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Legendary Event!


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#21 Pardoux

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Posted 12 August 2019 - 02:11

 

Level 3700 Mirkys Fur Coat - attack stat seems high compared to the weapon.

 

True, it does, but won't be happy if it gets nerfed, given the amount of gold I spent in the caves to get the drops / recipes to make the set after the stats were posted.

If this set IS fubar'd, then perhaps this is one that can be let slide ?


Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.

 

Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?

 

I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...


#22 Filletminion

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Posted 12 August 2019 - 09:20

True, it does, but won't be happy if it gets nerfed, given the amount of gold I spent in the caves to get the drops / recipes to make the set after the stats were posted.

If this set IS fubar'd, then perhaps this is one that can be let slide ?

It was intentional from my understanding to stop Ew making the weapon completely op.



#23 Pardoux

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Posted 12 August 2019 - 18:15

It was intentional from my understanding to stop Ew making the weapon completely op.

 

that works for me :)


Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.

 

Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?

 

I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...


#24 BigGrim

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Posted 13 August 2019 - 09:05

Level 450 Heartless Set is missing set bonus stats?
Level 3700 Mirkys Fur Coat - attack stat seems high compared to the weapon.

Set bonus fixed.
Attack stat was getting too big a Crafting boost. It has been fixed.

The Legendaries have now been removed from the Caves and Realms.

~ Grim

#25 hades8840

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Posted 13 August 2019 - 10:35

Set bonus fixed.
Attack stat was getting too big a Crafting boost. It has been fixed.

The Legendaries have now been removed from the Caves and Realms.

~ Grim

well that didnt work on the mirky armor i have a perfect craft armor now has attack 5346 have another with 5798 another at 6417 thought perfect craft was all same number

 

seen other peoples with 6687


Edited by hades8840, 13 August 2019 - 10:36.


#26 BigGrim

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Posted 13 August 2019 - 10:50

Hey there.

Huh. Strange. We're investigating.

~ Grim

#27 BigGrim

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Posted 13 August 2019 - 15:49

Hi there.

That should be Mirky armour fixed for all.

~ Grim

#28 johnagod

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Posted 13 August 2019 - 16:21

Hi there.

That should be Mirky armour fixed for all.

~ Grim

 

So you release an event with a new set, fooling us into thinking it was a set with especially good stats since it was hard to create (see below), and then come back on the final day of the event and nerf it so the stats are the same as any other normal LE set at that level. Why make sets like this so tough to create if they're just gonna have the same stats as any other easy to obtain LE set at that level?

 

I've requested my LE be difficult to obtain drops from. The set is also difficult to create. Although the stats surely pay off for the investment. I'm not sure on the drop rate though could be normal idk.


Edited by johnagod, 13 August 2019 - 16:21.


#29 BigGrim

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Posted 13 August 2019 - 17:12

fooling us into thinking it was a set with especially good stats

We fooled no one. You assumed something with zero basis in mind.

~ Grim

#30 hades8840

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Posted 13 August 2019 - 17:37

if you mouse over in the ah so you can see there ie good crafted the pop up says its perfect crafted

 

and they aint fixed all mine say there perfect and all have different stats


Edited by hades8840, 13 August 2019 - 17:39.


#31 Subject

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Posted 13 August 2019 - 18:48

Hmmm not sure I’d of invested in this setup with stats being tweeked ... but ey win some lose some i guess

#32 Pardoux

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Posted 13 August 2019 - 21:42

if you mouse over in the ah so you can see there ie good crafted the pop up says its perfect crafted

 

and they aint fixed all mine say there perfect and all have different stats

 

Agreed - one of the GOOD armor pieces there, mouses over as Perfect with 6139 Att and 3162 Def

and my "fixed", Perfect piece has stats of 4740 Att and 3170 Def

 

(and that's after doing a force-refresh .. )


Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.

 

Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?

 

I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...


#33 EpicPiety

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Posted 13 August 2019 - 22:18

I'm not going to lie i assumed it was intentional. It was my intention to create a difficult to make set that pulls activity into various different facets of the game. Because of this it was my intention for the set to be a cut above the rest. I had assumed the armor piece had extra stats because if the weapon had the same EW would make it really strong. EW comes as high as 1500+ while EA comes 200+.

 

That was just my rationalization though. Even if it was a mistake maybe it is one of those occasions where it was meant to be?

 

EP



#34 Pardoux

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Posted 13 August 2019 - 23:18

I'm not going to lie i assumed it was intentional. It was my intention to create a difficult to make set that pulls activity into various different facets of the game. Because of this it was my intention for the set to be a cut above the rest. I had assumed the armor piece had extra stats because if the weapon had the same EW would make it really strong. EW comes as high as 1500+ while EA comes 200+.

 

That was just my rationalization though. Even if it was a mistake maybe it is one of those occasions where it was meant to be?

 

EP

 

It seems, that given the difficulty and expense incurred, it SHOULD be allowed to stand as it was originally implemented, especially as that was your intention as the designer.

 

Now it's just another "run of the mill" LE set

 


Homer : Marge, don't discourage the boy. Weaseling out of things is important to learn. It's what separates us from the animals .. except the weasel.

 

Eddie Izzard : The National Rifle Association say that guns don't kill people, people do. But I think the gun helps, you know ? I think it helps. I think just standing there going "BANG" - that's not going to kill too many people, is it ?

 

I don't mean to sound pessimistic, but it seems that everything I eat lately turns to poo ...


#35 BigGrim

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Posted 14 August 2019 - 10:26

Hi there.

At 2000 additional stat points? No. Good grief no. It was obviously an error. One that is now fixed.

~ Grim


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