Elite Log
#1
ss_toandog
Posted 10 December 2008 - 04:03
What about a log that shows what elites have been killed so we know if there are still some that have not been killed. Like what the HK log does
This could be latest 10, or 15-20. I know this would help me alot to know if im wasting stam to find something thats not there
Open to ideas
#2
Posted 10 December 2008 - 04:08
#3
ss_kigga
Posted 10 December 2008 - 04:24
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#4
ss_decimation
Posted 10 December 2008 - 12:34
That would get kinda hectic since I think they're going by the same rubric as on FS. A lot of champions/elites and only a few HK's.
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Nope they are actually making the elites WORSE than the HK.From what i have seen in the dune scanner for example is only one pop,i could be wrong but i see,everyone stop moving after a very short time,when they notice one has been killed,from the chat box or pms to each other/guildies communicating.Many have already wasted a ton of energy on that pop as i also believe it is a timed pop exactly the same as the HK.,but instead of :05 it is around :00.
I agree,when there is mechanics in a game that make you spend your hard earned cash or play time,they should at least give you fair notice of what is going on in the game,especially since most NEED the kills for missions ,never mind for there drops.If it was ONLY about the drops,then yes make it RARE and hidden,but the mission part makes it a need/must have for every game.By having players that do not know the specifics of the pop, waste energy chasing something that does not exist,is going beyond the fair lines.
#5
ss_rulen
Posted 10 December 2008 - 20:15
#6
ss_toandog
Posted 10 December 2008 - 21:50
#7
ss_kigga
Posted 14 December 2008 - 06:48
Again for re-emphasis and in hopes that you will actually read my post before leaving a long winded explanation that does nothing to refute my point. I'll bold my main points so it will be easier to read.That would get kinda hectic since I think they're going by the same rubric as on FS. A lot of champions/elites and only a few HK's.
----------------
Now playing: Incubus - Nowhere Fast
via FoxyTunes
Nope they are actually making the elites WORSE than the HK.From what i have seen in the dune scanner for example is only one pop,i could be wrong but i see,everyone stop moving after a very short time,when they notice one has been killed,from the chat box or pms to each other/guildies communicating.Many have already wasted a ton of energy on that pop as i also believe it is a timed pop exactly the same as the HK.,but instead of :05 it is around :00.
I agree,when there is mechanics in a game that make you spend your hard earned cash or play time,they should at least give you fair notice of what is going on in the game,especially since most NEED the kills for missions ,never mind for there drops.If it was ONLY about the drops,then yes make it RARE and hidden,but the mission part makes it a need/must have for every game.By having players that do not know the specifics of the pop, waste energy chasing something that does not exist,is going beyond the fair lines.
That would get kinda hectic since I think they're going by the same rubric as on FS. A lot of champions/elites and only a few HK's.
My post had and has nothing to do with whether it makes elites harder or anything. Just more hectic because it would record elites from all locations. Look at the FS SE Kill Log and how it registers every SE type being killed.
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