Jump to content

Photo

New Content! Levels 81 to 90.


  • Please log in to reply
172 replies to this topic

#161 ecolitan

ecolitan

    Veteran

  • Members
  • PipPipPip
  • 2,651 posts

Posted 20 March 2009 - 13:41

Different levels have different needs. I agree "Armor is a joke" as far as placing Evo points in it. But, the stat matters. I have had sets where armor wasn't overwhelming and the damage I took as it wore out was way too high to continue. So, it matters. I think too many people are still stuck using formulae from the other game. But as for the number of hits to kill something, if it's designed around more than 1 hit the resistance to certain damage types needs to be more available. As I've pointed out before, rad resistance (as an example) is very hard to come by for classes other than mutants. It would be nearly impossible to build a set that could survive more than a few rounds of 4-hitting an entity that does rad damage. Maybe allowing higher levels of AMP structures makes sense.

#162 TorNis

TorNis

    Member

  • New Members
  • PipPip
  • 351 posts

Posted 20 March 2009 - 19:09

You receive 73,508 Xp + 1 x TIU Captains Star and 15 Skill points

Mission Completed!


Thank you HCS for making such awesome and challanging quest.
That quest also forced to stuck some high lvl premium players along with fact, that the gap between high lvls and middle lvls is increased)))

#163 ss_beaudecker

ss_beaudecker
  • Guests

Posted 21 March 2009 - 21:22

what about content for us peons below level 50? like missions between level 30 and 34? or a few multiple missions in same areas?

#164 ss_conquerer7

ss_conquerer7
  • Guests

Posted 22 March 2009 - 00:20

what about content for us peons below level 50? like missions between level 30 and 34? or a few multiple missions in same areas?


Unfortunately, that's not how HCS works. They typically don't spend any time expanding old content when they have an ever increasing number of players clamoring for higher level content to satisfy.

#165 ss_loudog

ss_loudog
  • Guests

Posted 22 March 2009 - 06:26

I'll have a shuftie.


What's that mean for guys that don't wear kilts? LOL

#166 ss_loudog

ss_loudog
  • Guests

Posted 22 March 2009 - 06:29

As I've pointed out before, rad resistance (as an example) is very hard to come by for classes other than mutants. It would be nearly impossible to build a set that could survive more than a few rounds of 4-hitting an entity that does rad damage. Maybe allowing higher levels of AMP structures makes sense.


Very hard indeed. Those rad mobs were a bear... Unless you're a Mutant of course. lol

#167 TorNis

TorNis

    Member

  • New Members
  • PipPip
  • 351 posts

Posted 22 March 2009 - 08:14

Can I teleport back to 86 lvl area, if I use teleporter?

#168 centurion

centurion

    Veteran

  • Members
  • PipPipPip
  • 2,238 posts

Posted 22 March 2009 - 11:55

you can only teleport to area map. have not seen it in 80-89 levels

#169 TorNis

TorNis

    Member

  • New Members
  • PipPip
  • 351 posts

Posted 24 March 2009 - 16:13

That's ridiculous...

#170 ss_draconus

ss_draconus
  • Guests

Posted 24 March 2009 - 16:32

yeah, u can only teleport to the area maps anyway, so u wouldnt be able to directly teleport to the lvl 86 map. and for the last few updates they have been adding area maps for the most recent lvls in the next update. like the 81-90 area map probably wont get here until the 91-100 maps do.

#171 BigGrim

BigGrim

    Content Designer

  • Administrators
  • PipPipPip
  • 9,817 posts
  • Badge

Posted 30 March 2009 - 13:48

yeah, u can only teleport to the area maps anyway, so u wouldnt be able to directly teleport to the lvl 86 map. and for the last few updates they have been adding area maps for the most recent lvls in the next update. like the 81-90 area map probably wont get here until the 91-100 maps do.


Actually, I'm away to add that now.

#172 TorNis

TorNis

    Member

  • New Members
  • PipPip
  • 351 posts

Posted 30 March 2009 - 14:36

yeah, u can only teleport to the area maps anyway, so u wouldnt be able to directly teleport to the lvl 86 map. and for the last few updates they have been adding area maps for the most recent lvls in the next update. like the 81-90 area map probably wont get here until the 91-100 maps do.


Actually, I'm away to add that now.

Now? Only now? wtf? How do I suppose to complete any past quests if I can't return back to current max lvl content?
New content teleporters - are officially rip-offing machines. It's actually one-way portal( Is it so hard to add new teleport option in each old teleporters or simply just move by global map? T_T

#173 MaximusGR

MaximusGR

    Veteran

  • Members
  • PipPipPip
  • 2,177 posts

Posted 14 May 2009 - 12:10

As i am going through the content i must say i love the Missions and artwork so far, congratz to Zaelin and Varkaz :)


The level 86 creature is not nerfed, stats are still :

• XP: 100 – 150
• Attack: 151 – 151
• Defense: 168 – 168
• Armor: 302 – 302
• Damage: 80 – 80
• HP: 329 – 329


Which leaves me no option but to skip the level and its mission and come back for it after many many levels..


1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users

Font:
Arial | Calibri | Lucida Console | Verdana
 
Font Size:
9px | 10px | 11px | 12px | 10pt | 12pt
 
Color: