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Melons

Member Since 01 Dec 2013
Offline Last Active Dec 24 2023 22:45

#1008553 Upcoming New Player Skills - November 2022

Posted by EpicPiety on 31 October 2022 - 16:53

Relic Defender will not do anything. Reign of Terror should not be a buff to begin with. Especially after multiple group attempts have been added to be able to RNG capture relics. We are littered with copious amounts of detrimental and impactful RNG buffs. Odds are you will get a concoction of procs by the time you've exhausted 10 group hits.

For the players that play this part of the game, this is not fun.

Remove Reign of Terror and don't add Relic defender.

All for one makes sense, SE sets simply do not match up after a certain level due to scaling. I've not ran the numbers on exactly how impactful it will be. But I'm sure someone (Toreth) will do that for us.

Not sure galvanize is necessary, seems like we keep caking on power creep and not having an equal and opposite correction to PVE. On top of that having more buffs is not necessarily good for PvP. We already have so many means of passively and actively increasing HP.

What is trying to be accomplished with Galvanize and Relic Defender?




#1008317 Fastest Titan Kill?

Posted by shindrak on 12 September 2022 - 16:37

Killed in 12 minutes. I guess all of FS showed up for this one. 

 

 Yeah I was there, it was a hell of a titan hunt




#1008232 Asaharas Gold sink thread

Posted by Maehdros on 30 August 2022 - 22:56

Xxxxxx lost 28700715 gold of which Maehdros stole 21525537 gold


Gold is the way~


#1008153 Game Update v3.9 / App Update v1.2

Posted by Arioche on 11 August 2022 - 12:32

Hello everyone!
 
We have made some adjustments to the following Guild Achievements:
 
Reign of Fire
Defeat 1,000,00 Dragon class creatures
Reward: +2% Damage for current Guild Members
 
Open Season
Defeat 1,000,000 Beast class creatures
Reward: +2% Attack for current Guild Members
 
Rock Bottom
Defeat 1,000,000 Golem class creatures
Reward: +2% Armor for current Guild Members
 
It ain't easy being green
Defeat 1,000,000 Greenskin class creatures
Reward: +2% Defense for current Guild Members
 
Gone Fishing!
Defeat 1,000,000 Aquatic class creatures
Reward: +2% HP for current Guild Members
 
Even Stronger Together
Defeat 150,000 creatures using a group (Requires Stronger Together unlocked to start counting)
Reward: +25 Max Stamina for current Guild Members
 
Alakazam
Cast 100,000 buffs on guild members (Requires Abracadabra unlocked to start counting)
Reward: +50 Max Stamina for current Guild Members
 
Golden Idol
Hold empowered relics for 25,000 hours (Each relic you hold per hour counts towards this)
Reward: +1 Captured Relics
 
Fatality
Defeat 100,000,000 Global Quest creatures
Reward: +2 Stamina Gain (per hour)
 
To clear up any confusion concerning the Fatality achievement, it means Global Quest creatures across multiple events and not a single event. As long as it is a Global Quest creature, it will count towards the achievement.

I have updated the first post to reflect this change too :)
 
Happy Hunting!
 
~ Fallen Sword Team



#1008096 Game Update v3.9 / App Update v1.2

Posted by Tilley10 on 05 August 2022 - 19:40

The rewards listed for spending millions of stamina is an absolute joke. It truly shows how out of touch the people who decided the rewards are with this game. It is borderline insulting to think it was adequate.

 

+10 stats doesn't have any impact - not even to a level 1 player. You may as well take away the "reward" and have it be the guild achievement completed on the guild page - it would be the same. Not a single person is going to rush to complete any of those achievements.

 

This has got to be increased substantially. Changing it to a percentage increase is a great start. I am very much in favor of changing it to 5-10%.

 

Or, have 1 of the achievements provide the stat percentage increase and change the other rewards: increase max stam by XXXX, increase gold gain by XXXX, increase XP gain by XXXX, increase shard gain by XXXX, increase all enhancements by XXXX, etc.

 

Anything at all would be better than what is listed as the reward right now.




#1006803 Asaharas Gold sink thread

Posted by yotekiller on 02 February 2022 - 14:34

xxxxx lost 72727952 gold of which Yotekiller stole 54545964 gold

 

and again - xxxxx lost 26013246 gold of which Yotekiller stole 19509935 gold




#1007499 Game Update v3.8.2 / App Update v1.1.1

Posted by EpicPiety on 20 April 2022 - 13:53

Thanks for the udpate.

Thoughts on increasing these buff durations to at least 90 mins? Anything at 30 minutes is so low. Especially if the stam cost will be so high.




