Comprehensive Thread on Magic Spells
#1 gothador_nadat
Posted 18 October 2004 - 22:40
Some values are different depending on subclass. In those cases I have added the values for the mage subclass in blue
and values for the warrior subclass in red.
Ice Magic
Ice Shards
Max lvl: 25 | 50 | 13
Starting Cast %: 60%
Cast % increase per lvl: 4%
Max Cast %: 98%
EXP per cast: 10-20 | 20-40
Start DMG: 2-5
Added DMG per lvl:1-2
Max DMG: 24-48 | 52-105 | 15-31
Acquired From: Icy Magic Quest
MP Cost: 3
Ice Blast
Max lvl: 100 | 200 | 50
Starting cast %: 60%
Cast % increase per lvl: 3%
Max cast %: 98%
EXP per cast: 1-100 | 2-200
Start DMG: 10-15
Added DMG per lvl: 1-2
Max DMG: 109-213 | 210-415 | 60-115
Acquired From: Iclings at a low drop rate, or Nest Clearout Quest
MP Cost: 20
Affects ALL in square.
Holy Magic
Angelic Shift
Max lvl: 24 | 48 | 12
Starting cast %: 70%
Cast % Increase per lvl: 2%
Max cast %: 98% | 92%
EXP per cast: 5-10 | 10-20
Start Range: 3
Added Range per lvl: 1
Max Range: 26 | 50 | 14
Acquired From: Divine Transcendence Quest
MP Cost: 10
Demonic Teleport
Max lvl: 25 | 50 | 13
Starting cast %: 70%
Cast % Increase per lvl: 2%
Max cast %: 98% | 94%
EXP per cast: 5-10 | 10-20
Start Range: 2
Added Range per lvl: 1
Max Range: 26 | 51 | 14
Acquired From: Demonic Prowess Quest
MP Cost: 10
Holy Blast
Max lvl: 10 | 20 | 5
Starting Cast % 40%
Cast % increase per lvl: 3%
Max Cast %: 67% | 97% | 52%
EXP per cast: 15-40
Start DMG:
Vampire: 45-60
Demon: 30-50
Undead: 50-70
Necro: 50-70
Added DMG per lvl:
Vampire: 5-8
Demon: 5-8
Undead: 5-15
Necro: 10-10
Max DMG:
Vampire: 90-132 | 140-212 | 65-92
Demon: 75-122 | 125-202 | 50-82
Undead: 95-205 | 145-355 | 70-130
Necro: 140-160 | 240-260 | 90-110
Acquired From: Fire Caves, 100pp
MP Cost: 30
Light Healing
Max lvl: 5 | 10 | 3
Start cast %: 80%
Cast % increase per lvl: 2%
Max cast %: 88% | 98% | 84%
Exp per cast: 5-10 | 10-20
Start Heal: 5-10
Added Heal per lvl: 2-5
Max Heal: 13-30 | 23-55 | 9-20
Acquired from: Raven's Nest, Gothador, 800gp
MP cost: 5
Healing
Max lvl: 10 | 20 | 5
Start cast %: 90%
Cast % increase per lvl: 2%
Max Cast %: 98%
Exp per cast: 5-10 10-20
Start Heal: 15-20
Added Heal per lvl: 4-8
Max Heal: 41-102 91-172 | 31-44
Acquired from: Shaman Quest
MP cost: 10
Summon Wisp
Only for Transcendants
Max lvl: 20 | 40 | 10
Start cast %: 50%
Cast % increase per lvl: 5%
Max cast %: 98 | 95%
EXP per cast: 10-100 | 20-200
Acquired from: Angelic Starlight Quest
MP cost: 20
Summons a Wisp
Summon Rat
Max lvl: 20 | 40 | 10
Start cast %: 70%
Cast % increase per lvl: 2%
Max cast %: 88 | 98 | 78
EXP per cast" 10-100 | 20-200
Acquired from Rat on Me Quest
MP cost: 5
Summons a Rat
Fire Magic
Meteor
Max lvl: 50 | 100 | 25
Start cast %: 65%
Cast % increase per lvl: 2%
Max cast %: 98%
EXP per cast: 10-30 20-60
Start DMG: 5-10
Added DMG per lvl: 0-3
Max DMG: 5-157 |5-303 | 5-85
Acquired From: Dragons
MP Cost: 25
Affects ALL in square
Multi-Fireball
Max lvl: 10 |20 | 5
Start cast %: 60%
Cast % increase per lvl: 5%
Max Cast %: 98% |80%
EXP per cast: 5-10 10-20
Start DMG: 1-5
Added DMG per lvl: 1-3
Max DMG: 10-32 |20-65 | 5-25
Acquired From: Baby Dragon Quest
MP Cost: 20
Affects ALL in square
Summon Ogre
Warlords only
Max lvl: 26 | 52 | 13
Start cast %: 75%
Cast % increase per lvl: 5%
Max cast %: 98
EXP per cast: 10-100 | 20-200
Acquired from: War Cry Quest (not up on GoW yet)
MP cost: 5
Summons an Ogre. Note: Summoned Ogres drop Light Swords, Small health pots, short swords, and orcish swords.
