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#1 gothador_andor

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Posted 29 September 2006 - 16:49

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With the introduction of 33% damage resistance to Celestials and +50% base attack and HP for Infernals.... I dont think this will last very long :lol: :P

#2 Hoofmaster

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Posted 29 September 2006 - 16:56

The news was posted incorrectly

Its +25% atk/def
+50% hp/mp :)

#3 gothador_andor

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Posted 29 September 2006 - 16:59

The news was posted incorrectly

Its +25% atk/def
+50% hp/mp :)


Well I guess that's some consolation. :lol: :P

#4 gothador_zhaknem

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Posted 29 September 2006 - 17:03

I think it's going to take a lot more than that to unseat you, Andor. Maybe if all the players of Gothador rallied under one banner it could happen. :)

#5 gothador_isisxotic

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Posted 29 September 2006 - 17:04

I think it's going to take a lot more than that to unseat you, Andor. Maybe if all the players of Gothador rallied under one banner it could happen. :)


Eh, I can take him :D












Oh, wait, we're talking about ANDOR... yeah, nevermind.

#6 uriahheap

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Posted 29 September 2006 - 17:06

I think it's going to take a lot more than that to unseat you, Andor. Maybe if all the players of Gothador rallied under one banner it could happen. :)


Are you saying we should have a kamikaze charity drive?
:lol:

#7 gothador_zhaknem

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Posted 29 September 2006 - 17:07

Kamikaze charity drive... It definitely has potential! :lol: If it makes everyone feel better I'll offer myself up as a living shield. I'll put a strap on my back and everything.

#8 gothador_beklorn

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Posted 29 September 2006 - 17:28

Kamikaze charity drive... It definitely has potential! :lol: If it makes everyone feel better I'll offer myself up as a living shield. I'll put a strap on my back and everything.


please do it, the thought of someone being picked up and used as a human shield truely amuses me

#9 gothador_zhaknem

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Posted 29 September 2006 - 17:32

Me too. The mental imagery is amazing.

#10 gothador_andor

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Posted 29 September 2006 - 18:21

I think it's going to take a lot more than that to unseat you, Andor.


I appreciate the vote of confidence, but let me do some math for ya to make it clearer:

A lvl 4000 Mage (anything but Celestial) and a lvl 4000 Celestial mage go to battle. Each has equal stats, resistances, everything.

Indeed the Celestial will win almost every time.

So for the purposes of PvP vs Celestials - I just lost 33% or over 1000 points of wisdom. :evil:

Infernals wont have it *quite* so bad b/c they now have 50% more base HP. So a character with 1000 base HP just got 500 HP to 1500. A Pat vial gives another 400% on top of that so now the same infernal will have what? 6K HP???

Top lvl Infernals are going to be running around with 35-50K HP when they had 20K yesterday. :shock:

That's just silly... buy hey the'll need it against Celestials that happen to have their sheilds up. Fortunately with that 25% attack bonus, they'll be able to hit anything now. :roll:

*sigh*

:evil:

#11 gothador_deepdragon

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Posted 29 September 2006 - 18:24

Well I can never beat Andor in a fair fight (or unfair for that matter) but at least I have this as a consolation prize.

18:12 29/09/06
Andor cast His foot up yer ARSE, causing 754 damage. (No Specials)

18:12 29/09/06
You stole 168431 gp from Andor.

Took a few tries and lost a few points from my PvP rating, but it was steal fun. :twisted:

#12 gothador_deepdragon

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Posted 29 September 2006 - 18:26

I appreciate the vote of confidence, but let me do some math for ya to make it clearer:

A lvl 4000 Mage (anything but Celestial) and a lvl 4000 Celestial mage go to battle. Each has equal stats, resistances, everything.

Indeed the Celestial will win almost every time.

So for the purposes of PvP vs Celestials - I just lost 33% or over 1000 points of wisdom. :evil:

Infernals wont have it *quite* so bad b/c they now have 50% more base HP. So a character with 1000 base HP just got 500 HP to 1500. A Pat vial gives another 400% on top of that so now the same infernal will have what? 6K HP???

