Jump to content

RodasPT

Member Since 29 Apr 2017
Offline Last Active Jun 18 2017 21:56

Posts I've Made

In Topic: Player Suggestions

08 May 2017 - 16:31

Suggestion:

1) Create links/tags on game chat for fast reference. Example: if we type on chat "coords:500:500", we should be able to click on that text and jump to the map on that coords. Same thing for "player:rodas", the profile window should appear... "alliance:XPTO"...etc...
But same time help copying that information to the clipboard.. like when we click on the map and we get the bookmark window, we could have a button to copy for clipboard, so when we go to chat, we could do paste and game writes on chat "coords:123:123"...

In Topic: Player Suggestions

06 May 2017 - 17:23

Suggestions:

 

1) Will be cool to have events where Alliances from one Region can participate and work together to a specific goal. Example:

"Event where aliens invade the Region": So, through a Map (a new window) each member of an alliance send attacks (have specific turns renewed by specific time) towards the center where is a Main Alien Ship. through the path to the center there is other alien outposts where we can collect resources/units if we stayed there. The same thing if we stayed in the center. So, during the travelling to the center thought the available paths, other members of other alliances will do the same, but if two members of different alliances meet then there is an automatic battle of difference powers of both players... win who have more power. The player that lost needs to start again from the beginning and use another Turn.

The map could have during the paths the same logic of Alien Activities, Dark Activities that exist today on the map. So, we need to choose the easy path to reach the center. So, stronger players need to open path for weaker players go further.

At the end the alliance that got more objectives/points won, get the rewards. Could be a Rank of TOPs where 1st place get a gold reward, then 2nd silver reward, etc...

 

2) Another game could be between Region: Region A vs Region B, where all alliances from one region work together to the some goal against all alliances of the other region.

At the end the region that got more objectives/points won, get rewards.

 

Improvements:

 

1) When building something (buildings, units, research) and we don't have enough available resources, we are forced to cancel/close the popup window and go to the inventory and use something... so, instead of doing this, show a suggested amount of item(s) from our inventory to use that will be enough to start the build/research...


In Topic: Player Suggestions

05 May 2017 - 23:52

Some suggestions:

 

1) Put an Icon of available worker, top of the screen of something like that, but be visible;

2) If possible to allow to buy, for a limited time, an extra worker then show bellow worker icon 1/2;

 

3) I'm still new in the game, but looking for some feedback on Steam, seems like P2W gamers attack lower players destroying everything they hardly built. The game could have some "player ranks mechanics" which when higher level player attack players lower than his level it only receives a very lower percentage of the available resources. The same thing could be done to resources tiles on the map. So with this we avoid a powerful players to take all the available resources or players bases from lower players.

 

4) The Resources/Aliens tiles on the map could be spawn with the right levels for the surrounded players base level. So each players will have more or less the level they are able to attack. This is more for the Dawned Dropship, Dark Activity and Alien Activity tiles... a Player with level 8 base don't have power to kill a Downed Dropship level 8 which have 1.2M of power.

 

Improvements:

 

1) Remove all game notifications (android top notification area) when we start the game;

2) There were times when I was inside the game and still continue to popup game notification in notification area;

3) Give more time when viewing publicity clips from the game. If we wait a few seconds more after the 30 seconds clip, when we return to the game, the game restarts again, like it has got inactive;

4) It's sometimes difficult to build/select an exact number of units. Should be possible to tap on the number and type a number from virtual keyboard;


In Topic: STEAM vs Mobile version..

29 April 2017 - 19:11

Hi there UndeadSauron,

 

Thank you for your feedback. :)  The development team are working on making it more convenient for people to play from multiple devices on the same account.  Currently the best way to do it is to link your account to Facebook, for example, from each device.

 

That is a very good suggestion about making bookmarks available on all devices for the same account.  I'll pass this onto the development team.

 

As for Steam, have you tried re-linking your account to Steam in the Settings panel, under the Account tab?  Please get back to us if you still have a problem with achievements.

 

~ Zue

Quick one... if I have linked first on Mobile to Google and to Facebook accounts, can I go to PC version and link with Facebook and continue to play the mobile version?


Font:
Arial | Calibri | Lucida Console | Verdana
 
Font Size:
9px | 10px | 11px | 12px | 10pt | 12pt
 
Color: