My camera is not moving past a certain point. I can right click and drag, I can see myself top down but whenever I move the mouse down to look in front of me, It feels like I hit an imaginary wall. I can never see past about 5 meters in front of me because the camera won't tilt any more.
I've reinstalled the game twice now and I'm just a bit frustrated.
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Camera Tilt Issue
#1
Posted 07 December 2014 - 20:32
#2
Posted 12 January 2015 - 09:35
I'm having the same problem now. Just recently replaced my hard disk, so had to reinstall Windows and Java and stuff. Whether using the Eldevin client or the browser to play, with renderer: 'OpenGL - Java' selected, it's like using software renderer. Limited zoom level and camera angle. Also very low fps when medium-big pulls are made in dungeons, just like before the hardware renderer update.
I have no problems when using the same in-game settings on another computer. I've spent hours trying to fix this already, but I'm not sure what the exact problem is.
Edited by Brioche, 12 January 2015 - 09:36.
#3
Posted 12 January 2015 - 12:15
I assume you've tried Newt as well. Long shot, but here goes.
When I was last forced to reinstall Windows (7), even after loading all the patches etc, it did not give me the latest drivers for my video card. I had to manually update the driver before graphics returned to normal.
Anyway, we all know what the devs will say. Can you include the log file?
- Brioche likes this
Meleager, ranger
Tuor, templar (Inactive)
Deimos, mage
Thangbrand, warsin (Mostly on vacation)
Bart, ??? (bene trades)
#4
Posted 12 January 2015 - 17:17
It sounds like your systems are entering software mode as they aren't able to run OpenGL for whatever reason. For ease of dealing with your individual problems, could you please submit a ticket and we'll see if we can identify what's wrong?
- Brioche likes this
Lead Artist, Eldevin
#5
Posted 14 January 2015 - 06:49
It got fixed after a Windows update, I think. I went to sleep and it was fine when I woke up. Not sure what was the exact problem, but thanks anyway
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