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#41 Windbattle

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Posted 15 March 2013 - 22:44

I'm ready for the updated list of new skills. :P

#42 Removed94

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Posted 15 March 2013 - 22:45

Posted Image

#43 Dradin

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Posted 15 March 2013 - 23:16

I agree with the thought line that with a reset of skills point there needs to be a reset of level up points, as there are and will be more buffs that do directly affect how a player has developed and allocated the level up points. Would be good to see if they re-look how this could benefit all players and not just newer players, Cheers

#44 leefylee

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Posted 16 March 2013 - 01:16

i cant wait for the new skills guys :D

all the people wanting a free character reset HAHAHAHA

and for the people wanting more FREE loyalty points for just logging in HAHAHAHAHHA

how come everytime we get anything new on here, people think its not enough and start asking for more ..

you want a character reset then spend some fsp and buy 1

you want more loyalty points, then try donating to the game you get plenty that way

cheers hcs

keep up the good work

leefylee

#45 fs_casher28

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Posted 17 March 2013 - 19:13

hope the update isn't Posted Image thanks for updating the game

#46 KitiaraLi

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Posted 19 March 2013 - 09:20

Eagerly awaiting this update, so we can see the final result on the buff additions/changes 8) aaand of course so we can move along to the many other aspects of the game, that needs a looking into.. oh and some new content for those at EOC :wink: No rest for a moo moo :mrgreen:


Seeing as there is so much bickering over a free skill reset, or no free skill reset - I strongly suggest, you do a forced reset on everyone due to the changes in the skill trees. It will bring complaints for sure, but so will a free reset.. always complaints.

No one can deny that we changed this game and influenced it in such a way that NO ONE could compete with us.. so much so that they changed the rules. ~Abhorrence, chosen founder of Cerulean Sins


#47 soikke

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Posted 19 March 2013 - 17:01

Has this something to do with the buffs in AH list "Grants buff"... See plenty of buffnames i have never even heard of :)

#48 Lahona

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Posted 20 March 2013 - 02:20

Has this something to do with the buffs in AH list "Grants buff"... See plenty of buffnames i have never even heard of :)


Correct -- see: viewtopic.php?f=1&t=108909 for an explanation of these proposed new buffs

#49 soikke

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Posted 20 March 2013 - 11:31

Thanks, i tried to search that list but couldnt find :)

#50 Windbattle

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Posted 20 March 2013 - 23:15

Wow I really thought that list of 40 buffs was a proposed list. that seems like a LOT of buffs to add to the game.

#51 Filletminion

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Posted 20 March 2013 - 23:44

Wow I really thought that list of 40 buffs was a proposed list. that seems like a LOT of buffs to add to the game.



Nope the list was of buffs being added the thread was to discuss the activation rates .

Some of these will be added as potions and others will not be available until players hit level 1800 yet others will be added to lower skill trees .

#52 Hoofmaster

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Posted 20 March 2013 - 23:55

We'll be posting up the buffs that we're planning to add to the skill trees tomorrow for everyone to have a look at and discuss :)

#53 DragonLord

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Posted 21 March 2013 - 00:56

We'll be posting up the buffs that we're planning to add to the skill trees tomorrow for everyone to have a look at and discuss :)


So they're not set in stone yet ?

#54 Bnarfsnap

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Posted 21 March 2013 - 04:24

New buffs? How about Bank Robber: a tiny chance that you get a portion of a player's Bank account. (PvP Only) :twisted:

Can work on players >7 days inactive as well

Then, a gold upgrade can be added so that you can BUY protection against bank robber that will last X amount of time.

This will help with all the inactive people in top lists, as well as help keep the top lists meaning something! As an added bonus, every time the gold changes hands, the cows get a cut, helping the gold situation.

If it's a PvP Game, let it be. :D

#55 Hoofmaster

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Posted 21 March 2013 - 16:55

We'll be posting up the buffs that we're planning to add to the skill trees tomorrow for everyone to have a look at and discuss :)


So they're not set in stone yet ?


They're not no - we want the communities feedback on them before we put them into the game. Most of the skills we are planning to add are coded and tested, but we may want to tweak some of the numbers and/or move them around in the skill trees.

We're not going to get the post up today, but we will do tomorrow morning which will give everyone the weekend to have a look over the skills and give feedback on them :)

#56 leefylee

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Posted 21 March 2013 - 17:27

New buffs? How about Bank Robber: a tiny chance that you get a portion of a player's Bank account. (PvP Only) :twisted:

Can work on players >7 days inactive as well

Then, a gold upgrade can be added so that you can BUY protection against bank robber that will last X amount of time.

This will help with all the inactive people in top lists, as well as help keep the top lists meaning something! As an added bonus, every time the gold changes hands, the cows get a cut, helping the gold situation.

If it's a PvP Game, let it be. :D


and what about the people who have already paid for bank deposits ????
the whole reason people bank their gold is to safe guard it against pvp attacks..
i dont see this buff as a good one to implement into the game

#57 DragonLord

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Posted 21 March 2013 - 20:08

New buffs? How about Bank Robber: a tiny chance that you get a portion of a player's Bank account. (PvP Only) :twisted:

Can work on players >7 days inactive as well

Then, a gold upgrade can be added so that you can BUY protection against bank robber that will last X amount of time.

This will help with all the inactive people in top lists, as well as help keep the top lists meaning something! As an added bonus, every time the gold changes hands, the cows get a cut, helping the gold situation.

If it's a PvP Game, let it be. :D


Never gonna happen *fingers crossed* - As leefylee said, folk paid for bank deposits to safeguard their gold ...

#58 DragonLord

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Posted 21 March 2013 - 20:31

We'll be posting up the buffs that we're planning to add to the skill trees tomorrow for everyone to have a look at and discuss :)


So they're not set in stone yet ?


They're not no - we want the communities feedback on them before we put them into the game. Most of the skills we are planning to add are coded and tested, but we may want to tweak some of the numbers and/or move them around in the skill trees.


Looking forward to the new thread then - and hopefully, if there's a large "NAY" vote against any specific buffs, they'll NOT be implemented after all ?


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