To kill 100ish hp isn't too hard, poison,bloodthirsty, ignite ( love that buff lol). Low level sc would make killing armor hard but not impossible.
I love armor sets over defense due to the silly randomness of a 2%, but armor isn't unstoppable. It can be VERY hard to repeatedly defeat ,but that's where perseverance comes into play.
♥ ♥ that is how a pvper talks ♥ ♥
Shatter armor, shield strike, Piercing strike enhancement/ sharpen buff help as well.
these are just some of the LUCKY buffs / enhancements that can kick in and turn the table
That's what I was thinking in my head - sitting with poison, bloodthirst, ignite and even some reflection (when LD activates) - however, if you start adding in the added effects of Ageless, small level SC, GoldenShield, High Guard, etc., then you're most likely counting on luck more often than not when hitting on those types of sets. On that same example though, when you have Invert added to it, are you able to not only cover 150k armor, but 150k defense (I know it's not the exact amount, but just saying in the example) if you get that activation 35% of the time, with the possibility of Dispel Curse, Flinch, etc.?
Are there ways around sets? Yes. However, many buffs that have been brought into the game have really started making the game out to be a crapshoot most of the time that you fight someone. While I'm not saying that you can't get around sets with specific buffs and such, I'm just stating that there is more luck involved than not anymore.
that is exactly the point I was trying to make
remember how the original pvp system needed you to calculate your own & your opponents stats + there were only a few LUCKY skills (LD, FS) !!!!
now we have much many more LUCKY skills like: invert, reflection (HCS changed it because new players were able to beat EOC pvp stats), savagery, shatter armor, shield strike, dispel curse, sealed (HCS changed it because it was almost a "WIN" - button), high guard, golden shield, and many more LUCKY skills 
would not it be better if those LUCKY skills would not work on the PvP ladder (PvP league .)?
why can not we PvP like we used in the original PvP system where we had to mainly use our calculations & experience to beat the other target, where LUCKY skills do not have a HUGE IMPACT & turn the table ?
Edited by mary4ever, 23 June 2015 - 02:23.