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Quit setting us up for failure ..


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#121 hades8840

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Posted 26 February 2015 - 17:33

So, we have tiers for the top list.  Give an *extra* reward for say #1-100, everybody else gets the standard top list reward....   

most ppls complaint is they do extra yet gain nothing because half the game are idle...so just giving the 101-250 players a extra chest at the highest tier prize at least them guarantee something for there investment like the top 100 get now its simple enough to add and doesnt need to over complicate things



#122 BadPenny

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Posted 26 February 2015 - 17:36

You're not understanding me.... I mean to expand the list...  1-250 *all* get the extra chest.... 1-100 get an additional prize, to thank them for going that extra mile.... come on, you've been there.... you have to invest more than time and stam to get there... I'm not saying to discount the efforts of the bottom 150, I'm saying that we should expand the top list to include them, but still give that top 100 their due.... 


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#123 hades8840

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Posted 26 February 2015 - 17:49

You're not understanding me.... I mean to expand the list...  1-250 *all* get the extra chest.... 1-100 get an additional prize, to thank them for going that extra mile.... come on, you've been there.... you have to invest more than time and stam to get there... I'm not saying to discount the efforts of the bottom 150, I'm saying that we should expand the top list to include them, but still give that top 100 their due.... 

oh i get what your saying what i am saying there is no need to change anything from how it except give the guys from 250-101 1 ruby chest if it was last global again and give the top 100 the 2 they normally get.

 

there is no need to give a extra anything all your doing is letting the guys from 250-101 get a chest..

 

personally i think anyone using stam to do 30k kills should just get a extra chest and anyone with 50k plus kills gets the normal 2 that way it covers everyone doing that extra bit...

 

i also say kills and not stam as you dont need 30k stam to do 30k kills


Edited by hades8840, 26 February 2015 - 17:52.


#124 BadPenny

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Posted 26 February 2015 - 17:55

You do if you kill them 1x1 like Chewy and I do (yeah, we're slightly crazy, but we need the frags)  


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#125 yourghost

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Posted 26 February 2015 - 17:58

I agree that frag stashes should NEVER be untagged. However, since composing potions are guild tagged, I think that we should be given the option to allow the stashes we get while hunting global creatures to be placed in a 'guild stash' that can be taken from by guildmates. If this is put in preferences, then we have to choice of keeping the frag stashes for ourselves, or for players like me who don't compose, we can give the stashes to guildmates who do compose for the guild.



#126 hades8840

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Posted 26 February 2015 - 18:21

You do if you kill them 1x1 like Chewy and I do (yeah, we're slightly crazy, but we need the frags)  

i do them 1 at a time too for the first 10-30k kills depending on how i feel and how much time i have



#127 Rocknoor

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Posted 26 February 2015 - 18:44

i do them 1 at a time too for the first 10-30k kills depending on how i feel and how much time i have

Same here I'll start off with the first 10K 1 at a time, after 10k kills then it's time to fit me for a rubber room.  I have no idea how you do 30K 1 on 1 without wearing your 1,2,3,4,5,keys out let alone keeping your sanity.


 


#128 Uncle Beg

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Posted 26 February 2015 - 18:56

Here's an idea to lowering the bar.

 

When the event is released, capture the Total Current Stamina of all players that have activity within 7 days. 

Tier 1:  If the community burns 15% of the Total Current Stamina captured

Tier 2:  If the community burns 30% of the Total Current Stamina captured

Tier 3:  If the community burns 45% of the Total Current Stamina captured

Tier 4:  If the community burns 60% of the Total Current Stamina captured



#129 yotwehc

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Posted 26 February 2015 - 19:30

Same here I'll start off with the first 10K 1 at a time, after 10k kills then it's time to fit me for a rubber room. I have no idea how you do 30K 1 on 1 without wearing your 1,2,3,4,5,keys out let alone keeping your sanity.

For me, lots and lots of breaks and do it daily. Funny thing is on one of my hunts, my bp was full so gained no stashes while killing them 1x1. Phale

#130 rowbeth

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Posted 26 February 2015 - 19:34

I can't help feeling people are over-complicating this.

 

Two big-kill-number GEs in two months is too frequent, particularly following all the activities over Christmas. I'm really not interested in dumping half my stamina into GEs (which is what using all my stam bank in one GE a month would do), and I suspect I am not unique in that.

 

Just make major GEs (i.e. with high kill counts and high rewards) less common. And maybe we should be less quick to be asking for them in the forums.

 

One can still intersperse these will more smaller scale GEs (like the frag stash GEs) that are much more modest in their stamina requirements.



#131 Pardoux

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Posted 26 February 2015 - 19:53

I can't help feeling people are over-complicating this.

 

Two big-kill-number GEs in two months is too frequent, particularly following all the activities over Christmas. I'm really not interested in dumping half my stamina into GEs (which is what using all my stam bank in one GE a month would do), and I suspect I am not unique in that.

 

Just make major GEs (i.e. with high kill counts and high rewards) less common. And maybe we should be less quick to be asking for them in the forums.

 

One can still intersperse these will more smaller scale GEs (like the frag stash GEs) that are much more modest in their stamina requirements.

 

Sounds good to me ...

