I feel new buffs are needed in the game wether its implemented in new level ranges or caves (new cave pots needed)
here are just a few ive brainstormed and would like to hear thought, suggestions and other buffs you think would be great to add.
side notes
(no percentages will be added as im not sure what will be too over or under powered)
BUFF 1 Description:Chance to reduce a random enemy stat by %
BUFF 2 Description:Chance to use no Stamina in gvg and/or pvp only
BUFF 3 Description:Chance for a double drop
BUFF 4 Description:Chance to get extra fragment when breaking down
BUFF 5 Description:Chance to lose no gold PVE only
BUFF 6 Description:Animal mag for SE (LOW % to avoid abuse)
BUFF 7 Description:Show 1 square around you (will reveal if chest location within 1 tile radius)
BUFF 8 Description:PVE prestige (Claimable with killstreaks too maybe? get a use out of it)
BUFF 9 Description:Lower titan enchantments
BUFF 10 Description:Chance to use no gold in scavenging cave
I also feel titan imobaliser would be a great potion for caves
Lastly a revision on the balanced ATT/DEF level range as that buff is no use after level 200
Buff 1 - Already enough stat reduction buffs in the game
Buff 2 - We could call that one CONSERVE....it's already in the game
Buff 3 - Already have Lady Luck
Buff 4 - Already have Frag Finder
Buff 5 - Already have Deep Pockets
Buff 6 - Just NO. SE's are difficult by design
Buff 7 - We have a winner, but only if it's restricted to 1 square and doesn't increase by buff power like vision so potion only
Buff 8 - Nope. Prestige should remain a PvP only reward. Leveling is already easy enough as it is.
Buff 9 - Already have Demoralize
Buff 10 - Not a scavenger myself but it does seem the AH gets flooded with items for every event so I'm not sure this is necessary.