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#61 BigGrim

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Posted 11 April 2013 - 16:55

Right then.

The Colosseum of Gurgriss have now moved into the Mountain Path.

I have increased the spawns of Snow Leopards in the Elven Halls. I have added a screenshot showing where the Elven Halls are to the Quest 'Wrap Up Warm.' as well as a warning that the snow Leopards are tough, so to ensure you have all your items equipt.

Snow Forest East has been shrunk. Likely to be removed if I can find somewhere to put the quests.

#62 Maury Bund

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Posted 11 April 2013 - 18:04

How about Fire Chasm 1? It's where the Quest Item drop is found.

#63 watagashi

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Posted 11 April 2013 - 20:03

Ripple walked around and took a look last night, both of us think its pretty cool but cant see most changes cuz we did the quests already.

Any chance of an alpha test or just take volunteers to reset and run it through to give you feedback?

#64 PeterOwnz

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Posted 12 April 2013 - 02:10

Ripple walked around and took a look last night, both of us think its pretty cool but cant see most changes cuz we did the quests already.

Any chance of an alpha test or just take volunteers to reset and run it through to give you feedback?

I would volunteer :D i am sure plenty of people wouldn't have a problem helping out
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#65 gomezkilla

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Posted 12 April 2013 - 03:06

Ripple walked around and took a look last night, both of us think its pretty cool but cant see most changes cuz we did the quests already.

Any chance of an alpha test or just take volunteers to reset and run it through to give you feedback?

I would volunteer :D i am sure plenty of people wouldn't have a problem helping out

I'm not sure if that will work out with FS. I believe that is why the Cows have their own FS account to do the testing themselves to keep things fair for everyone playing FS.

#66 RebornJedi

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Posted 12 April 2013 - 04:08

wonder if they could manually reset certain level quests(1-20) across teh board, all players (excluding epic quests)

 


#67 evilbry

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Posted 12 April 2013 - 04:38

wonder if they could manually reset certain level quests(1-20) across teh board, all players (excluding epic quests)


SELECT * FROM Player WHERE QuestID=X-Y


Can be done, but don't think the cows will do it.

#68 BigGrim

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Posted 12 April 2013 - 08:39

How about Fire Chasm 1? It's where the Quest Item drop is found.


I'll be moving Quest Item drops and such as I go.

Any chance of an alpha test or just take volunteers to reset and run it through to give you feedback?


No idea. I could ask Hoofmaster.

#69 davidutz

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Posted 12 April 2013 - 12:03

question : is the drop in cave ok ? because im getting terrible drop with Fi 1150 and Rec 230 on me only an the drop is at 1/2 of normal rate

#70 BigGrim

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Posted 12 April 2013 - 12:56

Cave drops appear to be functioning as normal. Certainly no code changes there.

#71 Bnarfsnap

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Posted 14 April 2013 - 01:25

[quote name="Egami"]
Beyond that... it used to be a convenient way to delevel yourself without having to go through PvP... I send most GvGers who want to maintain their current level to the Ladder because of all those genocidal levelers out there that think gold they've stolen from defenseless creatures can somehow be stolen from them (gee, can you tell I'm 100% pro-PvP.... as in most game aspects?). I'm not sure what the XP loss is for those hovering around 30 or 40... but...

Perhaps with all the revamping, it might include something else that makes new members Quit. GvGers who hover around 30-40 :P

#72 zzephyr

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Posted 14 April 2013 - 09:00

Perhaps with all the revamping, it might include something else that makes new members Quit. GvGers who hover around 30-40 :P

Maybe implement a starting date limit for valid targets in GvG... 2 months or so before can be hit, unless they participate first?

#73 andyvince

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Posted 16 April 2013 - 13:29

Hey Dude.

No worries. There will be, yes. I'm just needing to close off areas which result in players going where they shouldn't to prevent them getting splattered by creatures that much higher than them.

I'm currently looking at what to do with Krul Beach Forest East and the Varas Dungeon. There are so many Quests in Krul Forest, I think it might be moved off of the Elya Desert and set to level 10. The stairs to Darmovs pit will be moved be next to the quest giver. The Quests and beasties would be reset to their new levels. I might move Varas Dungeons quest to the Otha cave Level 1 along with the Quest from the Northern Krul Cave.

Does that mean creature like Succubus would cease to exist? as they only spawn in Varas Dungeon and no more Piercing Blade drops in future for example?.



#74 BigGrim

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Posted 17 April 2013 - 11:21

Does that mean creature like Succubus would cease to exist? as they only spawn in Varas Dungeon and no more Piercing Blade drops in future for example?.


She will likely be moved or the drops put into shops. It's all a bit up in the air, what with the merge. I'll be refocusing on the start again shortly though.


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