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pixxykilljoy

Member Since 04 Apr 2014
Offline Last Active Jan 16 2018 17:19

#873792 My suggestion list for the developers {Updated: 6/21/14}

Posted by pixxykilljoy on 17 June 2014 - 20:38

before doubling other topics read forum, all ur suggestions have been made by other players.

Some or maybe all may have been suggested, but I'm going to be adding more and more stuff as I come up with ideas. I do not have time or patience to search over every topic to see if every one of my ideas have been explained the same in details else where.  That's why I labeled and made everything easier to glance over. So if developers do look over this, they can pick and chose what they want to read. If they think they've already read something by looking over a title for the spoiler, they can skip it.




#873771 My suggestion list for the developers {Updated: 6/21/14}

Posted by pixxykilljoy on 17 June 2014 - 17:19

Like some suggestions, others not so much :)

Mounts -- We're getting flying disks.  That's plenty for the moment, though vanity mounts are a very good idea when the devs have more time.

Leveling packs -- I always felt quest rewards had that covered.  But if they want to give me more stuff, why not? :)

Auto consume -- Against this one.  On the spot potion decisions are part of the dynamic in battle.

Auto walking -- There are enough flight points, and the above mentioned disks coming.  Convenient, but not really necessary.  If done, they should only work in areas that have been unlocked by exploration.

love/marriage -- Agreed.  I'm guessing HCS would bring in significant EP from this.

titles/achievement rewards -- As long as retroactive, no comment either way.

Guild/player housing -- Discussed many times in other threads.

Crafting -- I can't think what type of item would appear, or how it would be explained.  Need more detail before commenting.

Thanks for the comment, and as for crafting, what I mean is say if you were crafting lv16 hp potions, make it so you have the random chance of getting 2, instead of 1 potion.




#873766 My suggestion list for the developers {Updated: 6/21/14}

Posted by pixxykilljoy on 17 June 2014 - 15:53

I've been playing mmorpgs for about 13 years now and have played very many of them. So this list here is just some of the various features I could think of from games I have played, that make the games that much more enjoyable to me. I'm not suggesting they identically copy the other games, they're just ideas that are meant for the developers to look over to help them get ideas.


I know a ton of Eldevin players are going to hate on my post, but oh well! The games I get the ideas from are some of the top mmorpgs today, so that's saying that they're good features anyway smile.png! I will also likely not answer any questions are responses to the post, only continue to update it for the developers to see.


Leave a like if you think any of this would work well in the game smile.png!


Green: Original ideas. Orange: Recently added ideas.


 Mounts:
Spoiler

Leveling packs:
Spoiler

Automatic potion consumption: 
Spoiler

Automatic walking:
Spoiler

Lover system:
Spoiler

Marriages:
Spoiler

Titles perks:
Spoiler

Achievement rewards:
Spoiler

Guild towns:
Spoiler

Player housing:
Spoiler

Crafting bonuses:
Spoiler

Mailing system CoD: 
Spoiler

Item linking: 
Spoiler

Chat options: 
Spoiler

In game profile: 
Spoiler



#861614 Link Items In Chat

Posted by pixxykilljoy on 10 April 2014 - 06:31

Not sure if this has already been suggested (did a forum search, didn't find it), or already planned, or maybe already there and I just can't find it but...

 

Lots of mmorpgs I've been playing lately, let you link items you have in the chat system. So people can either hover over, or click on (depending on game), the item in the chat system and see its stats just as you would if you were looking at it from an inventory.




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