how about the big range on tornado you even get hit when stood behind the player casting it.
ps ranger's broken as they use shields too lets nerf them no casting envenom or haemorrhage or tornado while not having 2x onehanded weapons equipped
Yeah, I say nerf them as well. Also coding tornado to be similar to Dragon Breath would make it not hitting enemies behind it. Thanks for your insightful suggestions. (no sarcasm)