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PoLC Map Release


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#41 fs_kiak360

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Posted 11 January 2007 - 16:14

not a sticky amy more :(

#42 fs_ardasnails

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Posted 11 January 2007 - 16:52

its in the Locations section of the forum

#43 fs_ardasnails

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Posted 11 January 2007 - 20:26

Entora Mountains Mini World Map (Level 30)
and on map of ramdal caves - lvl 31 on that passage.

which one is real?



Well when Entora Mountains was first added, you could view the World Map at level 30, but could not access any of the new zones until 31. So I labelled it level 31. However I have had several people tell me you can access the new zones at 30 now.. so the level must of been lowered.

I have not tried myself, but I am presuming it is now level 30.

#44 fs_kufu

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Posted 12 January 2007 - 07:12

thanks these are great

#45 fs_crace

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Posted 13 January 2007 - 20:07

It is at 5,3.

#46 fs_b3nito

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Posted 14 January 2007 - 14:53

God thanks for all the maps :P Must hav taken you ages...

#47 fs_ardasnails

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Posted 15 January 2007 - 08:43

just so you know, I won't be using this mapping method in future,

Future maps will be brought to you by several people automatically as we play the game.

Here is an example of one I finished last night.

http://www.gothaguid... ... =79&type=0

As far as I understand, certain features like the labels and clickable tiles to transfer you between the maps are in the pipework and coming soon.

Should make mapping faster, easier, and more accurate :)

#48 fs_revenant

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Posted 15 January 2007 - 12:04

Just want to give my thanks for all those who have helped in this...you rock!

You could have kept all this in guild...and you chose to help the game itself over your own personal benefit.
Par for the course, People of Lordly Calibur live up to their name... :)

#49 fs_b3nito

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Posted 15 January 2007 - 16:27

Wth??

#50 Tharnakus

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Posted 16 January 2007 - 13:08

just so you know, I won't be using this mapping method in future,

Future maps will be brought to you by several people automatically as we play the game.

Here is an example of one I finished last night.

http://www.gothaguid... ... =79&type=0

As far as I understand, certain features like the labels and clickable tiles to transfer you between the maps are in the pipework and coming soon.

Should make mapping faster, easier, and more accurate :)


It seems that we are doing duplicate work. I have too made a tool to collect map data the same way. I just dont have a place to but those map for public, so maby we could work together. I already have allmost all maps collected, so It would save a lot of work from you :)

#51 fs_crace

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Posted 16 January 2007 - 16:40

No, not really.

The maps are being created to go on and work with the information that is already in the guide. It's not that much work (especially when you are hunting anyway), and this way the maps stay in the public domain. :wink:

#52 fs_b3nito

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Posted 16 January 2007 - 16:55

lol well thansk. ... I guess Im the public ;) lol Thanks again..

#53 fs_crace

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Posted 16 January 2007 - 17:00

By that, I mean anyone can use them, regardless of guild etc.

#54 fs_b3nito

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Posted 16 January 2007 - 17:01

Ok well... Thanks anyway :( I wanted to be special :P

#55 Tharnakus

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Posted 16 January 2007 - 17:22

No, not really.

The maps are being created to go on and work with the information that is already in the guide. It's not that much work (especially when you are hunting anyway), and this way the maps stay in the public domain. :wink:


Well my intention is to make them public. So I tought we could help each other instead of doing 2 separate sites.
Currently my maps can be found at http://kapsi.fi/~tha...aps/showmap.php
put it might be slow.

#56 fs_b3nito

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Posted 16 January 2007 - 19:05

Lol Yup very true.. :)

#57 Tharnakus

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Posted 16 January 2007 - 19:12

It's a nice idea Tharnakus however the maps that we have are generated dynamically so to speak. The whole realm isn't a set image and can be updated as and when the realm changes without having to delete or change anything. I believe that the maps you guys have generated are complete picture files and it wouldn't be compatible with the system we are using.


You didn't happen to notice that my maps are also generated, linked and updated dynamically.

It's never a bad idea to have extra resources anyway so more than one map directory is useful for everyone in the community, especially if they're in a different format to the others. It lets people choose what best suits them


Well, actually they'll be in same format, as both of us are using original image tiles from the game. Btw. It's probably not a good idea to link those images directly from game servers, they are under enought stress even without it.

#58 fs_crace

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Posted 16 January 2007 - 19:17

Well I did. :wink:

I don't see what the issue is here. These maps do not take away from any maps you have/have created and you are also free to access them if you so wish.

As for game servers - that is where they are hosted. And we are working on a local cache system too.

#59 Tharnakus

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Posted 16 January 2007 - 19:20

Well I did. :wink:

I don't see what the issue is here. These maps do not take away from any maps you have/have created and you are also free to access them if you so wish.


No problems here too :)

#60 fs_crace

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Posted 19 January 2007 - 18:25

Great job on mapping the new realms within minutes Ard!!! :shock:

Do you mean Ramdal markrex?
http://www.gothaguid...ps/ramdal23.jpg
http://www.gothaguid...ps/ramdal45.jpg


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