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#1 gapukas

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Posted 28 June 2021 - 05:42

A skill similar to composing, where you basically have an interface to choose what fish to fish but you need to be on a specific fishing spot to catch a specific type of fish(limited time areas would have some sort of special fish that are pretty rare and valuable). - you can buy different lures and fishing rods. Special bound potions for fishing points. Fish would be resources that you get into your inventory - starting out it would be like a 30% chance to catch a fish. You could use resources from fish for various new reciepes and maybe for a couple new aquatic armor sets/weapons. As you progress higher on the fishing skill you could maybe use a fishing net or maybe hire a mercenary(s) to fish for you at a extremely worse rate that you would yourself provided they got the fishing supplies to do so - the possibilites are endless. Instead of a timer you would get like a estimate when you catch your next fish ranging from Time-Time pretty much like the concept of ladder resets but lower intervals.


Edited by gapukas, 28 June 2021 - 05:47.


#2 BadPenny

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Posted 28 June 2021 - 05:59

Sound like Eldevin, or that other game I will not mention that is similar

And, isn't that kinda what the caves are for?


Edited by BadPenny, 28 June 2021 - 06:00.

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#3 gapukas

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Posted 28 June 2021 - 07:34

Sound like Eldevin, or that other game I will not mention that is similar

And, isn't that kinda what the caves are for?

The endgame goal of fishing would be to be like semi-automatic passive income - never played eldevin after beta so i wouldn't  know.

Caves are so outdated and need an overhaul, fishing is like a whole different genre of resource gathering.


Edited by gapukas, 28 June 2021 - 07:35.


#4 BadPenny

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Posted 28 June 2021 - 17:44

I'm not saying it's a bad idea, it actually is a good one....

 

and I agree the caves need an overhaul, maybe something like this would liven it up.


Just one old lady's opinion

 

 

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~Love, Penny

 

Have you hugged your Quango lately?


#5 gapukas

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Posted 30 June 2021 - 08:43

I'm not saying it's a bad idea, it actually is a good one....

 

and I agree the caves need an overhaul, maybe something like this would liven it up.

Maybe a chance during an exploration to stumble upon a fishing spot perhaps? i could see it fit right in there or maybe a whole new area for that.



#6 BadPenny

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Posted 30 June 2021 - 10:46

Maybe we could have a quest arc that leads in that direction->

 

Like Karthak, or Xindyland, but less intense and expensive.

 

Maybe tiered to crossover between level ranges, to keep everything fresh, but also give everybody an opportunity to benefit from it.


Just one old lady's opinion

 

 

krQtqDH.jpg

~Love, Penny

 

Have you hugged your Quango lately?


#7 gapukas

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Posted 02 July 2021 - 06:52

Maybe we could have a quest arc that leads in that direction->

 

Like Karthak, or Xindyland, but less intense and expensive.

 

Maybe tiered to crossover between level ranges, to keep everything fresh, but also give everybody an opportunity to benefit from it.

That kind of new content would be so nice




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