Summon Imp Swarm
Greater Demons only
Max lvl: 5 | 10 | 3
Start cast %: 70%
Cast % increase per lvl: 5%
Max cast %: 90 | 98 | 80
EXP per cast: 10-100 | 20-200
Acquired from: Hellfire's delight, 68,66 Gothador for 10 pp
MP cost: 20
Summon Fairy Dragon
Max lvl: 30 | 60 | 15
Start cast %: 50%
Cast % increase per lvl: 5%
Max cast %: 98
EXP per cast: 10-100 | 20-200
Acquired from: Heart of the Dragon Quest
MP cost: 25
Summons a Fairy Dragon
Transdimensional Magic
Energy Ball
Max lvl: 10 | 20 | 5
Start cast %: 15%
Cast % increase per lvl: 5%
Max cast %: 60% | 98% | 35%
EXP per cast: 53-75 | 106-150
Start DMG:
Human: 8-16
Demon: 4-8
Beast: 9-14
Added DMG per lvl:
Human: 2-4
Demon: 1-2
Beast: 1-1
Max DMG:
Human: 28-56 | 48-96 | 18-36
Demon: 14-28 | 24-48 | 9-18
Beast: 19-24 | 39-44 | 14-19
Acquired From: Yvew Lords
MP Cost: 10 at lvl 1, increases by 2 with each lvl.
Green Fireball
Max lvl: 3 |6 | 2
Start % to Cast: 25%
Cast % increase per lvl: 5%
Max Cast %: 35% |50% | 30%
EXP per cast: 10-45 | 20-90
Start DMG:
Greenskin: 5-10
Vermin: 8-12
Added DMG per lvl:
Greenskin: 5-5
Vermin: 2-2
Max DMG:
Greenskin: 20-35 |35-40 | 10-15
Vermin: 14-18 |20-24 | 10-14
Acquired From: Yvew Lords
MP Cost: 5 at lvl 1, increases by 2 each lvl.
