Okay, a group of lvl 45 (including me ) have just ran ToC, more than 1.5h for this run, we failed at wave 38/39. Short story, we got a loot classified as "Elite", guess what is inside ?
1x rare level lvl 46 helm
1x glim ruby
Gotta love it
Posted 21 July 2014 - 01:33
Posted 21 July 2014 - 06:47
1. It was my first time ever ToC run, so im surprised by the degree of neglection there. So first suggestion is clear, improve the loot.
2. ToC is so monotone, with a proper modification, that could be an interesting tower-defense-like instance, otherwise it is so similar like arena but longer and more beefier mobs.
3. Thirdly, the mystical button in the center of area made the enemy more difficult right? I wonder if it improves the loot as well? There should be an informative explanation somewhere ingame, or maybe i missed it?
4. There should be a possibility for manual timeout pause (e.g.: 3 timeout max). We were beaten because one player in our group dc-ed and once he returned, there is no way to return back.
Posted 21 July 2014 - 08:15
3. Thirdly, the mystical button in the center of area made the enemy more difficult right? I wonder if it improves the loot as well? There should be an informative explanation somewhere ingame, or maybe i missed it?
It gives a random team buff or explodes
Defense - Gives everyone in team 1 minute +defense power
Heal - Heals everyone in team
Offense - Gives everyone in team 1 minute +% attack power
Explodes - Halves all enemy hp
Posted 21 July 2014 - 23:15
Yeah we was thier for a long time. More than likely we would of went further if we had the full group. But, looking at the results was disheartening.
Posted 21 July 2014 - 23:36
I think the loot here needs a boost; for me, lahara's and guthix's group, we did a lot of waves and the awards should be awarding as such.
The world is cruel...as will I....
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