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#1 Arioche

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Posted 08 January 2024 - 11:21

Hello everyone!
 
Earlier in 2023, we discussed making some changes to Guild Conflicts. Players put forth their suggestions and we've implemented the results of those discussions.
 
Notification System for Upcoming Conflicts: Guilds will be notified that a conflict will begin in 1 hour, allowing them to prepare. This will be separate from the 24-hour Conflict Window.
 
Guilds must meet the Level Requirement and be over 7 days old to initiate a Guild Conflict.
 
Expanded Level Ranges: +25 Levels Every 1000 Levels Gained
50-300 (+/- 25)
301-699 (+/- 50)
700-1000 (+/- 100)
1001-2000 (+/- 125)
2001-3000 (+/- 150)
3001-4000 (+/- 175)
4001-5000 (+/- 200)
etc.
 
Only conflicts created after the update will use the new ranges and the 1-hour warning. Conflicts created before the update will use the old ranges.
 
If you find any issues with Guild Conflicts, please send a support ticket.
 
~ Happy Hunting!


#2 Subject

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Posted 08 January 2024 - 14:05

Not sure what to say TBH I like the range Increase. Not a huge fan of the Hour wait to hit. Maybe 30 minutes… maybe… But it is nice to see someone is looking into GvG though.

#3 shindrak

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Posted 08 January 2024 - 14:07

Any news about new RP packs or new epics? 

 

People were waiting patiently after a few long delays of this update to get "something new"

 

https://forums.hunte...showtopic=78203


Edited by shindrak, 08 January 2024 - 14:19.


#4 Corrupted

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Posted 08 January 2024 - 16:08

Hey,

 

First off, thanks for the update. It will make it easier to find targets in GvG at the higher-level-but-not-quite-EOC-level ranges. A daunting task.

 

At the same time, I feel like I am as likely to GvG as I was before the update as I am after it. I believed there was... more to come with the Update itself in terms of things changing. Do you have anything else planned in terms of rewards, mechanics, or additional adjustments?



#5 Toreth

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Posted 09 January 2024 - 15:30

Hey,

 

At the same time, I feel like I am as likely to GvG as I was before the update as I am after it. I believed there was... more to come with the Update itself in terms of things changing. Do you have anything else planned in terms of rewards, mechanics, or additional adjustments?

 

I think this is the biggest takeaway currently. While I know the thread for new RP packs was posted as well, RP packs can also only do so much to drive activity in an area that is nearly void of participation. Sure, there may be some guilds who have been farming RP for a little while in anticipation for this "update," their takeaway is likely going to be "well this amounts to nothing for us."

 

GvG is supposed to be competitive to some extent, and while the notification system helps that, and the widening of the level ranges helps with getting more targets to potentially improve activity in some regard, the overall sentiment behind ONLY this is that "These are simple Quality of Life changes." There still will be no competitive aspect to GvG given what's been presented here.

 

Quote.png

 

What of this? What happened to this portion of the proposal that would have incentivized a good portion of players to at least ATTEMPT GvGing more seriously. Without the attached also being implemented, we are no better off than we were prior to the update - if anything, we may be a little worse off instead given the lack of incentives to continue GvGing that failed to launch with the QoL update.

 

It's been ~18 months since the original proposal was brought up on the forums, and while I understand some of that time has been waiting for Hoof, the fact that the update here is a mere change in combat level range and a notification to when the conflict has been initiated and will begin is a way to tell the part of the community that enjoys GvGing that they don't matter - that they should go and play other aspects instead as this one no longer exists.



#6 EpicPiety

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Posted 09 January 2024 - 16:54

With nothing of substance in this update, I have to say I am utterly disappointed. It wouldn't have been that difficult to add some sort of ladder reset to GvG. Don't get it twisted by the number of posts on this thread, many people have lost even the motivation to express their dissatisfaction, I'm surprised I'm even here myself. I can say this with certainty being in two of the largest non HCS discord's where there is nothing but negativity.

Expanding Range and notifications were supposed to compliment a bigger feature update not be the entire "update".

As a long time player I can safely say there is nothing more for me to do in the game. The reason people stop logging in is because there is nothing new for them to do. Without UFSG being fixed I cannot be certain, but based off the supply I've experienced in game it was surely a light xmas, even lighter next year without any substance.

