (and behemoth monsters, but that's much later), it  doesn't show regular creatures


a link to a layout of the first 5 levels (thx to EdTheHead):





a link to a walkthrough of the first 49 missions (thx to player Syl):








i'm supposed to kill sprites, where are they?



plenty of sprites in that area, but they may not be right next to the combat instructor. EXPAND YOUR SEARCH AREA. I went there and found this group


when sprites (or a creature on any level) are killed, they respawn on a random spot somewhere on that map. since the ones nearest the combat instructor are always killed first, they're respawning somewhere else. walk around, you'll find some!





I was killing creatures just fine for a while, why did i suddenly start dying all the time?


most likely you need to repair your gear, as it gets damaged in battle. go to the round building with the wrench on top to repair, for a credit cost (use your overview map to find the nearest one)


on your data sheet (character page) hover your mouse over a piece of gear to see its' current condition (durability):


in this case, even though a stat may be listed as 100 when you hover your mouse, it's actually only 89


later in the game, there are repair kits you can buy (level 6?) - to repair without going to a repair center


there IS a "death penalty" if you are killed. you lose some xp and some credits


when killed, you wake up at the pyramid building, where you go to heal, for a credit cost




i have a blueprint to invent an item (like a mission item, needed to complete a mission). how do i invent it?



in your backpack, click on the blueprint to "learn" it, it disappears from your backpack.


actions ---> view blueprints, to now see the blueprint. click on it to see what's needed



under "items required" section:


"mission items" are creature drops


"parts" are usually sold in the store on that level


"resources" are creature drops



under "components required" section


components are extracted from "resource" items


resource items are creature drops


when you get a resource item in your backpack, click on it to (hopefully) get the component you need


extracted components have their own section,  under the backpack section on your profile page


actions ---> transmute ... you can "transmute" 2 unwanted components for 1 wanted component for some credits


once you have everything you need, go to any assembly building 482.gif and enter it = takes you to the "view blueprints" screen



click on the blueprint


the option is there to "invent".....not all inventions are successful  :( 


invented items show up in your mailbox (pink text on the left side bar) click on the text to collect


your mailbox will "hold" the item for 60 minutes, after which it's gone


***on your "view blueprints" screen, you can create different folders to store learnt blueprints


create one for "old missions" and "move blueprints" there...you'll probably never need them again


you can create more folders for other stuff






how do i choose a class?



you don't need to choose right now, though you DO have to complete the crawling corruption mission to choose


you can stay a clone until you decide later, and you don't have to go back to the skill instructor to choose - thank him and move on. the first class-specific gear is level 9 and 10. Some stay a clone for dozens of levels deciding



when you DO decide:


go to skills




click on the class of your choice




which brings up the skill tree for that class


to the right of the skill tree, a side bar says "[select a skill on the left panel]"


select the one at the top - the primary skill


the side bar changes, to show that skill description. underneath is the option to "add (skill) points"


add 5 skill points, then click "add points"


you get a dramatic log message saying "you are now a (whatever)!"


you get a new "skill power" bar


you get 1 skill power per kill, modified by the intensifier buff/stim (x2 or x3, etc). 


skill power is needed to cast the class-specific buffs on that page ... on yourself, or others of the same class (you can't cast a soldier buff on a mutant, for example).


skill power "decays" by 5 each hour



***go to upgrades --> use crystals. an option to reset and change your class is there...first one is free






which class should i choose?



tl;dr ... soldier or mutant (easiest, least hassle ,,,, mutant weapons need no ammo! your radioactivity is your ammo)


cyborg - best damage and cool stuff, but eats up all your skill points to use all that cool stuff 


purist - everyone else buys their ammo at the store, with one click ... purist ammo is your "mental strength", used to charge empty "mind shards" 8456f3c8b8.gif. Even with that skill maxed out, there's only a 50/50 chance to successfully charge your shard(s).



There are horror stories of purists failing to charge their shards 5 - 10 times in a row



 You can save yourself this hassle by not putting any points into / using purist weapons




or read more in centurions' thread (keep in mind it was written when the game was alive and active)







where should i put my evolution points?



each new level you get 2 evolution points - to add to your stats. the left side bar will pop up a message when you level "you have 2 evolution points available". click on it, or go to "Evolve"



my opinion:


put 1 in damage and 1 in attack for now


a rough suggestion of what your points should look like over time


40% damage

30% attack

10% health

10% armor

10% defense


different classes might suggest different numbers, you'll get a feel


***go to upgrades --> use crystals. an option is there to reset your points. first one is free. The game is easy enough in the beginning, you shouldn't feel a need (if any) to reset till you're maybe level 1 or 2 hundred






how do i get more skill points?



*only way to get skill points is to complete missions


*you do not get skill points for leveling, only for completing missions



**there is a total of 2,200 skill points in the game. there are a total of 440 levels. 2,200 divided by 440 levels = 5. so, on average, you'll gain 5 skill points per level


**there is a total of 190 missions. not all missions reward skill points




character ---> skills ---> view skill guide


to see an alphabetical list of all buffs and stims

Welcome to the upside down

09 August 2020 - 15:29

Managed to avoid buying an fsp for 1,000,000 gold in the new listing section of the fsp market


I did, however, buy one from the bottom for 300,000 before seeing there was a page 2


net savings of 700,000 gold so, i got that going for me



issue with server connection

30 October 2019 - 02:19

We have encountered an issue with a server connection.

Please refresh the browser and apologies for any inconvenience!

We are aware of this error occuring and are working to resolve the issue as quickly as possible.



Arial | Calibri | Lucida Console | Verdana
Font Size:
9px | 10px | 11px | 12px | 10pt | 12pt