The game will be offline till 1pm UTC for this update.
Features
- Troop healing time has been improved significantly.
- Medical Bays can now store significantly more defeated troops.
- Chat is now translated into the user’s local language, with a button / option to view the original typed message.
- A compass will now appear on the world map with arrows pointing to your Facility and Outposts.
- Heroes can now be revived with Alliance Credits.
- The deploy window now remembers your last selected attack type.
- Leaderboards now show the player’s change in ranking compared to the previous week.
- Player profiles now display a any captured heroes.
- Players can view their own profiles from the world map, rankings list, alliance roster and settings panel.
- Outposts in the expanded profile are now colored depending on if the target player is friendly or not.
- New tabs for upcoming new troops can now be viewed from the Barracks and Factory.
- Timers in the HUD will now show when they can be completed for free.
- It is now more obvious on the HUD when there are hero skill points available to be spent.
- Requirements that can be tapped through (to show what structures, research or alien components are needed) have been updated to be a little more obvious.
- Selecting sectors in other regions will now show the region name and x / y coordinate.
- The ability to Goto sectors in different regions has been enabled.
- Alliance rank ‘officer’ can now edit descriptions, icons, but can no longer kick members.
- Fill deployment now takes your current selection into account.
- The order of unit deployment will now sort.
- The deploy window now remembers your last selected attack type.
- Improved region selection.
- Bookmarks now default to the name of the sector.
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The events panel now defaults to the leaderboard view rather than the tier prize view.
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When a player still has dropship slots left to acquire, the deployments panel will contain a button directing them to the Airstrip.
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Hero Skill Points can now be reset from the skill point panel.
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Increased various unit movement speeds.
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Barracks & Medical Bays now correctly show 'Facility-wide' capacity values.
Performance and Bugs
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Chat has been updated to use a new Touchable component to improve efficiency.
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Fixed an issue where the missions tutorial was being shown every time the player built an Oil Rig.
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Fixed a situation where the profiles could try and display a Leaderboard rank for a player when none is available.
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Alliance leaders can no longer invite players if their alliance is full. Previously invited players will also not be able to accept invites if the alliance has since become full.
- The mission panel now handles VIP instant complete taps more efficiently.
- Research extended info will now open even if the relevant research tree panel has not been opened this session.
- Fixed a bug where alliance leaders couldn’t set the invite type of their alliance.
- Fixed bug where clicking ‘Collect All’ on Alliance Cache panel would not dismiss expired caches, resulting in them reappearing until individually dismissed.
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Fixed an issue when while selecting current research from another tree, sometimes the panel would be non-responsive.
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Fixed a bug where Alliance Cache panel would sometimes not show all the rewards earned by the player.
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Fixed a graphical blue texture glitch on iOS devices.
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Fixed a disconnect that could be caused from Alliance invites.
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Fixed a bug where player's couldn't correctly set Alliance invite permissions.
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Fixed an issue where certain UI sound fx could play twice.
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Improved game stability.
Weekend Extermination
This weekend will feature two Alien Exterminations, and a brand new event type. The following events will be running, (all times are UTC)
10/07/2016 10:59PM - 10/08/10:59AM - Defeat Alien Units
10/08/2016 10:59AM - 10/08/10:59PM - Alliance Gain Power
10/08/2016 10:59PM - 10/09/10:59AM - Train Units
10/08/2016 10:59AM - 10/09/10:59PM - Defeat Alien Units
10/09/2016 10:59PM - 10/10/10:59PM - Alliance Gain Neutronium
Good luck Commanders!