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Loyalty Token Shop


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Poll: Loyalty Token Shop (9 member(s) have cast votes)

Is this good idea ?

  1. Yes !! (9 votes [100.00%] - View)

    Percentage of vote: 100.00%

  2. No... (0 votes [0.00%])

    Percentage of vote: 0.00%

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#21 Tartarus1

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Posted 20 October 2019 - 06:07

Loyalty Token

All these potion are categorized as "Ancient" class (1 level higher then epic) potions.

 

Potion of Divine Stamina (20000 Tokens)

Divine Blessing 1 | 10 | 7 days |

 

Divine Blessing 1 : For every level players receive +100 stamina gain per hour.

 

Potion of Divine Experience (20000 Tokens)

Divine Blessing 2 | 10 | 7 days |

 

Divine Blessing 2 : For every level players receive +100000 xp gain per hour.

If players are 600 levels below EoC = xp gain is 100%

If players are 300 levels below EoC = xp gain is 50% (+500000 xp gain)

If players are 150 levels below EoC = xp gain is 0% and potion usage is blocked

 

 

 

For "Potion of Divine Experience" it'll help lower level players help catch up to high level players while giving less benefit for those already high level players.

 

For "Potion of Divine Stamina" it'll help players with large amount of stamina to help them engage in the game more often and helps those at the EoC.



#22 BadPenny

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Posted 20 October 2019 - 09:03

Potion of Divine Stamina (20000 Tokens)
 
Divine Blessing 1 | 10 | 7 days |
 
Divine Blessing 1 : For every level players receive +100 stamina gain per hour. 
 
 
This might be nice, but I don't see the cows going for it.  They've always maintained the stance that stam gain won't be increased to this magnitude.  I can actually hear BG saying "Sorry, we won't be adding this".  Likely a suggestion would be made to just get more top tier epics.  At most it should add 25 stam gain, IMHO...
 
Potion of Divine Experience (20000 Tokens)
 
Divine Blessing 2 | 10 | 7 days |
 
 
 
Divine Blessing 2 : For every level players receive +100000 xp gain per hour.
 
If players are 600 levels below EoC = xp gain is 100%
 
If players are 300 levels below EoC = xp gain is 50% (+500000 xp gain)
 
If players are 150 levels below EoC = xp gain is 0% and potion usage is blocked
 
 
These XP gains are too much.  At my level range (1750-1799) I get 90K XP gain without epics, and 91K with all 9.  I would suggest that the XP gains (from the potion) be doubled or tripled at most.  
 
The costs for both are a bit much also.  I mean, not everybody is going to have 20K tokens to spend.  I don't even have 20K tokens.  Of course, I don't donate anymore, so all my FSP and tokens are earned via the game.  Those that do donate may have that many, but I would imagine they are longtime players that donate regularly and always spend +$60.  The free player and the player that donates sporadically spending $10 or so wouldn't be able to use either potion. 
 
 
The concept is good, but I think you would need to dial down not only the benefits of these potions, but the also costs for them to even be considered by Hoof and the team. 

Edited by BadPenny, 20 October 2019 - 21:15.

Just one old lady's opinion

 

~Love, Penny

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#23 Tartarus1

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Posted 20 October 2019 - 19:12

Yah this is why i wasn't sure to add this 2 to the main list. ty for the opinion. So I decidedto strip these 2 suggestion.


Edited by Tartarus1, 20 October 2019 - 19:15.



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