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Cult Quests


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#1 gothador_sirvilhelm

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Posted 14 March 2006 - 01:25

Cult Quests These quests must be started by a cult owner. Multiple members of the cult must participate in completing the quest. Rather than individual quest experience the cult receives a permanent Experience bonus.

Honeycomb
This Quest requires the participation of at least 25 Cult Members.
Quest start is in a new realm Highland fields. The Beekeepers hut.
An old man dressed in fine netting comes out, "It's a right bumper crop this year. The bees are making so much honey I can't keep up. If you and your friends will help me collect the honey I'll be very grateful. If 25 of ye collect 4 honeycomb each I'll give you a Giant Honeycomb to store your gear in."

Honeycomb are dropped by Honey Bee's. Other new creatures in this realm are Giant wasps, Swarms, Queen Bees, Bears (brown, black, grizzly, and rampaging), Workers, and Drones.

Quest completion, "Thank ye thank ye! Here is the Giant Honeycomb I promised."
Quest reward = 4,000,000 cult exp, Giant honeycomb, this is a new cult square feature similiar to the vault. Members can place their extra items in the honeycomb for storage. The ability to remove the items is set by access level. All members should be able to see the contents of the honeycomb so they can request items from senior Cult members.

Investing in time
Quest start is wherever, The clocktower You see an old dilapidated clock tower. The Clockmaker sits out front."This place is falling apart. With 25,000,000GP and time, we could make it a glorious sight to behold again."
Cult Owner accepts the quest by giving 25 million gold to Clockmaker. At least 25 Cult members must donate 1,000 AP each at the clock tower.
Quest completion, "Oi! That's a right pretty sight. Now remember to make good use of the time ye have!"
Quest Reward = 10,000,000 Cult Exp and Time flux skill This skill gives each cult member 1 extra ap every half hour.

Investing In Time II
An Old woman Sits by the road with an broken hourglass. "Alas I have broken My magic hour glass and the sands of time have escaped me!." Item Grain Of Sand dropped by Time warp Hitting time warp has a 5% chance of causing you to lose 10 ap. Collect 1,000 grains of sand and return them to the woman.
Quest completion, The woman places the grains carefully back in the hourglass and uses a simple mending spell on it. As she completes this her wrinkles recede and she becomes young and beautiful again. "Thank you ever so much!" She kisses you and your heart seems to beat faster.
Quest reward 20,000,000 cult Exp and time flux+ Every cult member recieves 2 extra ap per half hour.

SirVilhelm

#2 gothador_sirvilhelm

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Posted 14 March 2006 - 01:33

I can see you all looking at this but see no comments. Let me know what you think please.

SirVilhelm

#3 gothador_jester187

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Posted 14 March 2006 - 01:40

doesnt sound tooo bad to me but what do I know......... :oops: :shock:

#4 gothador_edynol

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Posted 14 March 2006 - 02:23

Hey didn't hoof Cult Quests as being part of the 12 hour frenzy? What ever happened to em?

#5 gothador_l0st1

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Posted 14 March 2006 - 02:59

Take off the member requirement and you're good to go.

#6 gothador_vanhelsing

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Posted 14 March 2006 - 03:30

Yep, lower member requirements.

#7 gothador_edynol

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Posted 14 March 2006 - 04:22

Yeah. Instead of a set number of members, how about they go by %, like with capturing a creature?

#8 gothador_empire

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Posted 14 March 2006 - 09:06

Great ideas though! 8)

#9 gothador_mojo

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Posted 14 March 2006 - 13:41

I really like your ideas! I think they're great!

One thing, though. Say my cult completes the quests, and gets Time Flux+. Will that apply to NEW recruits as well? Is that to be a running perk of joining our cult? And when they leave, they lose the skill, right? Just trying to clarify. :)

But great ideas, nonetheless!

#10 gothador_mavviehue

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Posted 14 March 2006 - 15:25

Nice ideas but the restriction on cult members is a bit harsh. How about you just say you need 100 honeycombs so the more cult members you have the quicker you can do it in.

That way anyone in a cult can do the quest but it just takes smaller cults longer.

Also I'd make the figure higher unless Honey bees are going to be hard to kill.

Can I also suggest that the name of the realm is changed to 100 Acre wood and in this realm there should be a bunny creature called Winnie the Pooh. Not sure what he does yet but he has to be there somewhere. :D

Winnie the Pooh. Winnie the Pooh.
Tubby little cubby all stuffed with fluff.
He's Winnie the Pooh. Winnie the Pooh.
Willy, Nilly, Silly, Old bear.


#11 gothador_isisxotic

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Posted 14 March 2006 - 15:50

Winnie the Pooh. Winnie the Pooh.
Tubby little cubby all stuffed with fluff.
He's Winnie the Pooh. Winnie the Pooh.
Willy, Nilly, Silly, Old bear.


I'm going to have that stuck in my head all day now. :evil:

#12 gothador_mojo

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Posted 14 March 2006 - 16:28

Can I also suggest that the name of the realm is changed to 100 Acre wood and in this realm there should be a bunny creature called Winnie the Pooh. Not sure what he does yet but he has to be there somewhere. :D

Winnie the Pooh. Winnie the Pooh.
Tubby little cubby all stuffed with fluff.
He's Winnie the Pooh. Winnie the Pooh.
Willy, Nilly, Silly, Old bear.


