Hello, I want to suggest adding a set of optional buffs for dungeons.
Nowadays, level 40 players don't queue for dungeon to find a group. They use it as a quick teleport to dungeon after forming a group. This is because a group require a templar, a prophet and the rest mainly dps class players. Without templar and prophet, a group cannot run.
Recently I face a little difficulty in finding a group for Ascended Secluded Valley (ASV) and Terenul Rosu (TR) dungeons. But luckily ASV can be run with the absence of a pure templar. We managed to complete the dungeon with difficulty (but fun).
However, I think only ASV can be done without a templar currently. This got me thinking... If we get a buff, maybe we can do it, and then I was inspired by the group buff we get in The Vault (level 15) dungeon.
I suggest adding an option to buy buff that work for a limited time and only work in dungeons. Some example of them can be:
1. +20% defense, -40% damage
2. +30% healing, -50% magic
These are just some examples to show that the bonus gained is less than the stat you forgone. So this means unless situation called for (no templar or prophet and daily quest is going to reset soon), players probably won't buy these buff. therefore, this will not affect the demand for templar and prophet. Also, this may encourage players to try hybrid build. Maybe these buffs could be bought with gold to create a gold sink, or bought with token dropped by monster inside dungeon.
In conclusion, I hope that we can run dungeons more frequently. I haven't run TR for 2 days. I hope that one day, everyone will use the group queue to find a group instead of only using it as a mean to teleport to dungeon.
Edited by D4VYJONES, 28 March 2014 - 14:31.