#1006764 Fallen Sword Roadmap (March - June 2022)

Posted by Undjuvion on 26 January 2022 - 17:02

i would hope the 'new titan items' includes a few new recipes for the hunted cow titan, it is one titan keeping people checking in for throughout the day and adds value to the realm chests, low enough level that anyone can get in its range and kinda is a bit of a flagship titan bearing the hunted cow name on it.




#1005046 Proposed Loyalty Update.

Posted by EpicPiety on 08 September 2021 - 17:38

Please do not add distil 250, please it's going to break the game. Distil doesn't need to go any higher than zombie brew at 150.




#1005043 Proposed Loyalty Update.

Posted by bjkills on 08 September 2021 - 17:27

Why do we need AL and Conserve 1000? It’s already easy enough to level in this game. And please no distil 250


#1002930 Asaharas Gold sink thread

Posted by yotekiller on 07 February 2021 - 16:33

xxxxx lost 11399299 gold of which Yotekiller stole 8549475 gold

 

This is also a milestone - With this hit I passed 500 million net gold stolen.  Total Gold Lost - 677,906,524 and Total Gold Stolen - 508,361,617.  These numbers are only counting hits of 1 million or more gold.




#1003294 Asaharas Gold sink thread

Posted by yotekiller on 26 March 2021 - 22:33

xxxxx lost 8141417 gold of which Yotekiller stole 6106063 gold




#1003218 Potential Balance Changes - Buffs

Posted by Corrupted on 23 March 2021 - 21:06

I would also like to mention that I think Fortitude should become a buff that comes off from %Armor instead of %Defense into HP.

It's easier to have more HP on Defense than in Armor sets. I don't think this should work this way since Armor is about 'tanking' and Defense is about 'dodging/not getting hit'.

Much thank


#1003221 Potential Balance Changes - Buffs

Posted by shindrak on 23 March 2021 - 21:12

Wow.. another player wants the game tweaked to their own advantage.. quelle surprise!!

Actually  I don't see there is any advantage from this , every game i knew always make tweaks to the game over and over,  so its normal.

He suggesting and people can add their thoughts




#1002792 Super Elite hunting - some tips

Posted by stormfish on 12 January 2021 - 08:40

Hi there all

 

Here i will try to share some useful information about SE hunting.
 
From time to time players ask me for some advices in SE hunting. I answer them, send them info about the SE's chain-paths, but the message-in-game is a mess. Finally i decided to start a topic, and to try to summarize the info.
 
As beginning - the paths. That mean the chains of realms with SE's, which you can search without going back to Krul Island, and then using Cathedral of Ways portal. This will save you stamina, time and gold. So let's start.
 
 
temporal note: as soon as RL give me opportunity, i will post all other paths. They are relatively poor (3-4 SE's in a chain) but still can be used to save gold and stam for portals. 
 
Additional tips:
 
  • As mentioned in the WandKing's and BadPenny's posts, it is good idea to search the boundaries of the realm first, then the inside parts. Especially when vast realms have to be searched. I tried to proof that rule, but have to say that it is not very clear that it work. Anyway it is not wrong to use it.

 

  • Use mercenaries. With recent changes in group attacks, it is worth to create attack group and use it for tough SE's. It is 20 stam to create group, and you can use it 5 times (without updates), i.e. it is 4 stam per attack. For tough SE's this is even below usual stamina spend per attack (because you use CA 175, and the combat is often more than 3 turns). In addition, when you are defeated, you don't lose EXP and your gold in hand. In big guilds it is expensive to hire mercenaries, but in small ones it is good opportunity. In addition many of the mercenaries were upgraded few years ago, and their stats were improved.

 

  • Rise your composing level. It's a huge hunt helper to use high level SH, COA, KE etc. You can schedule your hunt grouping tough SE's, and hunting them in short time. This way you can compose one 30 min potion with all needed high level buffs, then extend it to 2 hours, or more (depending on your set of medals) using that combo:

Distil + Buff Enhancer + Brewing Master + Pride + [Your composing potion]

 
  • Always monitor the Super Elite Slayer Kill Log. This will help you to schedule your hunt, and to skip recently visited realms.
 
Since 19:37 24/Nov/2020 i am a proud owner of Diamond Treasure Hunter medal. For a long time i am considering to extend this topic with information about hunting chests. Again, just like the SE hunting, players ask me in-game for tips and advices. I answer them, and then another player ask me the same things. During today's conversation with WindBattle (about chests), i decided to finally start this topic. So herei will summarize everything i know about chest hunting. Again, please if you have some ideas, tips, advices, paths, post them here, i will add them to the main chest post.
 
 
Good hunting. (o;
 
p.s. corrections of the info i post are welcome, suggestions and tips/ideas too
 
note: on 09-Feb-2021 PATH 1 and PATH 4 were extended, and 2 new paths were added
note: on 29-Oct-2021 added new SE tips, and new chest hunting content
note: on 14-Sep-2023 17 new SEs were added and two new paths. Details here.





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