EarthHeart
#1
gothador_gotweed
Posted 30 April 2006 - 20:03
Class: Dragon
Attack: 1767 Defence: 2146
AC: 3145 DMG: 2100-2400
HP: 153212 / 153212
Skills
Reduced Cult Bonus XP
Resistances
Blood 89%
Dark Magic 69%
Fire 75%
Holy 75%
Ice 98%
Lightning 74%
Transdimensional 98%
Water 97%
You hit Earthheart (117,110) for 9449 HP and killed it. (No Specials)
You gained 5636475 xp. (1841985 + 3794490 xp bonus, Mage Frenzy, Quick Learner)
You gained 9408 50% Spell casting exp. (x2 Mage Class Bonus)
#2
gothador_gotweed
Posted 30 April 2006 - 20:10
AC: 3569 DMG: 2100-2400
HP: 157773 / 157773
You gained 5255682 xp. (1717543 + 3538139 xp bonus, Mage Frenzy, Quick Learner)
Attack: 1779 Defence: 2105
AC: 3571 DMG: 2100-2400
HP: 158746 / 158746
You gained 5734636 xp. (1874064 + 3860572 xp bonus, Mage Frenzy, Quick Learner)
seems to only be 25 per spawn
#3
Posted 30 April 2006 - 21:10
#4
gothador_gotweed
Posted 30 April 2006 - 21:11
#5
Posted 01 May 2006 - 07:50
#6
Posted 01 May 2006 - 08:02
/me settle down to the long wait for the miner equivalent (i'm good at waiting just so you know, very good at waiting for things like this... still waiitng on some things in fact for over a year)
good show on a challenge guys, just rooting for you know, a much overlooked sect
#7
gothador_gallowmere
Posted 01 May 2006 - 08:24
correct me if i'm wrong but that IS the warrior equivalent to this.. its not that great unlesss you're nearing the 10 K mark in levels and mebbe not even then, but the mage's need in the realm of 1K wisdom as well to make this worthwhile..
These seem to be easier for warriors to kill than mages, and even for me these aren't that great to hunt. They aren't that bad ap/xp but they seem to be only about 25-30ish to spawn and too far apart in the realm to make them a good hunt.
#8
gothador_gotweed
Posted 01 May 2006 - 12:32
#9
gothador_narf
Posted 05 May 2006 - 16:55
#10
gothador_korynthyan
Posted 06 May 2006 - 12:31
You successfully casted Celestial Thunder.
Sorcery failed.
Sorcery failed.
Sorcery failed.
Damaged Earthheart (6,148) for 12779 HP. (Angelic Call)
Damaged Earthheart (6,148) for 3625 HP. (Angelic Call)
Damaged Earthheart (6,148) for 14371 HP. (Angelic Call)
Damaged Earthheart (6,148) for 3650 HP. (Angelic Call)
Damaged Earthheart (6,148) for 13041 HP. (Angelic Call)
Damaged Earthheart (6,148) for 13480 HP. (Angelic Call)
Damaged Earthheart (6,148) for 3266 HP. (Angelic Call)
Damaged Earthheart (6,148) for 3527 HP. (Angelic Call)
Sorcery failed.
Damaged Earthheart (6,148) for 12687 HP. (Angelic Call)
Sorcery failed.
Sorcery failed.
Sorcery failed.
Damaged Earthheart (6,148) for 3462 HP. (Angelic Call)
Damaged Earthheart (6,148) for 3490 HP. (Angelic Call)
Damaged Earthheart (6,148) for 38198 HP. (Overcharge, Angelic Call)
Sorcery failed.
Sorcery failed.
Sorcery failed.
Sorcery failed.
