Actually when they run they are not hitting you...but if you are ranged (ranger, prophet, mage) you are still hitting them. So significantly lowers damage inflicted by the mob when this chance roll activates. This is useful for the non melee classes.
Praetor
Member Since 18 Jan 2014Offline Last Active Oct 13 2015 00:23
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In Topic: Chance to flee... Why!?!?
11 May 2014 - 14:44
In Topic: Total lack of solo rewards in game
07 May 2014 - 12:15
US $60 = 7500ep = 15000g (in game 1:2 exchange rate).
15000/6000 = 2.5g per US penny.
100g = 40 US cents.
Therefore grinding for 100g for 1 hour means you are willing to "work" for 40 US cents per hour.
This is a textbook case of Skinner box conditioning.
In Topic: Bot solution
06 May 2014 - 11:56
It may be that bots are all low level because I have been gathering for months and never seen a bot. Even when I gather low level resources (copper for example) in Nidaros -- no bots. IMO these threads about bots and botting are all waste of time.
In Topic: Why Do you not pvp?- suggestion post
03 May 2014 - 10:42
Unbalanced teams occur but not often. Main problem there is it discourages newbies. However queue solo should be just that...so no secret group queuing. PVP should not execute the queue if there are both group and solo. Either all group or all solo.
In Topic: ★★★List of all suggestions★★★
03 May 2014 - 10:34
Make everything in Utility shop area available in the Loyalty shop area: http://forums.hunted...topic=63031&hl=