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y0da

Member Since 23 Jul 2013
Offline Last Active Jun 28 2015 04:31

#862611 My suggestion on reviving the Arena

Posted by y0da on 14 April 2014 - 01:21

I understand why you would think that more moves would be better but trust me, the arena is already complicated enough as it is haha. More moves added wouldn't help make it any easier for newer players to try it out. 

 

There used to be a guide by Trackxyj (2nd in Arena wins, was first for a VERY long time) but for some reason when the cows started the new forum, his thread got lost in the process. I learned a lot from it even as a somewhat intermediate player. If I ever find the link to the google docs page, I'll be sure to post it in my bio. 

I actually feel that the opposite would be true volcom. By adding more arena moves it would make for a larger arrangement of combinations being used (assuming of coarse that the new moves were actually useful, unlike the poison and fire....). A larger arrangement of moves would mean that your moves can work specifically with a certain gear type rather than having a combat move set that can generically be used for several different gear sets. This would, in a sense, make it more likely for a novice to win an arena due to the increased variance of moves and gear customization, adding another level to the arena.

Nobody can blame "Epics" and "paying players" for arena wins, since the majority of epics are worse than the normal gear, and since legendary and crystalline items are at an all time low cost.. New moves could change the arena dynamics dramatically, unless of coarse you want to "dummy it down" by somehow making a player win by the roll of the dice. I feel that the customization of combat moves is what makes the arena stand apart from other "luck" based games... A good analogy would be slots vs. poker, whereas slots is 100% luck and poker is a combination of luck AND skill. This diversity is what keeps many of us interested in playing the arena and if it was any less diverse, I would not be playing the arena at all.

Currently, if you are using an attack/armor gear set then you are hoping your opponent is using a defensive gear set and you are also "hoping" that your opponent is not using an armor/damage set....etc.etc.etc.

What we need is a diversification of the combat moves so that it isn't so cut and dry, thereby reducing that "hope" (which is really just luck) of not being matched up with a certain player in a certain arena, and having it be more about having a good combination of combat moves, using moves that will enhance your specific gear type.

In reality, anybody could win any arena with a little luck (I've seen it happen when low level players enter an arena a couple hundred levels higher, and still win based on the above mentioned "hope"), or the classic deflect move that always seems to activate at just the right time, except when I am using it :).

I hope this makes sense.




#858082 Titan Update and Bounty Board Feedback

Posted by y0da on 27 March 2014 - 14:56

I usually have an optimistic view on things, but unfortunately, I cannot put one on the outlook that Grim has taken on this. 

 

The bounty board, in most ways, is a self-policing part of the game in terms of bounty hunters being bountied. Outside of the idea that bounties are to expire and someone is dropped 5 (which has happened even when there are 12+ hours left on bounties that I've seen). If you remove the expiration from the bounties, then it will go back to the olden days where usually if you clear with 10 stams, then you won't get bountied, unless you've made enemies (and they're looking for bounties on you). Outside of expiring bounties, if you clear someone with 10 stams and get bountied, then you make sure to throw 100s next time - it's not difficult and it gets the message across. There is no reason to adjust the community roadmap for this proposition on a part of the game that is dead because of lack of activity on the PVP side rather than "bounty hunters crying foul". 

 

As this is not on the roadmap, and you've made it very clear "we are sticking to the roadmap. if it's not on there, it won't get listened to." - then please stick to the roadmap and put this on the end if that's the case. Put this one in the pocket and let it be voted on next time.

I wish it was that simple. The problem is, certain guilds have more involved players than others. Some guilds are happy to participate in a de-level party and can easily gather the required players to do so in a timely manner. Other guilds would rather stay out of it. If I was dishonorably deleveld, my choice is to 100 stam them or just leave it be. If I do a retaliatory 100 stam attack, then you can bet another delevel party is in store for me. If I place everybody that participated in my delevel on the BB, you can bet they will be 10 stamina cleared by their own friends that are eagerly awaiting, getting MY reward money and only losing a fraction of the same xp that I lost. FAR from retaliation.

 

So I ask you this, how can a person get their retaliation after being deleveled?




#857914 Titan Update and Bounty Board Feedback

Posted by y0da on 27 March 2014 - 02:31

Everyone should try bounty hunting, is not that bad, really, I NEVER got bountyed for doing 10stam clears, doesn`t matter if those guys are hardcore PvPers or just levellers.

It's very rare someone having problems with that

As 'rare' as it is, I was deleveled the first day that the smasher medal was released after attempting to 10 stam a bounty. I avoided the BB for over a year after that one instance. Then I had it happen to me again recently. I do not think there is justification to lose 5 levels just for clearing a bounty with 10 stamina hits. Most people that have posted here agree with that at the very least.




#848453 Bounty system still flawed

Posted by y0da on 12 February 2014 - 18:08

 Personally I wasn't their - I am not apart of the guild but have views to share on this topic -

 

1. You claim your innocent - but you were insulted first an felt the need to return insults as well (that's not innocent) ; My advise to you is next time you are clearing someone and get a nasty message -  explain your personal reasons at such time for taking the bounty with respect ( just cause someone stoops to insult you, doesn't mean you can't be a bigger person about it all and reply with respect to that person or that person's guild.)

