so there are profession dailies for artisan points, and dungeons dailies but that are not worth doing.
Why don't we put in non-profession dailies, where in a player would have to kill different creatures of different levels and so on...
It should be divide per 10 levels. or 5 levels.
The amount of artisan point available should be as same as obtainable by doing every profession related daily.
Maybe the quest can be divided faction wise?
the crimson.
treefolk
midgies etc
or divided area wise? each new area will have a quest giver , which would ask you to kill the enemies of that area and surrounding it.
who knows, there are a lot of option to do so.
So , every 5 levels you get a new daily quest, from each quest giver, which can be faction based or area based.