How about random death events?

Eeyore shoves 1000 thistles in your throat, choking you to death.

You suggest to Tigger that bouncing isn't what Tiggers do best, and he mauls you to death.

You knock on Piglet's door, and accidentally scare him, so he unloads a shotgun in your belly....

You go to sit in Kanga's pouch, and squash Roo, Kanga snaps your neck with ease.....

You accidentally step on Rabbit's Garden, and he impales you with his sharp carrot-chuks...

You tie a rope around Lumpy's throat, yelling "I capture you!". His mom steps on you....

Owl dumps a bad batch of Hot Tea out his window, accidentally on your head, scalding you to death....

You sneak a taste from Pooh's Honey Pot, when you realize it was Christopher Robin's Poo Pot. You kill yourself rather than live with the memory.....

#13 gothador_winstoned

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Posted 14 March 2006 - 20:44

:shock:

Mojo, you're one warped MF.

:lol:

#14 Jem

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Posted 14 March 2006 - 21:25

Can I also suggest that the name of the realm is changed to 100 Acre wood and in this realm there should be a bunny creature called Winnie the Pooh. Not sure what he does yet but he has to be there somewhere. :D

Winnie the Pooh. Winnie the Pooh.
Tubby little cubby all stuffed with fluff.
He's Winnie the Pooh. Winnie the Pooh.
Willy, Nilly, Silly, Old bear.


How about random death events?

Eeyore shoves 1000 thistles in your throat, choking you to death.

You suggest to Tigger that bouncing isn't what Tiggers do best, and he mauls you to death.

You knock on Piglet's door, and accidentally scare him, so he unloads a shotgun in your belly....

You go to sit in Kanga's pouch, and squash Roo, Kanga snaps your neck with ease.....

You accidentally step on Rabbit's Garden, and he impales you with his sharp carrot-chuks...

You tie a rope around Lumpy's throat, yelling "I capture you!". His mom steps on you....

Owl dumps a bad batch of Hot Tea out his window, accidentally on your head, scalding you to death....

You sneak a taste from Pooh's Honey Pot, when you realize it was Christopher Robin's Poo Pot. You kill yourself rather than live with the memory.....


and heffalumps with an awesome first strike ability!

Oh, oh and woozles with pp bandit abilities!

He he i lurvvveeee winnie the pooh!


#15 gothador_mtk1701

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Posted 14 March 2006 - 22:11

Can I also suggest that the name of the realm is changed to 100 Acre wood and in this realm there should be a bunny creature called Winnie the Pooh. Not sure what he does yet but he has to be there somewhere. :D


Pooh is a bear (of very little brain). How does he work out as a bunny creature?

#16 Bladen2

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Posted 15 March 2006 - 09:08

Can I also suggest that the name of the realm is changed to 100 Acre wood and in this realm there should be a bunny creature called Winnie the Pooh. Not sure what he does yet but he has to be there somewhere. :D

Winnie the Pooh. Winnie the Pooh.
Tubby little cubby all stuffed with fluff.
He's Winnie the Pooh. Winnie the Pooh.
Willy, Nilly, Silly, Old bear.


How about random death events?

Eeyore shoves 1000 thistles in your throat, choking you to death.

You suggest to Tigger that bouncing isn't what Tiggers do best, and he mauls you to death.

You knock on Piglet's door, and accidentally scare him, so he unloads a shotgun in your belly....

You go to sit in Kanga's pouch, and squash Roo, Kanga snaps your neck with ease.....

You accidentally step on Rabbit's Garden, and he impales you with his sharp carrot-chuks...

You tie a rope around Lumpy's throat, yelling "I capture you!". His mom steps on you....

Owl dumps a bad batch of Hot Tea out his window, accidentally on your head, scalding you to death....

You sneak a taste from Pooh's Honey Pot, when you realize it was Christopher Robin's Poo Pot. You kill yourself rather than live with the memory.....


:lol: Great ideas, there, Mojo.

#17 gothador_sirvilhelm

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Posted 17 March 2006 - 01:13

I am glad you like the idea and will definately post more in the future.to answer a few questions, yes the numbers need work, I figured hoofy would adjust them. Yes new cult members would share the skill. And Yes Eyore and Pooh are much much scarier than heffalumps! Poor Cristopher Robun Is trapped in his childhood nightmare land forever!

Sir Vilhelm
(Who Just doesn't deal with Pooh)

#18 gothador_eternaldeat

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Posted 31 March 2006 - 14:45

First off these aren't bad ideas just need to be worked out better imo.

What about the cults that don't have 25 + memebers ??
I personally think it is not good to give up 1k ap times said 25 members to gain 1 extra a hour .
I am not a fan of the hunting a creature which is bad enough whne you have to gather 1k pieces of sand ( by your idea ) and risking ( with the RNG ) losing 10 ap
The whole cult xp bonus is cool and should be like that since it is a cult quest .
I especially liked the the storing of weapons in the honeycomb .

Just a few things I for one wouldn't do and the whole time quests . I wouldn't do . Example first part of the time quest 25 members give up 1k aps . That comes to 25k aps to gain 1 extra ap per hour not that big of a difference then the sequel chance of losing 10 aps .....Nah , I rather just pass on them !


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