Absorption need help
#1
Posted 14 January 2009 - 18:31
0 / 100
+0.2% chance per point to drain an additional 10% of your opponents current HP per combat turn (only works on a successful hit).
what this does :?: ? give me energy hp :idea: or just deal extra damage :arrow: ?
#2
ss_cruciat
Posted 14 January 2009 - 22:39
#3
ss_impulse
Posted 15 January 2009 - 01:40
I'm not entirely sure cuz I haven't tried it, but I don't think your 100% right.that skill is working like this:
1.you hit the creature but don't have the damage to kill it
2.you got hit back but stand the blow
3.you hit again and if the buff kicks in (20%chance if you put 100 skill points in it) the creature will be easyer to kill because it drains 10% hp
Simply put it helps you 2 hit creatures that you might even 3/4 hit or even die in combat.
if you play FS you know how Blood Thirst works..this is not identic but similar.
It might be a good skill at some point but as things stands now you can 1 hit most of the time so you don't need it.
I think it works exactly like Bloodthirst. It doesn't have to be the second round to kick it; it can work on the first hit as well.
#4
Posted 15 January 2009 - 02:25
#5
ss_cacoseraph
Posted 15 January 2009 - 04:07
i agree with ecolitan's example in spirit, but i believe it would play out 140hp initial, -128 = 14 remaining, 10% = 1.4 round up = 2 damage, leaving 12 hp for a two hit kill
#6
ss_pissfer
Posted 18 January 2009 - 00:23
#7
ss_cruciat
Posted 18 January 2009 - 00:35
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