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Upcoming NAP update


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#1 INDeeDO

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Posted 05 April 2017 - 08:27

Hey Admin

 

What rules/restrictions will the nap features bring,can you allow them to be customizable?

 

one thing that has been bothering both sides of naps i know about is gathering,and hit aliens in each other's land,is it possible for these 2 things to be blocked?,along with not allowing attacks,and such.

 

also did you revise the decision on troops not going to medical bay when killed on a gather mission?

 

here are some partial answers if players are interested


Edited by INDeeDO, 05 April 2017 - 09:01.


#2 White Tiger

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Posted 05 April 2017 - 12:08

 How about allowing NAP alliances to be able to trade things like troops?

 

How about allowing NAP alliances to create rallies with each other?

 

Leaders don't do anything when NAP is violated. If there are no rules to be followed or penalties for violating NAP then it's no different than what is done now other than a color showing that your supposed to be in NAP with another alliance.



#3 Mojawk

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Posted 06 April 2017 - 08:17

Here's a small picture of our design idea for the NAP view on the world map :)

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John Stewart
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#4 INDeeDO

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Posted 06 April 2017 - 09:42

Here's a small picture of our design idea for the NAP view on the world map :)

thanks,this looks good,those symbols above the ships,interesting

 

would you mind answering these questions that we have asked?

 

heres another,in the event of having more then 1 nap,which is most probable,could it be possible to have many colours of land territory,so you can tell them all apart.


Edited by INDeeDO, 06 April 2017 - 09:46.


#5 Mojawk

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Posted 07 April 2017 - 08:09

Hey Indeedo,

 

Thanks for the feedback on this, to begin with the NAP system is very much a way to ensure you can see your allies on the map and that no mistakes are made. Sharing troops and rallies is currently an Alliance feature so once we have the NAP system live and get some feedback we'll review it :)


John Stewart
Chief Operations Officer



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