Yvew Shards
Max lvl: 5 |10 | 3
Start Cast %: 20%
Cast % increase per lvl: 2%
Max Cast %: 28% |38% | 24%
EXP per cast: 10-24 |20-48
Start DMG: 2-5
Added DMG per lvl: 1-2
Max DMG: 7-15 |12-25 | 5-11
Acquired From: Yvew Lords
MP Cost: 5
Only affects Humans
Sonic Echo
Max lvl: 10 |20 | 5
Start Cast %: 40%
Cast % increase per lvl: 2%
Max Cast %: 58% |78% | 56%
EXP per cast: 5-8 |10-16
Start DMG: 30-40
Added DMG per lvl: 5-5
Max DMG: 80-90 |130-140 | 55-65
Acquired From: Echos
MP Cost: 15 at lvl 1, increases by 1 per lvl
Only affects Transdimensional
MindMelt
Max lvl: 10 |20 | 5
Start Cast %: 75%
Cast % increase per lvl: 2%
Max Cast %: 93% | 97% | 83%
EXP per cast: 10-70 | 50-150
Start DMG:
Humans: 100-300
Monks: 100-300
Added DMG per lvl: 20-50
Max DMG: 280-750 |480-1250 | 180-500
Acquired From: Assault Tarragons
MP Cost: 50
Only affects humans and monks
Ion Storm
Max lvl: 5 | 10 | 3
Start cast %: 60%
Cast % increase per lvl: 5%
Max cast %: 80%| 98% | 70%
EXP per cast: 5-50 | 10-100
Start DMG:
Generic: 50-55
Na'Gathian: 70-90
Added DMG per lvl:
Generic: 5-10
Na'Gathian: 5-10
Max DMG:
Generic: 70-95 | 95-145 | 60-75
Na'Gathian: 90-130 | 115-180 | 80-110
Acquired From: Zenix Overlords
MP Cost: 50mp
Energy Storm
Max lvl: 50 | 100 | 25
Start cast %: 35%
Cast % increase per lvl: 1%
Max cast %: 84%| 98% | 59%
EXP per cast: 10-50 | 20-100
Start DMG:
Transdimensional: 40-50
Dragon: 20-50
Larva 20-50
Warlord 20-50
Added DMG per lvl:
All: 1-2
Max DMG:
Transdimensional: 89-148| 139-248 | 64-98
Dragon, Larva, Warlord: 69-148| 119-248 | 44-98
Acquired From: Mixing Blank Scroll and 10 Void Echo Stones
MP Cost: 15mp at level 1, increases by 1mp per level
Lightning Magic
Lightning Bolt
Max lvl: 20 |40 | 10
Start Cast %: 50%
Cast % increase per lvl: 2%
Max Cast %: 88% |98% | 68%
EXP per cast: 5-10 |10-20
Start DMG: 1-100
Added DMG per lvl: 0
Acquired From: Thunder Demons
MP Cost: 20
Chain Lightning
Max lvl: 10 |20 | 5
Start Cast %: 25%
Cast % increase per lvl: 5%
Max Cast %: 70% |95% | 45%
EXP per cast: 1-25 |2-50
Start DMG: 1-200
Added DMG per lvl: 0
Acquired from: Braskan Crackle Quest
MP cost: 20mp at lvl 1, decreases by 1 per lvl
Dark Magic
Death Ray
EVIL CLASSES ONLY (Demon, Vampire, Undead, Drow)
Max lvl: 10 | 20 | 5
Start Cast %: 40%
Cast % increase per lvl: 3%
Max Cast%: 67% |97% | 52%
EXP per cast: 15-40 |30-80
Start DMG:
Human: 30-60
Monk: 30-60
Beast: 50-80
Angel: 80-90
Added DMG per lvl:
Human: 5-8
Monk: 8-12
Beast: 2-6
Angel: 1-2
Max DMG:
Human: 75-132 |125-212 | 50-92
Monk: 102-171 |182-288 | 62-108
Beast: 68-134 |88-194 | 58-104
Angel: 89-108 |99-128 | 84-98
Acquired from: Fire Caves for 100pp
MP Cost: 30
Shadows
Dark Elves Only
Max lvl: 3 | 6 | 2
Start cast %: 90%
Cast % increase per lvl: 1%
Max cast %: 92% |95% | 91%
EXP per cast: 5-10 |10-20
Starting Range: 3
Added Range per lvl: 2
Max Range: 7 |13 | 5
Acquired from: Nefarious Orbs Quest
MP Cost: 10
Summon Imp
Greater Demons only.
