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NerdyNeko

Member Since 31 Mar 2013
Offline Last Active Dec 02 2022 17:21

#946686 Bad, missleading and wrong tooltips, talents, buffs etc.

Posted by NerdyNeko on 25 August 2015 - 17:42

There is quite lot tooltips that are simply wrong or confusing. I think all of what i know has been reported but nothing been done so i made little list of few of them to remind HCS...

 

Templar:

 

Heroic Throw – Is supposed to silence 2/4 yards around target of jolt but silences 2/4 yards around caster

 

Spiked Armor – Reflects 10%-40% Incoming damage back at attackers, and incoming means not hit yet so it should reflect damage that havent taken armor into calculation.

 

I Feel Your Pain/Empathy – Only transfers damage taken by target not aggro, but makes target generate less aggro?

 

Glaciate – Ally that is targetted by this spell continue taking damage, be it direct hits or Dots.

 

Assassin:

 

Massacre – Damage increase by it isnt shown anywhere and it doesnt effect Dots

 

Ranger:

 

Napalm – Tooltip on talent tree says burns 25/50/75% of damage over 6 seconds while debuff/Dot on enemy says 15/30/45% over 6 seconds

 

Call of the Wild – Summon gets stuck and stops attacking from time to time

 

Mage:

 

Intense Focus – Should increase total focus by 5%/10% but increases base focus which is 49 at lvl 49 if no points put into it.

 

Engulf – Outside battleground can only cast on yourself or enemy mob. Spell itself says "Target: Single (Any)" which leads to believe you can cast it on ally.

 

Void Portal – Summon gets stuck and stops attacking from time to time.

 

As for prophet talent stuff.. someone who knows more should say it since i only got confused thinking about it.

 

Other tooltip stuff: Northam Obelisk Blessing states it gives 5% armor but it gives 5% defense.




#938809 Tanking guide !

Posted by NerdyNeko on 13 July 2015 - 21:00

How can tanks lose the threat? I know if prophets start to heal early, then that's one way. But is there other reasons they might lose it?

If tank needs Empathy to hold aggro and forgots to cast it, Boss spawns adds and with heals coming all at time they will get healer first, Patrol ambushing.. that can mostly be avoided though.. and when little too eager dps accidentally drags some group somewhere.




#934122 so these ASV gold bags kinda set me off....

Posted by NerdyNeko on 31 May 2015 - 02:15

i see, so the statement that it's uneconomical is invalid, it's just that in your opinion that it's not worth doing ;)

 

Edit; could a tank that has tanked WB please post how much repairs cost

I have tanked wb twice. i think it was about 40g and runs were done in about 15 man team. Havent tanked asv for while.. i think repair was 15-20g without deaths.. oh btw i havent specced talent that reduces dmg on gear.. if you get 100g repair cost for one run then there is something really wrong..




#821079 The Fair Way

Posted by NerdyNeko on 19 November 2013 - 09:23

Why cant we just leave as it is? o.o




#814471 Next Roadmap...

Posted by NerdyNeko on 02 October 2013 - 17:26

I would like to see double gold/drop events instead of double exp event since it seems like people lvl up fast enough already :P




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