Please consider working on an "Update 2" for GvG that includes a new competitive system.


Edited by EpicPiety, 09 January 2024 - 16:58.


#7 IVANIDAS

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Posted 13 January 2024 - 01:52

For over a year and some change nearly the whole community has awaited for the changes coming for "GVG".  With the release of a 'minor update' such as  level ranges and the hour wait for "preparing", I gotta admit, its a massive let down. The upcoming buff packages seems cool and all but isn't  really worth it for the amount of conflicts needed to be done, work doesn't equal the reward. Founders who do GVGs know that asking or paying your members for the work isn't worth it nor the time it takes for their commitment.  In the past only a few guilds have maintained the rank of being number one. I say everyone should get a chance for glory and add an incentive to it. Some have asked for a new epic, a medal or even an achievement. I can compel with a minor award such as a new rp item for maybe an exclusive epic. The items of RP have gone down massively even after the "double item epic upgrade" in which players barely use, just the collectors, they have now become worthless.

Take your time, listen to the community. Be better, do better.


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#8 TheCount

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Posted 14 January 2024 - 03:12

Honestly the bare minimum for this update should have been the expanded ranges with a GvG Ladder reset. Like Ivan said before, a medal or guild achievement for placing first after a season would be a good incentive for those players with a competitive side. Some bonus RP for the top 5 would possibly keep those less interested in being first and more interested in making RP more active.

Of course, very little will change if the RP shop doesn't see a good and valuable update.



#9 PointyHair

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Posted 15 January 2024 - 09:15

Why is there a difference between the news article
2024-01-15-Forum.png

and the guild/conflict page
2024-01-15-Conflict.png

does anyone know the real values?

Edited by PointyHair, 15 January 2024 - 09:29.


#10 BigGrim

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Posted 15 January 2024 - 09:29

The in-game value ought to be correct. The new range should always be xx1.

 

~ Grim



#11 Grumpy Grey

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Posted 26 January 2024 - 06:43

So has this been fixed yet or are the ranges still not been fixed to reflect the "claimed" update



#12 wazzimoto

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Posted 27 January 2024 - 21:59

The in-game value ought to be correct. The new range should always be xx1.

 

~ Grim

NO.......GvG is broken....started GvG and cant even hit as stated!!  HUGE FAIL on YOUR End!!


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#13 Spider0007

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Posted 28 January 2024 - 19:07

So to summarize this latest update fiasco.....GvG has needed updating for quite some time. Many players have spent their time, energy and effort providing ways and methods to be able to create a revitalized way to compete in conflicts and make it more interesting, fair, competitive, and enjoyable for players with rewards that can reflect what it actually takes for a guild to be good at guild conflicts and not just farm RP from unsuspecting guilds. 

 

Instead of any of this being implemented, we get level range changes and an hour delay to start a conflict. That's it. Nothing more nothing less.

 Oh wait, we did get nothing less, because the level ranges that are now currently advertised on the guild conflict page aren't even accurate.  In fact, they are still the old ranges before the update.  Now hopefully HCS knows this already but instead of communicating their mistake to the players, we get this instead:

The in-game value ought to be correct. The new range should always be xx1.

~ Grim

 

Well BigGrim, they are not correct. They haven't been correct since you updated everyone saying they are correct.  And in the attempt to make this update, it appears other aspects of the game have now been broken.  How do I know this? Easy, it was indicated in Code Update! v3.16 where 6 other aspects of the game were fixed but not the GvG level ranges.  These fixes I noticed included fixing returning player codes. Now this is personally upsetting to me because almost a year ago, Kittles and I wrote multiple tickets about the codes not working and get absolutely ridiculous responses from a developer named Kitkat telling me that investigations are being done and they will get back to me as soon as the issue is resolved, also closing my tickets without resolutions because they "clog" up their inbox. "This ticket has been closed and locked by support." What a joke as I was just trying to inform them of a broken game aspect.  BTW, Kittles, who was a long time player who actually thought about playing with us again, decided not to because he immediately recognized that nothing has changed with this game or this company. 

Anyway, the final statement on the Code Update! v3.16 says "Other reported issues are still being investigated, so please remain patient.