Damaged Earthheart (6,148) for 3432 HP. (Angelic Call)
Damaged Earthheart (6,148) for 3777 HP. (Angelic Call)
Damaged Earthheart (6,148) for 3558 HP. (Angelic Call)
Damaged Earthheart (6,148) for 13797 HP. (Angelic Call)
You hit Earthheart (6,148) for 14096 HP and killed it. (Angelic Call)
You gained 5669850 xp. (1852892 + 3816958 xp bonus, Mage Frenzy, Quick Learner)
You gained 145000 Celestial Thunder casting exp. (x2 Mage Class Bonus)
XPs not too bad...
#11
gothador_gotweed
Posted 06 May 2006 - 13:53
They don't have enchanted armor. Warriors with luckystrike++ would have a field day on these things, assuming they have the AC to hunt them and an attack set that gets them to 2200 attack...maybe hoof is trying to nudge warriors to be well rounded.
:shock: you mean a person doesn't have to be a dmg whore to be an effective warrior.....
and yes i know u don't have to be a dmg whore to be effective as a warrior... just look at my warrior.... but then again i was also told her dmg was about 2000 below what it should be...... kinda funny that didn't even add up to all my lvl point.... but that's ok
#12
gothador_preciouskin
Posted 06 May 2006 - 20:07
But how much ap have you used getting her to her current level? For someone with limited ap, spending a third more or even double the ap is a harsh drawback of not leveling dmg.and yes i know u don't have to be a dmg whore to be effective as a warrior... just look at my warrior.... but then again i was also told her dmg was about 2000 below what it should be...... kinda funny that didn't even add up to all my lvl point.... but that's ok
And yeah, Earthhearts suck for xp/ap sans the very top players. Assuming 5k dmg and decent luck on deathblows as well as lucky strike++ a warrior might average 175k xp per ap (frenzy and dark rage included), and they'll need a lot of levels in ac and attack. My warrior with 4k dmg pulls in well over 200k xp per ap hunting smaller creatures. It's all about style of play. I know Decays can be good for higher attack types.
#13
Posted 07 May 2006 - 00:42
Alias: SkallaGrim
Class: Infernal (Beast)
Level: 2551
Rank: 176th
Mining: 67 (+12)
Smelting: 36 (+12)
Foraging: 22 (+20)
Attack: 2710 (+540) Defence: 580 (+280)
AC: 1930 (+725)
DMG: 3265-3457 (+1425)
Wisdom: 149 (+81)
AP: 953 / 3390
HP: 1538 / 2168
MP: 518 / 520
may i reiterate
AC: 1930 (+725)
ummm, i'm one of the most wasteful wastrels of level ups out there so in all seriousness these might conceivablyy be good exp for me if i put mebbe 100 levs to ac more....
i dont think i'm in the top 100 last i checked.....
#14
gothador_preciouskin
Posted 07 May 2006 - 02:39
And you'll pull in a whopping 100k xp/ap, sweet...the point isn't whether or not you can kill it (for hunting purposes anyway), it's how effectively you can kill it. I can kill them no problem and I'm almost 1k levels out of the top 100, but when I see Andor pulling in 200k xp/ap with over 1k more levels in wisdom than me I see there's better choices out there.i dont think i'm in the top 100 last i checked.....
#15
gothador_korynthyan
Posted 07 May 2006 - 09:03
You successfully casted Thunder Break.
Sorcery failed.
Sorcery failed.
Sorcery failed.
Damaged Earthheart (42,26) for 12686 HP. (Angelic Call)
Damaged Earthheart (42,26) for 2979 HP. (Angelic Call)
Sorcery failed.
Sorcery failed.
Damaged Earthheart (42,26) for 3150 HP. (Angelic Call)
Damaged Earthheart (42,26) for 35241 HP. (Overcharge, Angelic Call)
Damaged Earthheart (42,26) for 3519 HP. (Angelic Call)
You hit Earthheart (42,26) for 118768 HP and killed it. (Overcharge, Angelic Call)
You gained 5343036 xp. (1746090 + 3596946 xp bonus, Mage Frenzy, Quick Learner)
You gained 37248 Thunder Break casting exp. (x2 Mage Class Bonus)
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