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Movement/ability to use abilities after pvp match ends


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#1 Neon

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Posted 16 February 2014 - 16:58

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After the pvp match ended I was still able to move around and kill those who remained in the arena (while they were snared to the spot and silenced like it should be).

 

Not sure what causes this but it's an occasional thing.

 

Also regarding the screenshot, how does Ben Have more EXP than anyone else on our team, that doesn't seem right?


Edited by Neon, 16 February 2014 - 16:59.

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#2 Veronique

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Posted 16 February 2014 - 17:00

ben might have been using a valor pot


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#3 Neon

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Posted 16 February 2014 - 17:02

ben might have been using a valor pot

That doesn't change the exp you get (I don't think anyway).


Edited by Neon, 16 February 2014 - 17:02.

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#4 redsmokeboy

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Posted 17 February 2014 - 00:54

Not dieing - add to over all - As well get valor stacks for not dieing - killing

screen shot had no death's - 4 kill's 29 assit

Not sure how add's up but every one that died same exp - Ben No death

 

Add, Thought match is done - chanaling skill - Like Storm Range skill - People in Line of it kill them - leving dead out side full heath - get up so far timer run's out locked - channel still going kill them

 

Done it about 5 time's with Storm say least


Edited by redsmokeboy, 17 February 2014 - 00:58.

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#5 Irradiated

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Posted 17 February 2014 - 11:31

That doesn't change the exp you get (I don't think anyway).

According to the description it also increases valor xp by 50%.  Though, unless there is more to it, that would bring it up to only 182.5.

 

Ben, were you using a pot?


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#6 ChrisD

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Posted 17 February 2014 - 13:29

Valor xp from PvP Battlegrounds is determined from the Valor medals accumulated during the game.  25 valor xp / medal is the current conversion rate.

 

Though, looks like there's a bug in this system on the live server with any Valor medals held being lost when killed.  (It'll be fixed in the next build we push).  But to clear up any questions about the valor medals in PvP Battlegrounds, each scenario (Deathmatch, Capture the Flag, Domination) have slightly different rules for obtaining valor medals.

 

In Deathmatch you are awarded a medal for reaching 10 kills, 25 kills, 10 assists, 25 assists, obtaining a score of 500 or more and surviving for 5 minutes without a death.

 

Capture the Flag awards medals for capturing a flag, capturing 3 flags, 5 flag denies, 10 flag denies, obtaining a score of 150 and surviving for 5 minutes without a death.

 

In Domination, Valor medals are given for capturing a point, capturing 3 points, defending 5 points, defending 10 points, obtaining a score of 150 and surviving for 5 minutes without a death.



#7 Neon

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Posted 17 February 2014 - 13:31

Valor xp from PvP Battlegrounds is determined from the Valor medals accumulated during the game.  25 valor xp / medal is the current conversion rate.

 

Though, looks like there's a bug in this system on the live server with any Valor medals held being lost when killed.  (It'll be fixed in the next build we push).  But to clear up any questions about the valor medals in PvP Battlegrounds, each scenario (Deathmatch, Capture the Flag, Domination) have slightly different rules for obtaining valor medals.

 

In Deathmatch you are awarded a medal for reaching 10 kills, 25 kills, 10 assists, 25 assists, obtaining a score of 500 or more and surviving for 5 minutes without a death.

 

Capture the Flag awards medals for capturing a flag, capturing 3 flags, 5 flag denies, 10 flag denies, obtaining a score of 150 and surviving for 5 minutes without a death.

 

In Domination, Valor medals are given for capturing a point, capturing 3 points, defending 5 points, defending 10 points, obtaining a score of 150 and surviving for 5 minutes without a death.

Ah Okay thanks for that, but there's still the initial bug in this post regarding the ability to move and kill after the match ends (only an occasional thing). :)


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