I like the idea of being able to use RP points to get guild bound items and equipment/sets.
- TheCount likes this
Posted by vastilos
on 25 August 2022 - 19:12
yes, but in this way it is like penalizing ppl who are using global booster.. cause if u are using global booster 1000+, and u kill a creature, it still counts like only 1 kill.. ?!?! was it supposed to work like that or is it bugged?
also some creatures add 5 kills instead of 1.. shouldnt it also add 5 kills?
Not at all. You are still only killing one creature, the booster just makes the contribution count higher, which is why it's called a booster.
Posted by vastilos
on 25 June 2022 - 21:35
I have been asking for that to happen for every Epic, for a long time now haha
To not count towards CoA/D, but to not disrupt it either.
Then Epics could be used as the loose 9th piece in a huge variety of setups.
I was suggesting that they be counted towards CoA/D, but not counted as a set. You would have to wear multiple Hunted Cow items for CoA/D to work, and the Hunted Cow items are the only epics with multiple items with the same name, just different levels.
But with my suggestion I think there would have to be 2+ Hunted Cow pieces being worn that are within level range of each other.
Example: Hunted Cow Amulet is say L.1000, for the CoA/D bonus to work, the 2nd or 3rd Hunted Cow piece you would need to wear would have to be within +/- 100 levels up to +/- 250 levels of each other (the level range would up to HCS to decide).
Posted by vastilos
on 20 February 2022 - 23:12
And what's to stop a guild from simply chatting this in guild chat:
"Hey guys, there's a bunch of new arenas and they all need 8 people. 7 join naked so 1 can join with gear and it'll be a for sure win."
It's that easy and abuseable regardless if using your own sets or guild tagged equipment, which I'm pretty sure that is why there is a cap and will always be a cap.
As I posted earlier in this thread, just create tabs for level ranges and make 20-30 arena's in each of those ranges. Problem solved.
Posted by vastilos
on 02 February 2022 - 02:34
Why not just create tabs in the arena (like there is for novice/normal).
One tab for levels 1-999
Another for levels 1000-1999
Another for levels 2000-2999
And in each tab, you can have something like 20-30 (maybe more) arena combats running.
Or is something like that not possible?
Posted by vastilos
on 09 November 2021 - 22:31
Unbreakable was always capped so crystalline items WOULD break, which allows HCS to run chomper events more frequently. This was done back in like 2014-ish (give or take a year or two).
And I believe it was Hoof who said Unbreakable would be capped for that very reason.
Posted by vastilos
on 06 October 2021 - 23:27
I have an idea for a new medal:
Every time your pvp hit de-levels someone (via bounty or regular attack), you get ticks towards a medal.
100 levels taken = bronze
500 levels taken = silver
1000 levels taken =gold
Something along those numbers.
Edit: Yeah, add ladder hits as well.
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