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Highlighting quest items in the crafting overview


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#1 Savanc

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Posted 16 August 2014 - 10:23

For some quests you need to make crafted items. The obvious example are the daily crafting quests, but some other quests also require you to craft certain item (for example a level 28 quest in Illaneska called Assisting The Watch which requires 3 weapons of different levels).

 

When crafting I always double or triple check to make sure I have the right item as I don't want to waste materials on making the wrong items. Yet I still make a few mistakes now and then. And I doubt I am the only one doing that.

 

I thought an easy helping tool would be to have items that are required for a quest will be highlighted in the crafting overview (or otherwise stand out from the rest of the items). This will help people avoid making crafting mistakes which will benefit their enjoyment of the game and in turn everyone's general happiness. :D


Gathering  Crystal Cutting 49 | Farming 49 | Fishing 49 | Foraging 49 | Forestry 49 | Prospecting 49 | Skinning 49
Crafting  Alchemy 49 | Armorsmithing 49 | Cooking 49 | Jewelry 49 | Leatherworking 49 | Tailoring 49 | Weaponsmithing 49
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Characters (all level 49)
Prophet    
Savanc       Savavita              Savavimala               Mage          Savanhildur    Savashengli    Savahathor
Warrior  
Savy           Savanikomachos   Savafionnchadh       Assassin   Savalina         Savajahangir
Ranger      Savakainda  Savatakoda         Savaraxka               Templar   Savastanislav  Savasegolene


#2 ZooksterGaming

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Posted 16 August 2014 - 10:37

No Savanc, I wont 'Hit Like! :)'

But I say it here. I like this idea :P


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| Zook (45) Prophet | Arumat (45) Warrior | Samoorai (45) Templar |

| Crystal Cutting - 45 | Farming - 40 | Fishing - 23 | Foraging - 45 | Forestry - 45 | Prospecting - 45 | Skinning - 45 |

| Alchemy - 45 | Armorsmithing - 45 | Cooking - 45 | Jewelry - 45 | Leatherworking - 45 | Tailoring - 45 | Weaponsmithing - 40 |


#3 RISDMAC

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Posted 16 August 2014 - 11:51

No Savanc, I wont 'Hit Like! :)'

But I say it here. I like this idea :P

Unlike Zookster, I hit like....  :P

Really nice idea Sav, two thums up  B)



#4 ZeusIV

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Posted 16 August 2014 - 12:26

+100 for this idea, computers are here to help us not create confusion :)

and while you are at it fix that bloody jewelry person in the gem shop! she is a jewelry trainer so she should offer wax as the default not grinding powder!!!!



#5 Irradiated

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Posted 16 August 2014 - 17:26

and while you are at it fix that bloody jewelry person in the gem shop! she is a jewelry trainer so she should offer wax as the default not grinding powder!!!!

Off topic, but please no.  All NPCs have the ingredients for processing mats above the crafting mats.  I think it would be more confusing to have some NPCs ordered one way, others another.


Meleager, ranger

Tuor, templar (Inactive)

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Thangbrand, warsin (Mostly on vacation)

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#6 EJK

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Posted 20 August 2014 - 15:29

Having settings on things like this would be good, maybe you don't like the highlighted recipes you get when you are training to reach the level you need to craft them.


IGN: Player. I usually think in longevity point of view.

 



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