Thanks, I have noticed the small exp gains, but the "Decreases disease chance of the current plot" does not seem noticeable, I will try test it again. Thanks for the reply
Envi
Member Since 27 Dec 2013Offline Last Active Jan 07 2015 15:33
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In Topic: Crop dust "50% Less Disease" doesn't work
23 January 2014 - 19:25
In Topic: farming dailies just wrong
19 January 2014 - 20:46
10-20 would only be 1 harvest though, which would be too easy. I think 50-60ish is okay
In Topic: How to make professions MAXXING WORTH - UPDATED
11 January 2014 - 14:41
How about crafting vanity items that bind on pickup, which function similar to skillcapes. Look, i have this item x which proves I have 40 tailoring. This would also encourage players to level their stats
In Topic: [Superthread] Eldevin Guilds - Features
09 January 2014 - 10:28
This is amazing, I would love to see this in-game!
In Topic: Serenity needs a buff
02 January 2014 - 10:00
I support. I have found no use for Serenity so far. Stuns, snares and slows are debuffs. Why doesn't Serenity cure these?