Max lvl: 20 | 40 | 10
Start cast %: 50%
Cast % increase per lvl: 5%
Max cast %: 98 | 95%
EXP per cast: 10-100 | 20-200
Acquired from: Demonic Intent Quest (not up on GoW yet)
MP cost: 10
Summons an Imp
Summon Scout
Dark Elves only
Max lvl: 20 | 40 | 10
Start cast %: 50%
Cast % increase per lvl: 5%
Max cast %: 98
EXP per cast: 10-100 | 20-200
Acquired from: Elven Summoner Quest (not up on GoW yet)
MP cost: 20
Summons a Scout
Summon Skeleton
Necromancers Only
Max lvl: 20 | 40 | 10
Start cast %: 50%
Cast % increase per lvl: 5%
Max cast %: 98 | 95
EXP per cast: 10-100 | 20-200
Acquired from: Blacker Than Black Quest (not up on GoW yet)
MP Cost: 30
Summons a Skeleton
Dark Phaze
Necromancers only
Max lvl: 26 | 52 | 13
Starting Cast %: 70%
Cast % increase per lvl: 1%
Max Cast %: 95% | 98% | 82%
Exp per cast: 6-15 | 12-30
Start Range: 4
Added Range per lvl: 1
Max Range: 29 | 55 | 16
Acquired From: Necrotic Quest
MP Cost: 10
Water Magic
Water Blast
Max lvl: 50 | 100 | 25
Start cast %: 40%
Cast % increase per lvl: 1%
Max cast %: 89%| 98% | 64%
EXP per cast: 5-100 | 10-200
Start DMG: 30-55
Added DMG per lvl: 1-4
Max DMG: 79-251 | 129-451 | 54-151
Acquired From: Mixing Blank Scroll, Holy Water, Fresh Water, Salt Water, and Murky Water.
MP Cost: 15mp at level 1, increases by 1 mp per level
Credit:
Redone thanks to work by Mr. Pointy. Thanks also to Sephidroth, zarathustra, LeChuck, tshedevil, Mideon69, jumper, Trillion, Ghosten, Moirai, Thanos1, Capadocous, Carina, Shikon, Jovis, Moonmagic, Insig, Lucius, Musicaltiger, goertschi, and Sinaarrgghh.
#2
Posted 19 October 2004 - 00:04
#3 gothador_nadat
Posted 19 October 2004 - 00:22
#4
Posted 19 October 2004 - 01:40
and inspiration too!!
#5 gothador_moonmagic
Posted 19 October 2004 - 05:20
#6 gothador_asuraj
Posted 19 October 2004 - 10:29
#7 gothador_nadat
Posted 19 October 2004 - 10:38
Allrighty...I shall work on adding % sometime this afternoon.
#8 gothador_jovis
Posted 19 October 2004 - 11:47
Base Stat:
Cast Chance=60%
Damage=2-5
Cast XP=10-20
Increments per Level:
Cast Chance=4%
Damage Min=1
Damage Max=2
Ice Blast
Base Stat:
Cast Chance=60%
Damage=10-15
Cast XP=10-100
Increments per Level:
Cast Chance=3%
Damage Min=1
Damage Max=2
Angelic Shift
Base Stat:
Cast Chance=70%
Range=3
Cast XP=5-10
Increments per Level:
Cast Chance=2%
Range=1
Teleport
Base Stat:
Cast Chance=70%
Range=1
Cast XP=5-10
Increments per Level:
Cast Chance=2%
Range=1
Meteor
Base Stat:
Cast Chance=65%
Damage=5-10
Cast XP=10-30
Increments per Level:
Cast Chance=2%
Damage Min=0
Damage Max=3
Multi Fireball
Base Stat:
Cast Chance=60%
Damage=1-5
Cast XP=?-?
Increments per Level:
Cast Chance=?%
Damage Min=1
Damage Max=3
Energy Ball
Base Stat:
Cast Chance=15%
Damage(Human)=10-20
Damage(Demon)=5-10
Damage(Beast)=10-15
Cast XP=?-?
Increments per Level:
MP Req=2
Cast Chance=5%
Damage Min(Human)=2
Damage Max(Human)=4
Damage Min(Demon)=1
Damage Max(Demon)=2
Damage Min(Beast)=1
Damage Max(Beast)=1
Green Fireball
Base Stat:
Cast Chance=25%
Damage(Greenskin)=5-10
Damage(Vermin)=8-12
Cast XP=?-?
