In playing another game recently I observed a very nice implementation for an aspect of FS that has always annoyed me and I'm sure other players as well, the fact that Level Up points assignment to attributes is permanent, requiring an expensive reset for reallocation.
Different aspects of the game require points in different attributes, even with hunting for example, depending on the stats of the Elite/SE/Titan you would probably want your attributes setup differently, putting more points in Attack, Defense, Armor or Damage as needed for that situation.
Not to mention the difference it would make in PVP, be it straight up or Bounty Hunting or GVG, being able to adapt the attributes to compliment your setup and counter the target's setup and points would add a whole new dimension to PVP and actually make Cloak more meaningful. Modalities could be worked out (for example, you are locked in to the attributes at the start of a bounty or PVP tournament), but it would be nice to have the choice.
By default perhaps players could be allowed to set up 2 or 3 attribute configurations with the ability to buy more slots like we currently can with saved combat sets or arena moves. No limit on reconfiguring points within the available sets.
Perhaps the up coming replacement for the ladder could be a good point to introduce this change. What do people think?