 

High Kill Count / High Reward GE's once a quarter perhaps (or once every 4 months even)

 

and

Fragmenting Ones monthly with much lower kill counts (as not everyone composes, of course)


Edited by Pardoux, 26 February 2015 - 19:54.

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#132 JustChris

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Posted 26 February 2015 - 20:09

 

and

Fragmenting Ones monthly with much lower kill counts (as not everyone composes, of course)

This is very important. As a community we need to work to keeping new players in the game, and so do the cows. Having these small events that new players (with 500-1400 max stam) can compete in and find enjoyable and can look forward to each month would add another dimension to the game and may keep a few more players around.



#133 Yuuzhan

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Posted 26 February 2015 - 20:41

Personally, I say dont do the frag ones very frequently, or easy to get ruby.  The point (in my mind) of composing is to buy / farm common items - not get a tonne of free frags for getting the min 5k kills. (and the gold of course)

 

Buying LE / Crystal items for fragging wont make sense if you do a frag event every 2 weeks.

 

I think you should do 1 event per month, and Frag events are in that rotation just like everyone else.

 

Heck if you standardized them, people with lower stam banks could plan to get to top 100 more.  Say they run from the 15th to the 20th of every month.



#134 RebornJedi

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Posted 26 February 2015 - 21:50

i'm really disappointed with how frag global events are being used.. wish they kept fragments tied with the actual breaking down of items.. but too late for that complaint..

 

all i can suggest is to reduce the frequency of frag global events..


 


#135 Nagoyaka

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Posted 26 February 2015 - 21:51

You can wait 2-3 months before release of next GE. Too much have been going on in too short time. Remember, players have limited stamina. No player, if any, its few, wants to use half of their stamina gains on GE's, leaving little stamina for other aspects. That, with a low active player base, makes it difficult/impossible to reach ruby every month.


Edited by Nagoyaka, 26 February 2015 - 22:00.


#136 rowbeth

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Posted 26 February 2015 - 22:55

Can I stress that I used frag stashes as an example of smaller scale GEs. There is no reason why new GEs (with lower kill counts and lower rewards) can't be introduced into the cycle as well. Could be be lower level potions in the ruby chest; could be targetting rewards at different aspects of the game than levelling or PVP; could be something new like a super-fragile crystal set with level-related stats ...

 

Indeed, it might be that GEs with lower-rewards would open opportunities for more low-stam-bank players to get into the top 100 (simply because the smaller-scale GEs would not be meant to induce people to spend lots of stamina).

 

I could see a lot of scope for such events, provided the high-end GEs are limited to 4--5 per year.



#137 wil72

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Posted 26 February 2015 - 22:56

You can wait 2-3 months before release of next GE. Too much have been going on in too short time. Remember, players have limited stamina. No player, if any, its few, wants to use half of their stamina gains on GE's, leaving little stamina for other aspects. That, with a low active player base, makes it difficult/impossible to reach ruby every month.

 

Low activitey and frequencey is not the problem, I don't know the figures for the recent GE but i do for the previous one, over 1600 participated. If this is the norm then achieving Ruby tier should be a walk in the park but it's no. Why? Lack of incentive to do more than the minimum. To remedy this unique prizes for the highest placed in the top 100 and additional chests outwith the top 100  could be the way to go, so could introducing a brand new GE once in a while . Entice us HCS! :D

 

Cheers.

 

wil72



#138 BadPenny

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Posted 26 February 2015 - 23:04

Low activitey and frequencey is not the problem, I don't know the figures for the recent GE but i do for the previous one, over 1600 participated. If this is the norm then achieving Ruby tier should be a walk in the park but it's no. Why? Lack of incentive to do more than the minimum. To remedy this unique prizes for the highest placed in the top 100 and additional chests outwith the top 100  could be the way to go, so could introducing a brand new GE once in a while . Entice us HCS! :D

 

Cheers.

 

wil72

Exactly. what I said earlier.  If the top list was expanded to 250 and the top 100 got an extra prize, it could only help.  And it would give the disappointed that don't make top 100 a nice bonus for a job well done.... There is one problem with this however.... #251-500 are going to want a prize now, too....   maybe the cows could send out little cakes to them, with distil 50 in them... EVERYBODY could use that.......


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#139 Windbattle

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Posted 27 February 2015 - 03:36

the simplest fix would be to lower the benchmark for each tier, thus making hitting ruby more attainable. I remember when we would hit Ruby on successive globals, we are lucky to see 1 ruby qualifier now. 

 

So has activity gone down? Or are the rewards not well received anymore? Probably a mix of both, so temporarily lowering the next 1-2 globals would be a good idea. Changing the reward structure a bit would go a long ways to motivating a lower max stam player as well.

 

I think a conversion system for working your way up to a ruby would be an excellent idea. like 2-3 crystal chests could convert for 1 ruby chest.



#140 Windbattle

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Posted 27 February 2015 - 03:38

i'm really disappointed with how frag global events are being used.. wish they kept fragments tied with the actual breaking down of items.. but too late for that complaint..

 

all i can suggest is to reduce the frequency of frag global events..

 

Could you explain your logic? how does that hurt the game or you personally? If anything it gives you greater access to frags for your personal composing, your guild, and the game at large.

 

The only downside I see is for people selling frags to others. They would be impacted by frag GEs.




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