Overall I love this release, and thank you for it HCS. Keep up the great work. That said, going to add my bit regarding Tornado.
I did find one useless use for it. It makes a good opener when targeting a single mob that is not moving. Not, if I may understate, the most common situation.
Even if Tornado worked, I don't see how it works in PvP. If I were a warrior or assassin, can't think of much I'd like better then seeing that animation start, the ranger tied to one spot for 3 seconds.
The easiest fix would either have it drop down into a reasonably sized circle, similar to Monsoon, or just increase the radius of the circle (still hitting all targets in path, with a much wider line). Either make it useful as a party AOE when other AOE is on CD. Other possibilities make it more useful for PvP or solo, or just more unique, but I'm not clear on what was intended with this spell.
One other tiny point. Could we get a better animation? Most tornadoes are exciting, did you have to pick one that looks like a dust devil? They don't even have to be grey. The color is based on the lighting/sun position/debris picked up/moisture in the air. Realizing that having situational animation is beyond any reasonable scope (cool idea, but not now), here are some suggestions:
Edited by Irradiated, 15 August 2014 - 19:01.