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Development Update 8th January 2015


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#1 Mojawk

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Posted 08 January 2015 - 17:19

Hey folks,

 

Following up Hoofmaster's post over the holiday period I've been meeting with the team in regards to the existing Fallen Sword road-map.

 

Our next code update will include the following features from the road-map.

  • Item Compare mouse-over feature added to other sections of the game such as the Auction House.
  • Changes to the Buff Market to ensure all sellers are equally visible.
  • The maximum gold limit for selling FSP on the Marketplace will be increased.
  • Auction log messages will now show the cost paid for the item.
  • Inactive players will be hidden from all the top rated pages.
  • Both players will be able to add items to Secure Trades.
  • A link will be added to the Wiki / Fallen Sword Guide under the map to help new players. This will be a preference that can be removed.
  • The creature will now contain a link to the Fallen Sword guide page.
  • Perfect items will be hidden on the crafting page.

As well we also have two improvements that didn't quite make it into the game last year, these were

  • Doorways will now better display on the map if they are usable by your character.
  • Experience gain for creature kills for players under level 100 increased.

If anyone missed Hoof's post, check it out here : https://forums.hunte...coming-in-2015/

 

~ The FallenSword Team


John Stewart
Chief Operations Officer


#2 kitobas

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Posted 08 January 2015 - 17:28

radneto please make this one of highest priority:

  • add some FSH options (recalling many guild gear without page load for every item recalled (instant recall), see gold on hand when using "find player" option, ...) into the game and then ban all scripts

 

and please radneto read my PM I sending to you



#3 BigGrim

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Posted 08 January 2015 - 17:34

  • add some FSH options (recalling many guild gear without page load for every item recalled (instant recall), see gold on hand when using "find player" option, ...) into the game and then ban all scripts

 

Those will be looked at at a later date though we are aware of how much players want to see this.



#4 kitobas

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Posted 08 January 2015 - 17:40

can you please give estimate date when? (1 week, 1 month, 1 year, 10 years?)

 

'every' player in fallen sword want see important FSH options into game and banning all scripts giving fair play to everyone in titan hunting, gvg, composing, arena, .....



#5 BigGrim

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Posted 08 January 2015 - 17:42

can you please give estimate date when? (1 week, 1 month, 1 year, 10 years?)

 

Not at this time, nope.



#6 kitobas

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Posted 08 January 2015 - 17:46

ok thanks



#7 cyrus7

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Posted 08 January 2015 - 17:46

'every' player in fallen sword want see important FSH options into game 

Every player? Sorry, but you don't speak for everyone. Personally, I don't care about FSH features.

 

 

Thanks for the update on the game plans, Mojawk. :)



#8 kitobas

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Posted 08 January 2015 - 17:51

Every player? Sorry, but you don't speak for everyone. Personally, I don't care about FSH features.

 

 

Thanks for the update on the game plans, Mojawk. :)

I put word every in '' ;)

 

bro, I not care or using FSH option too but I caring about scripting that is used and thinking better is for removing all scripts for making it fair for everyone



#9 BigGrim

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Posted 08 January 2015 - 17:55

Stay on topic please. FSH features are not part of the next update.



#10 peterzhou

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Posted 08 January 2015 - 18:01

"Inactive players will be hidden from all the top rated pages." YES!!!!!!  :)  :D  :lol:



#11 Davros81

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Posted 08 January 2015 - 18:04

Experience gain for creature kills for players under level 100 increased. <-- Why? you can get to level 100 in 2 days currently if you plan it right by doing the epic quests, I m unsure this will help keep players in the game after they start, more likely they will just get even more frustrated when they get to level 100 and find the game gets exponentially harder...



#12 Davros81

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Posted 08 January 2015 - 18:05

Inactive players will be hidden from all the top rated pages. <-- assume this includes all terminated players as well?



#13 peterzhou

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Posted 08 January 2015 - 18:06

Inactive players will be hidden from all the top rated pages. <-- assume this includes all terminated players as well?

I thought they were already hidden from the pages.



#14 sleepysock

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Posted 08 January 2015 - 18:06

This is a good start to getting back on track with the roadmap! Looking forward to the Item Compare, Auction Log message with Price, and Item Trading! :)


Edited by sleepysock, 08 January 2015 - 18:07.


#15 Yuuzhan

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Posted 08 January 2015 - 18:10

 

  • Changes to the Buff Market to ensure all sellers are equally visible.

 

~ The FallenSword Team

While you are in there, can you change it so it will display the buff level if you accepted as of that moment (include fury caster, Buff Enhancer, Brute Strength)

 

This way composers who have access to these new potions, can sell level 185 buffs on the buff market for increased visibility :)



#16 kitobas

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Posted 08 January 2015 - 18:16

Experience gain for creature kills for players under level 100 increased. <-- Why? you can get to level 100 in 2 days currently if you plan it right by doing the epic quests, I m unsure this will help keep players in the game after they start, more likely they will just get even more frustrated when they get to level 100 and find the game gets exponentially harder...

I agree with you bro, I told my cousin to come play fallen sword and he reached 161 in 4 hours 45 minutes, I was talking to him whole time on skype how doing epic quests and get booster code

 

he was very happy reaching 161 in short time but sad after his next hunt when he saw how little levels he got :(



#17 callmeabc

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Posted 08 January 2015 - 18:24

It would be nice to add the feature to ignore certant notices. For instance It's not news to me if a titan gets killed or a guildmate recalls an item


Avatar upgrade - http://forums.hunted...showtopic=55576

GvG tracking ideas -

In the advisor - http://forums.hunted...showtopic=55250

In a building - http://forums.hunted...showtopic=53004

 


#18 hades8840

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Posted 08 January 2015 - 18:26

yay i can finally use the other side of the fsp market please make sure the increase reflects the game as fsp sell for 200k plus now



#19 wazzimoto

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Posted 08 January 2015 - 18:36

Huge DISAGREE on increasing XP Gain on players under level 100.....that's just crazy....they can be level 100 fast enough now with starter packs and boosters,,,,,,w0w....  :wacko:


                        aUcTiOnS  ---->   Check out my current auctions here!

 

 

 

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#20 WWWolf

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Posted 08 January 2015 - 19:05

  • Perfect items will be hidden on the crafting page.

Will we be able to turn this off as needed?




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