Not sure what this says the most about
#41 ss_teekill
Posted 15 December 2009 - 20:57
If those Sunstorm are too many for our players, why don't HCS just disable/lengthen the time between the lvl 50 Behemoth spawns? Isn't that solve the problem. Actually it should be the same problem for all (common, rare, Elite, HK, Legendary) items at low levels! We all want those low level items to have some values as well, right?
And yes, it would be fun to want to WIN, but first, it should be "want to PLAY", and ... btw getting 2nd prize is still a WIN when the 1st prize faction stop killing
#42
Posted 16 December 2009 - 03:24
kinda like having raffle plus winner's prize.
#43 ss_sd17
Posted 16 December 2009 - 03:43
#44
Posted 16 December 2009 - 03:48
there should be rare random drops that is "nice" . from 2500 kill, figure 25 drops. could be stims, could be component to build another item. (enough component for 2nd item that is either same or something almost as good) the winner will get more than half of it, so it is win/win for the winners, but rest will have chance to get a prize as well.
kinda like having raffle plus winner's prize.
Where do they go? Does a faction need to have expanded store with empty slots to get these? Do they go to players?
It's really not as easy as a lot of people coming in and commenting have tried to make it sound. No, it can't make something that's the same as the Behemoth drop as that devalues it incredibly. It's not like the other game - there just isn't the player base to support more items.
Quite frankly I'd rather have them leave it how it is than have to pay people to play along....
#45
Posted 16 December 2009 - 04:38
titan drop is what it will be. bit like a pinata. reward those participating with small prizes. (stim, component, etc) while winning faction get the big prize.
if there are DP200 and rs200 type prize amongst the drops, you will get lot of turnout I am sure.
basically add a drop to the behemoth with really low drop rate that cannot be affected by FI/scavenge. 1% drop rate and have several drops for it.
#46 ss_teekill
Posted 16 December 2009 - 20:00
Nice idea I must saythere should be rare random drops that is "nice" . from 2500 kill, figure 25 drops. could be stims, could be component to build another item. (enough component for 2nd item that is either same or something almost as good) the winner will get more than half of it, so it is win/win for the winners, but rest will have chance to get a prize as well.
kinda like having raffle plus winner's prize.
Also, this idea can be extended to all creatures as well (with much smaller chance of drop, like 0.1% or 0.01% or even 0.001% ), then some players will have a :idea: moment :idea: while leveling
#47
Posted 16 December 2009 - 21:29
Nice idea I must saythere should be rare random drops that is "nice" . from 2500 kill, figure 25 drops. could be stims, could be component to build another item. (enough component for 2nd item that is either same or something almost as good) the winner will get more than half of it, so it is win/win for the winners, but rest will have chance to get a prize as well.
kinda like having raffle plus winner's prize.
Also, this idea can be extended to all creatures as well (with much smaller chance of drop, like 0.1% or 0.01% or even 0.001% ), then some players will have a :idea: moment :idea: while leveling
And by having these drops on all mobs the incentive to do the Behemoth would be...? While I don't see the need to pay people to lose at a part of the game at least the original suggestion provided a rationale for Behemoth hunting rather than more rewards for doing nothing (rewards for losing but that's a different complaint).
#48
Posted 16 December 2009 - 21:42
Right now, people may start the hunt, but if they think they are losing, they will bail. (or don't have enough member of faction participate) this will keep people hunting longer even if there is no chance to win the full prize.
#49
Posted 16 December 2009 - 21:51
#50 ss_nutkar97
Posted 16 December 2009 - 23:14
Someone has beaten SS to the behemoth!!
WHOOOOO!!!!!!
#51
Posted 16 December 2009 - 23:25
FINALLY!!!!
Someone has beaten SS to the behemoth!!
WHOOOOO!!!!!!
Yeah. Great job. We thought some of those other factions were actually killing it. lol.
I'd like to know what happened to the news posting for it though! None of us saw one (and it isn't like we don't look for them!).
#52 ss_nutkar97
Posted 16 December 2009 - 23:27
Posted: 21:00 16 Dec 2009
A 'Rorsarakan (Behemoth)' behemoth has been spotted in Highridge Crag (Range)!
~ The Sigmastorm 2 Team
Was there, but was there when i logged in so not sure if the blue box flashed up if thats what you mean.
Guess i maybe just logged in at a lucky time
#53
Posted 17 December 2009 - 03:35
Behemoth Spotted!
Posted: 21:00 16 Dec 2009
A 'Rorsarakan (Behemoth)' behemoth has been spotted in Highridge Crag (Range)!
~ The Sigmastorm 2 Team
Was there, but was there when i logged in so not sure if the blue box flashed up if thats what you mean.
Guess i maybe just logged in at a lucky time
I found it randomly at 21:53 (well, my messages about it to faction mates were at 21:54) but there was no blue news posting that any of us saw.
Regardless. Good Job - come on in again.
#54 ss_korovo
Posted 17 December 2009 - 03:56
I found it randomly at 21:53 (well, my messages about it to faction mates were at 21:54) but there was no blue news posting that any of us saw.
Regardless. Good Job - come on in again.
Sheesh, we all got the same notice. Next time, I'll be sure to send you a note
#55 ss_reynk
Posted 17 December 2009 - 06:19
#56
Posted 17 December 2009 - 11:12
#57 ss_retsnom
Posted 17 December 2009 - 18:49
#58
Posted 17 December 2009 - 19:34
#59 ss_teekill
Posted 17 December 2009 - 19:42
Of course it has nothing to do with the Behemoth. I just want to raise an idea (based on idea from Cent, that's why I keep posting here) that might make the game more fun. What do players lower than lvl 100 do now? I want them to have a "moment of WOW". Otherwise, any new players coming in the game will find that they have to get to near EOC before they get out of a linear leveling process.And by having these drops on all mobs the incentive to do the Behemoth would be...?
Simple, we want people who "want to PLAY" with the Behemoth first.But don't we want more people trying to win? This is the part I just don't get.
#60 ss_loudog
Posted 18 December 2009 - 09:11
Yes congratulations!! It was much more fun for me with some competition.FINALLY!!!!
Someone has beaten SS to the behemoth!!
WHOOOOO!!!!!!
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