Please no road Rage guys ... LOL
Here is a great idea:
Keep all PvP Ladder gear " UnBound" which is fair <---- But let's add a twist to this. We want to create healthy incentives that will create a desire for people to learn PvP - Practice PvP - most of all Participate in PvP.
I agree with Rye's point by allowing any new items to hit the auction house this would de-value the items fast and this would counter act any incentive to get people into PvP if they can pull out their credit card to gain items. Now at the same time nobody wants to see bounded PvP items [ITEMS and Potions are different] as this may seem very harsh.
Their is a BALANCE to this though to keep it fair for everyone and maintain a Healthy PvP Incentive as well here is what I suggest:
Upon any Player using their PvP tokens to create a " NEW ITEM" this Item will be bound to player for 129,600 minutes. [No I am not kidding. 129,600 minutes is a 3 month duration which consists of 30 days and 90 days total]
By doing this and keeping items Bound for this particular time period will keep the PvP ladder alive and very active for those who do not wish to wait 3 months to obtain gear that some players will have day 1, they must join and Opt into the Ladder or wait. For those who have the tokens and gear they can sell it for profit once the time limit has expired. 3 months is a fair amount of time = anything less would not be reasonable as it would counter act the incentive and people would not participate in PvP. This is about getting more people to try PvP and if we allow them to buy these items at the start they will not try it and would continue to prove as a fail as it has so far, hence why items being bound for this precise amount of time is ideal.
3 months may seem like a long time to wait and some people may feel - the "ones with money can wait" My reply to this is yes they can and they can lose arenas - miss out on gear opportunities and watch rivals pass by them with an edge, for 3 whole months or 90 days, and by this time I predict many will give in to the temptation to join the ladder and participate in PvP. Which would work as a plus for the over all of the community.
If I am wrong - the Ladder gains potions that our bound to players which will keep people playing and active. The gear will maintain value given the unlock vs sell feature on it. So either way right or wrong this works as a very nice incentive for everyone over all and would serve the community here very well.
Just my thoughts
- Chazz
Edited by Chazz224, 02 April 2014 - 18:07.