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Daily Quests - sneak peek!


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#21 akita

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Posted 30 August 2016 - 00:16

i like it,i agree the rewards need some tweaking for different level players,but on the whole,great idea!



#22 MSCruz

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Posted 30 August 2016 - 00:59

I like it. If the prize is +5 max stamina, I would be very happy. If we accumulate some kind of points to trade for whatever we want, even better. Nevertheless, the way it is, is fine too.


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#23 Anam Charaid

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Posted 30 August 2016 - 01:08

I think it's a good idea, the reward is rubbish, 5 max stamina? We can only do a years worth of them based off that and earn 1,000 ish max stam? Rewards need to be better, maybe 20 max stam?  Also I would like to see a bonus for example you complete every daily quest in a week to earn a bonus. A nice bonus such as 1 BP slot, AH slot, something that costs a bit to make the effort. Like titans, i use to hunt them to make nice fsp, now most of them are worthless and I dont play much because its difficult to make a descent amount of fsp. There needs to be a good reward for us to make a effort. For 5 max stam, forget it. Also what's with the collect thing? why not have an automated thing once you completed it like normal quests. It's not difficult at all to do. If i do a quest and forget to collect, that would be annoying. I know the quests are different before someone says, but 5 max stamina, come on! Maybe get the rewards better after each one until the end of the week and refresh. That means you want to make the effort daily to come on and get your prizes! Not come and go as you like and think ooo ill do this one, then the next day be like, that's rubbish, ill leave that one today (maybe have a list to show what you can earn during the week). Just throwing my ideas and input. Feel free to add or adjust anything.

They posted an example, not a given...sheesh!


Love the idea. Best mod to the game for a long time.



#24 Pardoux

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Posted 30 August 2016 - 01:20

i like it,i agree the rewards need some tweaking for different level players,but on the whole,great idea!

 

So higher level players deserve higher rewards ? - Nope, couldn't disagree more (assuming that's what you meant ?)

 

This is meant to be (the way I understand it) "The Great Leveller" where everyone is equal - so, IMO, everyone should get the same reward for the same amount of effort ...


Edited by Pardoux, 30 August 2016 - 01:20.

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#25 Kedyn

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Posted 30 August 2016 - 01:41

Agreed with Par above. I see these daily quests as something to pass some time for well established players but more focused on those younger and newer players to the game.

Most of us who have been around for a while could use some better rewards, but I think it should be the same no matter what level. Maybe tier rewards based on how many daily quests you complete.

Either way, I'm excited to see what comes of this. Good work Hoof and HCS. Let's wait and see what happens and give it a try before we do any major twerking.

#26 Undjuvion

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Posted 30 August 2016 - 02:13

hoof, i realise for 250k gold in gold upgrades u can get +10 max stam though 75 to maybe 90 stam(depending on dodges/2% misses/other) for +5 max stam which would cost 125k gold roughly, via gold upgrades anyway isnt making a totally fun impact, everyone atm is buzzing cos something new and there IS a medal, if my advice was spent, id make it +10 max stamina if this is to be the initial daily quest, its only once a day, people still need big donating to progress their max stam to the loftiest of heights.

 

 

 

edit: @JD... saw what u said, constructive here so dont eat my noodles :P


Edited by Undjuvion, 30 August 2016 - 02:14.


#27 macb00k

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Posted 30 August 2016 - 02:18

I think making the daily quests that involve creatures match your current player level, anyone can kill 75 rats in a matter of seconds... why not make ot that tad bit more challenging and make people hit creatures of their current level...
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#28 Undjuvion

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Posted 30 August 2016 - 02:22

I think making the daily quests that involve creatures match your current player level, anyone can kill 75 rats in a matter of seconds... why not make ot that tad bit more challenging and make people hit creatures of their current level...

 

im not against that, matching quest with reward than a simple daily medal tick with maybe tiny reward :-)

 

 

edit: same reward for all, sry for the easily confused.


Edited by Undjuvion, 30 August 2016 - 02:22.


#29 midgetmanj

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Posted 30 August 2016 - 06:27

Maybe instead of rewards like that, its Points of some sort.  Then, a list of possible rewards where you can exchange points for these rewards.  Harder Quests = More points.   Bigger the reward = More points required



#30 yotwehc

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Posted 30 August 2016 - 06:46

I think the reward is fine as is. Sigh. We want everything for free :(

#31 LksTwice

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Posted 30 August 2016 - 07:21

What about experience for rewards...

#32 Mister Doom

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Posted 30 August 2016 - 09:17

How about we all play what Hoof has envisioned for us first, and then critique / bug report afterwards.

After reading an interesting post in a Legacy thread by Zorg the other day I find it hard not to understand why they don't update as much.

 

While the update itself does indeed look promising, I just hope this doesn't turn into another monumental waste of their time, ala the PvP update which we thoroughly beat to death with an enormous stick.


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#33 Filletminion

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Posted 30 August 2016 - 09:34

Ahh the gimme more crowd at it again when will they ever be happy?



#34 Undjuvion

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Posted 30 August 2016 - 09:42

lol at the falling apart over others thoughts crowd and jargon hunters to have a little belittle, i prob only bother for medal ticks, my opinion i think is fine, who is to say, that, your opinion matters, if mine/ours dont, just saying, have a wonderfully tormented day if thats what u prefer :D



#35 Filletminion

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Posted 30 August 2016 - 09:50

Lol nothing tormented about my day but attack all you like, Show me one instance in the games history where this approach has had a lasting benefit? just one ....Hang on I will go outside and listen to the crickets chirp ....



#36 Undjuvion

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Posted 30 August 2016 - 09:55

Lol nothing tormented about my day but attack all you like, Show me one instance in the games history where this approach has had a lasting benefit? just one ....Hang on I will go outside and listen to the crickets chirp ....

 

i think this is somewhat different in approach/method of player interacting with it, i could rattle of semi's, i did look around for something similar enough, it is simply my opinion tho PERSONALLY as i said it is not the reward for me, fair enough that u think it is fine, i have no quams other than it could seem more fun, have a non tormented day then zizz ;p



#37 sweetlou

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Posted 30 August 2016 - 11:21

Yeah the quests and rewards will vary each day and I think we'll also look to expand the variety of quests / rewards available after the initial release of it too :)

Roughly how many quests are we looking at facing before they repeat?


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#38 TxLxS

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Posted 30 August 2016 - 11:54

My opinion is rewards should be equal and maybe kill a 300 xritters your level with no buffs would be cool or kill 3 super elites gain 50 pvp prestige participate in a conflict complete a bounty walk x amount of steps on map steal x amount of gold just some extra ideas :)

#39 TxLxS

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Posted 30 August 2016 - 12:45

double*

Edited by TxLxS, 30 August 2016 - 12:57.


#40 WWWolf

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Posted 30 August 2016 - 12:56

* Join 5 different guilds : gain 1 BP slot

I SERIOUSLY doubt joining 5 different guilds in 1 day will ever be encouraged.

 

* Send 100 private messages to Hoofmaster : reward : 1 reply of Hoofmaster

I almost fell out of my chair lmao  :lol:

 

All joking aside, you did have some good ideas in there  :)




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