A few thoughts about the new update ...
1) I like that PvP League will NOT be Opt-in or Opt-out, because PvP is PART of the game. That needs to be cemented into peoples heads so they don't think that PvP is this buggy man that they can avoid and claim that it took advantage of them.
1A) Deflect isn't going to prevent you from being selected for PvP League? that would only apply to regular pvp combat correct? Also, does pvp protection prevent you from being selected in PvP League? If not, will they receive no XP loss when they get initiated on? Or are we scraping PvP protection as well?
2) I like the idea that this system is geared towards EOC because frankly its boring to go up a ton of levels without some sort of additional reward behind it. This will motivate people to donate / really take advantage of the upcoming 2 event and future events. The game does need some mini-game or additional thing for EOC people to do ... because waiting for content really does suck.
3) As for the BB, that is a radical change to not be able to post your own bounties. So if I keep a low amount of gold on-hand or quickly convert PvP gold into FSP ... am I never going to get bountied? OR If I steal X amount of gold, will I likely get bountied then? I know you probably don't want to disclose that information yet, but we would like some more information on how the system picks who to bounty.
4) I agree with putting Smasher and Dominance Medal in Legacy. I do think it will irritate some new players that would have liked to earn all medals in the game but will be all medals, minus 2 now. but its whats best for the game.
5) I do think composed potions shouldn't be factored into PvP Legacy on the pure fact that not everyone has access to composed potions. Also, PvP Legacy should be based on what you can do PERSONALLY, right? Although, I suppose you could argue that a guild mate could buff you up as well, so how is that any different from composed pots? ahh ... not sure haha
Edited by Windbattle, 17 June 2015 - 14:34.