Often times in group battles or large-scale battles(WB's in particular) there are multiple effects of the same type being applied by different players. Rupture, Boiling Blood, Envenom, are examples of debuffs and/or over-time effects applied to enemies. Some of these effects are auto-refreshed and don't need any kind of special system(Crushing Blow, Vicious Poison, Eagle Eye etc) but many do need to be refreshed and it's difficult at times to tell when to.
It gets quite confusing at times as to which debuff belongs to which player and that can affect skill rotation performance. Is there a way to apply an outline or border to debuff icons that YOU apply, or perhaps make debuffs applied by YOU appear at the front of the enemy debuff window?