 

2. Despite all threats and nonsense comments - if it was a clean clear ( doesn't sound like it either so far) Copy the " nasty messages that are sent to you" Go to their leadership - make a respectful appeal on your own behalf explaining that you are going for your bb medal - or you were bored etc - you were then threatened - insulted - etc ---> Explaining both sides of the situation will 9 out of every 10 reduce the amount of support for a de-levelment - No guild wants to look bad - no leader wants to look like a bully or fool - Things are always carried out in this game with good intent or followed by good reasoning.

 

3. Bad things can and do happen sometimes in life just as in game - One bad turn doesn't always deserve another - I agree with Kat this forum is not a proper place to cry about getting your wounds licked and in fact only creates further appeal to drop you the next time - Since you didn't learn the lesson 1 ( I am not making threats towards you neither I am merely explaining the mind set of most or common pvpers in game) As I said things are followed through with reasoning and cause - If you had cause to complain - you lost it - If someone was wrong - you just mended it - 2 wrongs in this game sometimes can equal a right lol this forum for this particular complaint was misused from the looks of it.

 

Sorry for being the bad news bear =(

 

Chazz 

1. I never claimed innocence, as I openly admitted to returning the same disrespect that was given to me. I was the victim however of an unjust act. Most people, in RL or in a game, would react to disrespect by returning it.

I did send him a message stating that I was clearing his bounty with 10 stamina hits to help him out (at least that is what I thought I was doing). He was offline during the bounty so its not like I could have a discussion with him. When he got back online, he sent a threatening (not insulting) message to me to which I responded.

 

2. It WAS a clean clear and I would be happy to provid anybody that doubts it with the logs (I will screen shot it even if you need that proof). I agree that this does NOT make sense to delevel party on a clean clear... that is my point.

I disagree with "going to their leadership" as ONE threatening message was sent to me, and ONE was sent back to him, and I thought that would be the end of it. Why would anybody take it further? Keep it going? Make it worse? It doesnt make sense to me either. In addition, going to their leadership would only bring more people in on a situation that did not need to be at that time, since again I did not see it as being a big deal that I had clean cleared a bounty. Not to mention the fact that anybody in that guild would be biased to believe their own member, making this an ineffective manuever. Also, his guild leader, or guild mates that participated in the delevel party couldve came to me to hear my side of the story, so lets not place all of the blame on me for not reaching out.

I AM explaining my side of the situation in this thread, and I think clearing a bounty can easily be associated with getting a bounty medal, without needing to say such to said person.

 

3. This thread was to bring light to a problem with the bounty system, and to find reason and opinion for an action that did not make sense to me. The only "bad" thing that I did was send a negative response in response to his threat. Notice that I did not attack him again, I did not place his guildies on the BB for deleveling me, I have not encouraged any further retribution, only wanting an explanation.

If not voicing this concern in the forum, then where? I had extreme cause to complain as an unjust action was made on me. Rather than focus on how "low class" it is for me to create this thread, how much "lower class" is it for somebody to put a delevel party on a clean bounty clear? Again, I feel that this thread is more than justified.




#848130 Bounty system still flawed

Posted by y0da on 12 February 2014 - 07:17

+1 Grim

 

I support Grim especially a critic without suggestion - I also agree with Dom on this as well another +1 carefule what bounties you take - usually if guilds are at war they will say so in their bio that such bounty is reserved - however even if it's not stated just don't offer anyone from that guild future clears pretty easy lesson learned I think ... There are other situations where it's great to bounty the hunter and in all honesty - I don't know the whole story but just reading your half of it I would drop each person 5 levels and return the favor - that's me though not supporting this particular cause just saying it's a helpful feature being able to bounty - bounty hunters at times. I do not think it needs any fixing personally.

 

Just my two cents

 

- Chazz

Myself and others have voiced opinions of the need for a revised BB in the past, and given suggestions and solutions. It really was not off the mark for me to bring attention to this issue when the topic had already been addressed with suggestions. Plus, as you can read in this thread, this has brought out a few other suggestions as well, and I provided mine again too.




#848001 Bounty system still flawed

Posted by y0da on 11 February 2014 - 17:52

Many people suggest 100 stamming every bounty, but isnt that just feeding into the problem as well as giving the person valid reason to re-bounty? Even if you ONLY 100 stam the people that you know or hate, it would still lead to a cycle of bounties and rebounties.

Having integrity would suggest that a bounty cleared with 10 stamina hits would be appreciated, whereas a bounty cleared with 100 stamina hits would give reason for revenge.

Contributing to this behavior, although a valid solution, is not THE solution.




#847931 Bounty system still flawed

Posted by y0da on 11 February 2014 - 14:10

The system is flawed in your opinion. We think it is fine as is. 

 

If the system is flawed, how would you suggest it be fixed? Provide feedback instead of simply saying something does not work.

I have, dont allow a bounty hunter to be bountied.

Or, if you dont like that, limit the ability to place a bounty on a bounty hunter so that the re-bounty can only be done if more than 10 stamina was used per hit.




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