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Loyalty Potions


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#41 SoraXKairi

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Posted 26 March 2014 - 13:55

I would like to see AL180 and Con180 replaced by AL250 and Con300. Pump up tokens used if possible. A couple of new additions may include:
Reckoning 250
Overkill 300
Doubler 2500
Stalker 500
Find Item 1250
Mighty Vigor 250
Ignite/Poison 300
Four Leaf 300
 
No to those below:
Treasure Hunter and Merchant (HCS doesn't like more gold gain in the game)
Death Wish (300 from cave is great and powerful enough to 1 hit anything including Titans)
Distil (150 from Halloween globals should be farmed once in a year like the way it is)
Librarian (have existing 200, 225 and 300 already so *might* not overwrite them)


#42 Subject

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Posted 26 March 2014 - 14:04

I would like to see AL180 and Con180 replaced by AL250 and Con300. Pump up tokens used if possible. A couple of new additions may include:
Reckoning 250
Overkill 300
Doubler 2500
Stalker 500
Find Item 1250
Mighty Vigor 250
Ignite/Poison 300
Four Leaf 300
 
No to those below:
Treasure Hunter and Merchant (HCS doesn't like more gold gain in the game)
Death Wish (300 from cave is great and powerful enough to 1 hit anything including Titans)
Distil (150 from Halloween globals should be farmed once in a year like the way it is)
Librarian (have existing 200, 225 and 300 already so *might* not overwrite them)



Really like all the bufgs suggested above :) and yes cons and AL need to be higher level due to composing i can make both at a higher level

Really like all the bufgs suggested above :) and yes cons and AL need to be higher level due to composing i can make both at a higher level


Buffs**

#43 Removed18058

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Posted 26 March 2014 - 14:11

 

I would like to see AL180 and Con180 replaced by AL250 and Con300. Pump up tokens used if possible. A couple of new additions may include:
Reckoning 250
Overkill 300
Doubler 2500
Stalker 500
Find Item 1250
Mighty Vigor 250
Ignite/Poison 300
Four Leaf 300
 
No to those below:
Treasure Hunter and Merchant (HCS doesn't like more gold gain in the game)
Death Wish (300 from cave is great and powerful enough to 1 hit anything including Titans)
Distil (150 from Halloween globals should be farmed once in a year like the way it is)
Librarian (have existing 200, 225 and 300 already so *might* not overwrite them)

 

 

definate no to four leaf 300 200 is strong enough getting a perfect item should be hard

 

stalker 500 gets you to a total of 150% i mean jezus that's a lot more exp

 

mighty vigor in a potion should be a nono especially that level imagine some1 level 199 dominating his band due to an excessive amount of loyalty points and a good brewing master they remain indestructable to other ladder players ...

 

and deathwish 300 is a 9% chance :P


Edited by crippla, 26 March 2014 - 17:04.

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#44 SoraXKairi

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Posted 26 March 2014 - 14:24

definate no to four leaf 300 200 is strong enough getting a perfect item should be hard

 

stalker 500 gets you to a total of 150% i mean jezus that's a lot more exp

 

mighty vigor in a potion should be a nono especially that level imagine some1 level 199 dominating his band due to an excessive amount of loyalty points and a good brewing master they remain indestructable to other ladder players ...

I still think Four Leaf 300 is a viable options in loyalty potion.

The exp gain from Stalker 175 is too minimal to notice during a hunt so 500 is not overpowered. 150% of Elite Hunter enhancement doesn't mean 1.5x exp gain if that's what you mean. Plus loyalty tokens is needed as opposed buff casted.

Really didn't see the Mighty Vigor ladder dominating exploit coming. You have a good point.



#45 Undjuvion

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Posted 26 March 2014 - 14:56

true crip, quite a possibilty in some cases ... many of those pots(everyone not still just talking to crip) kill other game pots, the stalker 250 was just put in chest(albeit its not way powerful but u wanna kill it already), the distil would kill Zom Brew's(even if you think it wont) and the reckoning pot in the caves will be crushed, just off the top of my head, we just killed many pots AND buffs with composing, do we really wanna hand out more death from loyalty, i can see some of you dont mind or cant see the actual effect it can have(at least to a reasonable degree), but the game is semi-functional atm, totally agree more is needed in loyalty but rationalize puh-leeeaz :)



#46 Subject

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Posted 26 March 2014 - 16:17

true crip, quite a possibilty in some cases ... many of those pots(everyone not still just talking to crip) kill other game pots, the stalker 250 was just put in chest(albeit its not way powerful but u wanna kill it already), the distil would kill Zom Brew's(even if you think it wont) and the reckoning pot in the caves will be crushed, just off the top of my head, we just killed many pots AND buffs with composing, do we really wanna hand out more death from loyalty, i can see some of you dont mind or cant see the actual effect it can have(at least to a reasonable degree), but the game is semi-functional atm, totally agree more is needed in loyalty but rationalize puh-leeeaz :)

true crip, quite a possibilty in some cases ... many of those pots(everyone not still just talking to crip) kill other game pots, the stalker 250 was just put in chest(albeit its not way powerful but u wanna kill it already), the distil would kill Zom Brew's(even if you think it wont) and the reckoning pot in the caves will be crushed, just off the top of my head, we just killed many pots AND buffs with composing, do we really wanna hand out more death from loyalty, i can see some of you dont mind or cant see the actual effect it can have(at least to a reasonable degree), but the game is semi-functional atm, totally agree more is needed in loyalty but rationalize puh-leeeaz :)



