I think more automation, or at least some streamlining is in order for both mining and farming. I agree that the system now is entertaining and challenging, however, requiring so many clicks of the mouse each time is extremely bad for a person's hand. Although I have my mouse set up to double click with a single click, I find it difficult to mine or farm for long without aching in the hand (I have a bit of arthritis).
What is wrong with going into a mine and selecting a node and allowing it to collect materials until your bag is full? If not, what is wrong with your character mining with 1 click until the node is gone? Why do we have to double click 5 times on each node before it disappears?
Of course, if you did allow afk mining, you should probably eliminate gathering experience, but even without it, it would be a great improvement.
Consider it a bit. Would there be any need for people to bot or macro a mine if you allowed them to gather while away? What is wrong with reading a book or studying for an exam while your character is farming? I have played many games that allowed that sort of thing, and they all were a better game for it. Furthermore, it would increase the number of players that would be willing to play the game. Busy people could enjoy the game too, and busy people tend to have more money to blow on leisure activities.
My primary reason for investing in this game was because I enjoy crafting gear. As someone that spends many hours at the computer working I appreciate games that allow me to play while not giving my complete attention to it. I would love to continue supporting the game, but I am afraid after only a week of crafting that my hand won't be able to take it much longer. I really don't want to move on to another game just because of this little issue.
It's just a suggestion, but I hope someone here would give it some thought. Thanks.
Edited by ComradeLewis, 04 December 2013 - 08:15.