Increments per Level:
MP Req=2
Cast Chance=5%
Damage Min(Greenskin)=5
Damage Max(Greenskin)=5
Damage Min(Vermin)=2
Damage Max(Vermin)=2
*
Max Regular DMG:(@ level 3)
Greenskin: 15-20
Vermin: 12-16
Max Mage DMG:(@ level 6)
Greenskin: 30-35
Vermin: 18-22
*
Yvew Shards
Base Stat:
Cast Chance=20%
Damage(Human)=2-5
Cast XP=?-?
Increments per Level:
MP Req=2
Cast Chance=5%
Damage Min(Human)=1
Damage Max(Human)=2
*
Max Warrior DMG: 4-9 (@ level 3)
Max Regular DMG: 6-13 (@ level 5)
Max Mage DMG: 11-23 (@ level 10)
*
Sonic Echo
Base Stat:
Cast Chance=40%
Damage(Transdimensional)=30-40
Cast XP=?-?
Increments per Level:
Cast Chance=?%
Damage Min(Transdimensional)=5
Damage Max(Transdimensional)=5
*
Max Warrior DMG: 50-60 (@ level 5)
Max Regular DMG: 75-85 (@ leve 10)
Max Mage DMG: 125-135 (@ level 20)
*
Lightning Bolt
Base Stat:
Cast Chance=50%
Damage(Generic)=1-100
Cast XP=5-10
Increments per Level:
Cast Chance=?%
Multi FB/Lightning Bolts cast% increment per level and the accurate XP gains per successful cast are the things left to complete the table.
I think it's safe to assume 98% is the maximum cast chance that most likely matches all or most of the spells in the mage level.
*Will update as we get more info. Italics will be removed upon correction on the first post.
Nadat, you could add these from your post for completeness. Thanks.
#9 gothador_moonmagic
Posted 19 October 2004 - 18:42
meteor cast xp is 10-30
lightning bolt increase % is 2%
#10 gothador_goertschi
Posted 20 October 2004 - 10:01
Yvew Shards
....
Cast % increase per lvl: 5%
Regular EXP per cast: unknown atm
Cast increase is only 2%
For me it gave XP-gain 10-24xp per successful cast.
Me at lvl 3:
[/img]
#11 gothador_sinaarrgghh
Posted 20 October 2004 - 10:34
Just fired energy ball a few times and got 106 and 150xp. Also this is the only spell so far that can affect another square having a range of 1.
#12 gothador_aelaeoni
Posted 20 October 2004 - 12:27
Yvew Shards
....
Cast % increase per lvl: 5%
Regular EXP per cast: unknown atm
Cast increase is only 2%
For me it gave XP-gain 10-24xp per successful cast.
Me at lvl 3:
[/img]
i was wondering what that looked like if ya had spells lol
#13 gothador_moonmagic
Posted 20 October 2004 - 17:28
lighting bolt max cast % for normal is only 88%
also, it would appear the max cast % for transdimensional spells never quite reaches 98%
#14 gothador_nadat
Posted 20 October 2004 - 21:14
Everything to this point has been updated into the 'guide'.
#15 gothador_goertschi
Posted 20 October 2004 - 21:33
Regular (Non-Sub-Classed)
.
.
.
Yvew Shards
Max lvl: 5
Start Cast %: 20%
Cast % increase per lvl: 2%
Max Cast %: 45%
EXP per cast: 10-24
Start DMG: 2-5
Added DMG per lvl: 1-2
Max DMG: 7-15
Acquired From: Yvew Lords
MP Cost: 5
Only affects Humans
shouldn´t be the max. cast% for Yvew Shards be 20% + (5 x 2%) = 30% :?:
(45% - 20%)/5 = 5 Cast% increase per level. :wink:
#16 gothador_moonmagic
Posted 20 October 2004 - 21:41
(it's the same for any of the trans spells that don't hit 98% as well)
#17 gothador_goertschi
Posted 20 October 2004 - 21:46
What a crappy spell :x
#18 gothador_jovis
Posted 21 October 2004 - 01:01
If they could only be imbued or something.
#19 gothador_nadat
Posted 21 October 2004 - 05:23
#20 gothador_jovis
Posted 21 October 2004 - 06:02
May as well re-check the magic damages of some spells especially the X'dims. I could send you snapshots of each of the spells from my .xls file to verify if you want.
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