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healing obelisk


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#1 Miasmo

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Posted 16 December 2015 - 06:45

healing obe is not adding healing power

 

 



#2 RsShadow

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Posted 16 December 2015 - 07:13

I also went to test the Healing Obe at Roshaven and found it did not add the 5% to my healing power at all. Thank you for making this post, Maxx :) 

 

Any other healers/players saw this too?



#3 kidref

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Posted 16 December 2015 - 11:30

have you made test on it (the dammage obbe dont give me 5% more dammage on stats)



#4 111111111111111111

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Posted 16 December 2015 - 12:20

Yes. Just defense obelisk working. :( Showing increased defense in stats. :)


Edited by Aliarth, 16 December 2015 - 12:37.


#5 SagaTeller

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Posted 16 December 2015 - 13:23

These needs to be fixed. They might work, but makes me super restless when there's no actual effect u can see yourself


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#6 Removed18058

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Posted 16 December 2015 - 13:39

it does affect your healing it's kinda like the damage obelisk


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#7 Cygnus

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Posted 16 December 2015 - 13:52

The obelisk actually works. It doesn't increase Healing Power it just increases the values of your healing output directly as described "+5% healing".

Some numbers from a character with no talents set at all (simplifies testing). 

 

Revitalize:

Without obelisk buff - 1019hp

With obelisk buff - 1070hp

 

Not every buff modifies stats.



#8 Lalalalalalalala

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Posted 16 December 2015 - 23:54

Sorry if this a bit OOT.

But what about Massacre?

"For each medium armor equipped, you deal 2/4% more Melee Damage", but it doesn't modify stats nor effect DoTs.

Is it a bug or not? Melee DoTs also counted as melee damage though.



#9 Cygnus

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Posted 17 December 2015 - 11:31

Massacre works much the same so unfortunately the buff doesn't apply to the stats just to the direct damage as it happens.

 

Just testing the Massacre stuff revealed that it wasn't quite doing as it described, the numbers output after adding the talent didn't make sense.

After the correction, simple test Assassin using Melee Attack in full medium gear:
No Massacre: 402 damage

1 point Massacre: 450 damage

2 points Massacre: 498 damage

 

It not affecting DoTs is how the system works. DoTs are generally of a damage type that is not melee/ranged/spell even when those values are used to calculate the damage.



#10 Lalalalalalalala

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Posted 17 December 2015 - 13:22

Ah okay. So Shadow Strike is not bugged either. But why?

Most Assassin abilities are DoTs, and the only talent that actually adds more DPS from Assassin tree is Dual Wield Mastery while the rest DPS classes have more than 1 :(

Even though Vicious Poison, Shock Trauma and Shadow Strike boost more damage dealt but they don't effect DoTs :/




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