Update v2.035
#1
Posted 25 April 2012 - 16:03
Also Zorg is looking into the issues some players are experiencing with the titans on the new map. If you do experience any issues, please let us know on following thread as any feedback you can give us will help resolve the issues.
Titan Issue Thread: http://forum.fallens...hp?f=1&t=106478
PvP Arena :
Arena Batches two and three have now been deactivated. Batches four and five are activated in their place.
Additionally, we have looked at the weights of the ResouTournamentsents and increased them. The resource ought to appear more frequently now.
Feedback for this can be given here : Arena Feedback
~ The Fallen Sword Team
#2 fs_cobra7781
Posted 25 April 2012 - 16:04
#3
Posted 25 April 2012 - 16:25
INFORMATION
The PvP Ladder is currently resetting. Please try again later.
Can usually hit straight after re-set? no? Maybe I'm just impatient...
It's been 5 minutes since re-set now though and still can't hit
#4
Posted 25 April 2012 - 16:27
Is this going to happen every reset now with a delay where you cant hit, or is it something being worked on now?
if it occurs at the top of the hour, it can cost medal credit.
#5
Posted 25 April 2012 - 16:33
#6
Posted 25 April 2012 - 16:38
#7
Posted 25 April 2012 - 16:38
#8
Posted 25 April 2012 - 16:39
Thanks
#9
Posted 25 April 2012 - 16:40
Hey, have reported this to the coders, they are looking into it now
Thank you xakano
#10
Posted 25 April 2012 - 16:46
#11
Posted 25 April 2012 - 16:47
#12
Posted 25 April 2012 - 16:50
How long does that take? Used to be able to make an attack immediatly after re-set prior to the update.
It should be ready within approx one hour after the reset. This was what was causing the issue before, when one player would attack and it would use the players previous ladders status to transfer the rating, then the rating looking wrong or unallocated.
#13
Posted 25 April 2012 - 16:52
How long does that take? Used to be able to make an attack immediatly after re-set prior to the update.
It should be ready within approx one hour after the reset. This was what was causing the issue before, when one player would attack and it would use the players previous ladders status to transfer the rating, then the rating looking wrong or unallocated.
Ah right, I had never noticed this issue or problem before with incorrect rating transfer :/
#14
Posted 25 April 2012 - 16:54
How long does that take? Used to be able to make an attack immediatly after re-set prior to the update.
It should be ready within approx one hour after the reset. This was what was causing the issue before, when one player would attack and it would use the players previous ladders status to transfer the rating, then the rating looking wrong or unallocated.
It seems too much, but if that's the time it takes... Maybe you should add that explanation to the Update post
#15
Posted 25 April 2012 - 16:57
How long does that take? Used to be able to make an attack immediatly after re-set prior to the update.
It should be ready within approx one hour after the reset. This was what was causing the issue before, when one player would attack and it would use the players previous ladders status to transfer the rating, then the rating looking wrong or unallocated.
Ah right, I had never noticed this issue or problem before with incorrect rating transfer :/
I have never had any issue or problem with rating transfer either, and i play every reset.
Do we really have to have this new delay? I dont like it at all
#16
Posted 25 April 2012 - 16:59
I have never had any issue or problem with rating transfer either, and i play every reset.
Do we really have to have this new delay? I dont like it at all
Sometimes just after a ladder reset, a player ( who opted out) still would have rating and could be HIT for that rating. This update fixes that, but also means you have to wait a little longer to start smashing the band again. It's better this way.
#17
Posted 25 April 2012 - 17:00
I have never had any issue or problem with rating transfer either, and i play every reset.
Do we really have to have this new delay? I dont like it at all
I understand that it is a pain. The system has to go through all the players to make sure that everyone who is opted in/out is where they are meant to be and also reallocate players to any new bands. It was not happening with every combat, it depends if you had been processed and refreshed as necessary, this was an issue reported to us via tickets for the most part.
#18
Posted 25 April 2012 - 17:08
#19
Posted 25 April 2012 - 17:21
Well, the solution would be to "flag" the few players who are playing the ladder so that you only need to go through those players. Just a dumb idea. But you never know.
It also needs to change the PvP Band on players who were in the PvP Ladder and are no longer opted in.
We'll take a look to see if the process can be done in a quicker way in the future, but for now it will prevent the bug with the PvP Ratings happening
#20
Posted 25 April 2012 - 17:24
It also needs to change the PvP Band on players who were in the PvP Ladder and are no longer opted in.
We'll take a look to see if the process can be done in a quicker way in the future, but for now it will prevent the bug with the PvP Ratings happening
Over an hour since re-set and still can't hit...
maybe if this is going to be the way it is... a message to all those opt'd in to say that we can now tart hitting... rather than us having to sit here trying every couple minutes as it's frustrating!
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users