Hopefully BigGrim or Hoof reply on this ... If they give us a list of what they would allow to throw into loyalty it would make the decision a bit easier even if it is a Poll Vote on lets say a list of 10 ideas but only 5 will be picked ( top 5 from vote ) community would all get a vote... Would be the best option i believe... Get everyone involved :)

#47 justinian9

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Posted 26 March 2014 - 18:15

Input from the Cows would be very useful

 

 

Maybe the answers are:

 

Adding pots from those in the drop down buffs list in AH that are not potions or skills. 

 

Updating the current potions in loyalty

 

Add a  few pots from current pool of a potions  types available in FS of a high enough level to warrant being in there. (so many good one have been posted in this discussion)


Edited by justinian9, 26 March 2014 - 18:22.


#48 tharzill

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Posted 26 March 2014 - 19:15

It seems to me that we already have way more than enough potions in game currently. And several ways to obtain them; from donations to composing and loyalty. And more. Of course this is my opinion too.  I had rather see HCS spend time and energy updating things already on the road maps than adding more pots. 

 

*Edit: Had to fix some typos. I am REAL good at those. 


Edited by tharzill, 26 March 2014 - 20:54.


#49 Windbattle

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Posted 26 March 2014 - 19:29

Agreed that We Need New Potions in Loyalty.. Only one i Buy is LF Potion ... i have over 20k worth of Loyalty points that just Sit there LOL... So Hopefully Something New would be nice.. not sure what though LOL..

 

Same .. plus I use the DB 1200 when I need to hunt.

 

 

Overall I don't see any changes with Loyalty Potions in the near future though. The road map thread has already been made on what is priority for updates and few adjustments are being made (aka re-ranking priorities).  Also, composing has allowed many powerful potions to come into the game as people reach higher and higher levels. Additionally, global events bring in many powerful potions to the game a well. And lastly, donation level potions should still be worth donating for .. which if you keep adding overpowered potions to the game .. I doubt donation potions will be worth while.

 

Nicely put Tharzill.


Edited by Windbattle, 26 March 2014 - 19:34.


#50 TheHivemind11

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Posted 26 March 2014 - 19:48

What about a potion with a decent level vision buff? or maybe they could add a fairly pricey pvp based potion? Idk, just bored and throwing stuff out there....



#51 tharzill

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Posted 26 March 2014 - 20:56

Same .. plus I use the DB 1200 when I need to hunt.

 

 

Overall I don't see any changes with Loyalty Potions in the near future though. The road map thread has already been made on what is priority for updates and few adjustments are being made (aka re-ranking priorities).  Also, composing has allowed many powerful potions to come into the game as people reach higher and higher levels. Additionally, global events bring in many powerful potions to the game a well. And lastly, donation level potions should still be worth donating for .. which if you keep adding overpowered potions to the game .. I doubt donation potions will be worth while.

 

Nicely put Tharzill.

Thank you! I believe you expanded on that a lot better though. I was being lazy when I posted. 



#52 Removed18058

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Posted 26 March 2014 - 23:58

What about a potion with a decent level vision buff? or maybe they could add a fairly pricey pvp based potion? Idk, just bored and throwing stuff out there....

 

cats eye vision potion or else the new chest potion that gives vison 400 instead of 250

 

don't want to kill anything there


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#53 Removed18058

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Posted 27 March 2014 - 00:01

true crip, quite a possibilty in some cases ... many of those pots(everyone not still just talking to crip) kill other game pots, the stalker 250 was just put in chest(albeit its not way powerful but u wanna kill it already), the distil would kill Zom Brew's(even if you think it wont) and the reckoning pot in the caves will be crushed, just off the top of my head, we just killed many pots AND buffs with composing, do we really wanna hand out more death from loyalty, i can see some of you dont mind or cant see the actual effect it can have(at least to a reasonable degree), but the game is semi-functional atm, totally agree more is needed in loyalty but rationalize puh-leeeaz :)

 

like i said potions i mentioned wouldn't affect the game that much 

 

and the ones that would affect other potions and parts of the game i tried to explain what would happen ^^

 

we really shouldn't get any conserve, al, lib pots in loyalty anymore just a lot out there already


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#54 Kbyte

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Posted 27 March 2014 - 13:03

It would be good to have more potions on loyalty that to be purchased with alliance tokens. (but not too strong)

 

I think those would be fine:

Reckoning 250, 60 min

Brewing master 250, 30 min

Find Item 1250, 120 min (same duration as LF 1250 from loyalty that has 120 min)

Stalker 200, 90 min

SE Slayer 200, 60 min

Last ditch 200, 90 min

Extractor II 200, 60 min


Edited by Kbyte, 27 March 2014 - 13:16.


