The idea is to demonstrate to the COWS why some DQ are worthless. I understand they are for free and we decide to complete them or not. But the reason they were create in the first place (if I understood well) was to motivate people to login everyday. If one of the DQ are worthless, then the objective is compromised. As a community we should tell the COWS that there is something wrong going on, even if they don't want to listen; I think.
Having said that, I propose to define the quests according to what the player can do, instead of randomize it.
So here is my first (yesterday I posted one in another topic).
Drawback: If I am going to kill a Titan, probably I am not in his area, so I have to travel. The normal case scenario would be 50 stamina (25 + 25 -> two portals), plus some gold. If I am able to kill it 5 times at the same location, then I have to travel 15 times. If each travel takes 15 steps, then I will be using 225 stamina. If I am able to 1-hit kill, then I am going to use 75 stamina. The outcome is: 50 + 225 + 75 = 350. In this case I am not buying any skill/potion, like Teleport, for example. I am not counting the displacement between to Master Realm and the Realm where the Titan is, nor the travel back to the realm I was before. The only advantage is to get 75 TKP. Other problems arise: sometimes there is no active Titan for the level someone is in; many times there are a lot of people hunting the same Titan so the scenario is worse; sometimes one doesn't have enough resources (stamina, for example) to complete the quest when awake.
Edited by MSCruz, 21 October 2016 - 13:38.