~ The Fallen Sword Team"   Now I can only assume that perhaps the "other reported issues" are that the GVG level ranges are not accurate and that players should be told to hold off on relying on them until some "further investigations" can be done? But we don't even get the common courtesy of that information.  So sorry for the players/guilds who have initiated conflicts only to realize they can't even complete the hits because of the incorrect level ranges.

 

Instead, we get a 96 hour opportunity to donate money to the game and receive a Glorious Opalescent Chest. 

Now perhaps HCS needs those donations in order to update and fix their game properly and to provide relevant information to the remaining player base when it isn't working properly.  But in the words of Dikembe Mutombo, "Not Today!"

Instead, let's all continue to "remain patient" because why not? Our patience has lasted for years and years already, what's a few more.

RIP Ryebred and many others.

 

~Spider0007


Edited by Spider0007, 28 January 2024 - 19:27.


#14 Grumpy Grey

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Posted 30 January 2024 - 18:40

Still broke even after its supposedly ben fixed. 

Wondering if the words udders on a bull or similar ring any bells 



#15 BigGrim

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Posted 31 January 2024 - 08:59

Still broke even after its supposedly ben fixed. 

Wondering if the words udders on a bull or similar ring any bells 

In what way? As usual, have you sent in a ticket with full details as to the issue you're experiencing?

 

~ Grim



#16 Spider0007

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Posted 03 February 2024 - 15:39

In what way? As usual, have you sent in a ticket with full details as to the issue you're experiencing?

 

~ Grim

I am fairly certain he is trolling you BigGrim.  I came to this conclusion because 1. When he posted his comment, their guild didn't have a single active GvG conflict, so how would he have known? 2. The vaguely confusing "Udders on a Bull" reference which I found funny and 3. No follow up information provided after your response. 

You see when you have repeatedly told your remaining player base to submit their game issues in a ticket it also implies you don't want them to write about it in the forums.  Unfortunately, since HCS doesn't seem to provide any information about when certain aspects of their game aren't working, It makes it extremely important for players to post it here so others will know.  For example, it would have been great for you to tell the players something like "Unfortunately our update to GvG ranges did NOT work as intended.  Please hold off on guild conflicts if you think this may prevent you from successfully completing your hits due our mistakes until we can correct this issue. (And maybe even issue a thank you and apology for making said mistake, such as...) Thank you to our dedicated player base for testing our updates and informing us of any game related issues that are not working properly.  We apologize for any inconveniences this has caused you and please forgive us and continue to support our efforts."  

This is what I would consider excellent customer service.  Instead, players that do post about mistakes get told they are wrong or that they should submit tickets to provide information and proof about their issue instead of you all doing your own investigations  and testing.  As a player said to you recently, "We are not employees of HCS!" but since many of us are still passionate about playing, we have been willing to do your work for you. 

 

~Spider0007


Edited by Spider0007, 04 February 2024 - 01:15.


#17 wazzimoto

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Posted 06 February 2024 - 15:35

I am fairly certain he is trolling you BigGrim.  I came to this conclusion because 1. When he posted his comment, their guild didn't have a single active GvG conflict, so how would he have known? 2. The vaguely confusing "Udders on a Bull" reference which I found funny and 3. No follow up information provided after your response. 

You see when you have repeatedly told your remaining player base to submit their game issues in a ticket it also implies you don't want them to write about it in the forums.  Unfortunately, since HCS doesn't seem to provide any information about when certain aspects of their game aren't working, It makes it extremely important for players to post it here so others will know.  For example, it would have been great for you to tell the players something like "Unfortunately our update to GvG ranges did NOT work as intended.  Please hold off on guild conflicts if you think this may prevent you from successfully completing your hits due our mistakes until we can correct this issue. (And maybe even issue a thank you and apology for making said mistake, such as...) Thank you to our dedicated player base for testing our updates and informing us of any game related issues that are not working properly.  We apologize for any inconveniences this has caused you and please forgive us and continue to support our efforts."  

This is what I would consider excellent customer service.  Instead, players that do post about mistakes get told they are wrong or that they should submit tickets to provide information and proof about their issue instead of you all doing your own investigations  and testing.  As a player said to you recently, "We are not employees of HCS!" but since many of us are still passionate about playing, we have been willing to do your work for you. 

 

~Spider0007

Could not have said it better myself!! 


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