Top lvl Infernals are going to be running around with 35-50K HP when they had 20K yesterday. :shock:

That's just silly... buy hey the'll need it against Celestials that happen to have their sheilds up. Fortunately with that 25% attack bonus, they'll be able to hit anything now. :roll:

*sigh*

:evil:


This just makes up for BloodSuck :evil: :twisted:

#13 lasciel

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Posted 29 September 2006 - 18:35

This is gonna add a really interesting shake up to PvP really - it will keep the mages that just sit there and button mash well and truly on their toes because they will have to make sure they aren't gonna be offed :D It's not something I'll have active all the time, but it's nice for PvP.

#14 Mortski

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Posted 29 September 2006 - 18:49

Don't worry Andor, you will still be able to kill me regularly cos as soon as I see you I panic and get all butter fingers, and cant decide on fluxing home or jumping a square and hoping you go away! :wink: :lol:

By the time I decide I am usually squished :roll:

#15 gothador_preciouskin

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Posted 29 September 2006 - 20:02

*sigh*

:evil:

But you have Cloak and Kindred Spirit! :P Honestly, the skills almost seem a bit excessive, especially the Infernal skill (a 150% stat boost)...not to mention a cool secondary skill on top of it.

#16 gothador_grandmaster

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Posted 29 September 2006 - 20:34

*sigh*

:evil:

But you have Cloak and Kindred Spirit!


where's that 'flipping-the-bird' smiley when you need it. :evil:


I've always liked stories about the underdog anyways. *cue Rocky theme song*

#17 gothador_crchase

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Posted 29 September 2006 - 22:45

I think maybe the stat increase was a bit high %25 come one you infernals you know that if this happened to any other class but you, you would be screaming your heads off!! I mean an actual quest that everyone could do added 5% and everyone loves that quest. But a simple find me quest and you get that 25% increase, HOOF, play test. I know you can look at stats on the infernals, how much did that one skill add??? You gave them a permant vial!! Not one other class got that much in a skill. Please look at it again, and do the right thing and lower the percentage to where it should be 5 to 7 %.

#18 Anomander Rake

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Posted 29 September 2006 - 23:13

fine as long as you are happy having your shield only protect you for 5-7% dmg

#19 Mortski

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Posted 29 September 2006 - 23:53

my stats normally:

Alias: Mort
Class: Infernal
Level: 4797
Rank: 53rd

Attack: 1785 (+920)
Defence: 676 (+595)
AC: 1575 (+854)
DMG: 5595-5929 (+2025)

AP: 459 / 1166
HP: 3365 / 3365
MP: 386 / 426

Vial In Use: [none]


With a Rainbow Pat Vial and Demonic Posession active:

Attack: 3117 (+920)
Defence: 758 (+595)
AC: 2072 (+854)
DMG: 8022-8358 (+2025)

AP: 266 / 1796
HP: 8767 / 11934
MP: 474 / 662

Vial In Use: Patriarch Rainbow Essence

:wink:

#20 gothador_raelcleap

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Posted 30 September 2006 - 00:18

I think it's going to take a lot more than that to unseat you, Andor.


I appreciate the vote of confidence, but let me do some math for ya to make it clearer:

A lvl 4000 Mage (anything but Celestial) and a lvl 4000 Celestial mage go to battle. Each has equal stats, resistances, everything.

Indeed the Celestial will win almost every time.

So for the purposes of PvP vs Celestials - I just lost 33% or over 1000 points of wisdom. :evil:

Infernals wont have it *quite* so bad b/c they now have 50% more base HP. So a character with 1000 base HP just got 500 HP to 1500. A Pat vial gives another 400% on top of that so now the same infernal will have what? 6K HP???

Top lvl Infernals are going to be running around with 35-50K HP when they had 20K yesterday. :shock:

That's just silly... buy hey the'll need it against Celestials that happen to have their sheilds up. Fortunately with that 25% attack bonus, they'll be able to hit anything now. :roll:

*sigh*

:evil:


My hp on a pat is around 14K with the possession skill! Base hp 540! Its about time we got what we deserve. But i do think elf mages need a skill as they get no benifits from there lower skills! HOOF NEXT PORT OF CALL MAYBE?


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