#55 Removed18058

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Posted 27 March 2014 - 22:29

It would be good to have more potions on loyalty that to be purchased with alliance tokens. (but not too strong)

 

I think those would be fine:

Reckoning 250, 60 min

Brewing master 250, 30 min

Find Item 1250, 120 min (same duration as LF 1250 from loyalty that has 120 min)

Stalker 200, 90 min

SE Slayer 200, 60 min

Last ditch 200, 90 min

Extractor II 200, 60 min

 

stalker 200 much betta than 500

reckoning rather not would kill the reckoning potion out there already

find item 1250 dunno man dunno

brewing master 250 hell no would kill brewers art and xmas boxes

extractor 2 preferably not since omacaz dropped in invented items got a crapload cheaper i remember nolands going for 80 fsp each then to 40 fsp each and now below 10 fsp each ...

 

last ditch would kill other potions so no please

SES 200 i mean isn't 35% reduction of all stats enough? 


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#56 TheHivemind11

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Posted 28 March 2014 - 07:58

cats eye vision potion or else the new chest potion that gives vison 400 instead of 250

 

don't want to kill anything there

Well what about some pvp potions for defensive buffs? Or maybe an extremely expensive titan hunting potion? That would be awesome xD



#57 Removed18058

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Posted 28 March 2014 - 10:24

Well what about some pvp potions for defensive buffs? Or maybe an extremely expensive titan hunting potion? That would be awesome xD418

 

constitution level 300 already is there in the potion bazaar wich is why i opted for a sanctuary 300 in there aswell

 

extremely expensive titan hunting potion is already in there it's the lv 1250 potion

 

most pvp buffs are already available because of the buff market and bringing in them raw op pots into loyalty will scatter the weak and the strong


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#58 gomezkilla

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Posted 28 March 2014 - 11:48

most pvp buffs are already available because of the buff market and bringing in them raw op pots into loyalty will scatter the weak and the strong

Not just for PvP, for everything.



#59 Kbyte

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Posted 28 March 2014 - 12:43

I'm seeing that the game is becaming full of epics and it was as refused by many players to create epic frags because players didn't wanted to break them to compose (composing already takes a lot of time to level up and epic frags would make almost no difference for avarege composers). So I'll would like to sugest that instead of breaking epic in frags as said before maybe it would be better if we could "trade" the epic for alliance tokens (to sink some epics from the game).

 

[But this would only work with non-invented epics and non-elemental epics] (so we won't see players buying 10 earth hammers or 30 inventable epics to "trade" for alliance tokens)

 

I would suggest this formula for the amount of alliance tokens received per epic:

(Stm gain the epic gives X 75) + (Exp gain the epic gives X 50) = number of alliance tokens recieved

 

Example 1) Deepwater Choker +1 stm gain and +1 exp gain

(1 X 75) + (1 X 50) = 125 alliance tokens

 

Example 2) Fuvayus Vortex Stone +2 stm gain and +2 exp gain (many epics from level 750 and below)

(2 X 75) + (2 X 50) = 250 alliance tokens

(if and player make this "trade" three times with and +2 stm gain and +2 exp gain epics s/he would be able to buy one LF 1250 on loyalty)

 

Example 3) Choker of time + 6 stm gain and +5 exp gain

(6 X 75) + (5 X 50) = 700 alliance tokens

 

And the player would receive bonus alliance tokens per forge level and type of craft:

=> +5 per forge level, so fully forged would give +25 alliance tokens

=> very poor and poor +5; Avarege + 10, Good and Very Good +15 , Excellent +20 and Perfect +25.

So an perfect fully forget would give +50 extra alliance tokens

 

HCS could add that with new potions on loyalty if the community approves this idea

 

* Tith Ausos would again be worth to Titan hunt to get the Tith Ausos Shield because some players may want to buy it to make this "trade" for alliance tokens (When Writhing Ward was mass invented many players no more buyed Tith Ausos Shield)

 

* Element Shield Bank would still be able to be "traded" for alliance tokens (turned into alliance tokens) but on the calc for alliance tokens it would consider the stm gain and exp gain it has after invented. If an player has this shield invented s/he would get +100 alliance tokens that s/he would get with Element Shield Bank (the only exception from invented epics).


Edited by Kbyte, 28 March 2014 - 14:12.


#60 gomezkilla

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Posted 28 March 2014 - 13:15

I would like to see some special limited time gear in the loyalty section. Show off some FS spirit in your gear setup! Limited stats, all for show. Leave the potions to be composed or invented or found in boxes.


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