account B goes online requests buffs and starts gvg'ing
account B goes offline
account A goes online
rinse and repeat
example 2
player A hates Player B
Player A creates a new account
player A his new account joins player B his/her guild
player A keeps on requesting buffs untill player B his stam has run out
this would also make it too easy for a player to stay buffed up using a script where the buff market only works with players online thus it could not work out for the cheater
if the player doesn't have to be online our abusing player could go onto the ladder and stay non stop buffed even when gone
i'm sorry but please no
If someone's going to script, they're going to script regardless.The idea could be fleshed out more.
OP has a good idea. If it's like the Buff Market, then we should be able to limit how many times said buffs can be cast.
I have a few examples that could potentially work:
Leave it like the Buff Marketplace system has:
1.
X amount of casts, no restrictions on who can get them (rank wise, as the OP has it)
2.
Rank-wise: This leaves some creativity/restrictions on who can get what buffs. Though, there needs to be a 24 hour restriction per guildmate per cast. This way it can't be abused.
3.
No restrictions on rank, but a 24 hour restriction per guildmate from when the buffs were last cast.
Personally I would love this feature to be brought in. But there needs to be some sort of "fail-safe" so the above (quoted message) cannot happen.