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Weapon and Helmet Add-On's


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#1 evilbry

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Posted 23 January 2009 - 23:20

Does any one else feel these have been a bit neglected?

There were loads early in the game then they just stopped lol. Lets hope there are some with the next content :)

Oh and a new HK sometime please? ;)

#2 ss_jackyl

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Posted 23 January 2009 - 23:39

Don't I know you from somewhere? Also, great minds think alike.

#3 ss_phippsey

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Posted 24 January 2009 - 23:10

Don't I know you both from somewhere?

#4 ss_draconus

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Posted 25 January 2009 - 23:07

yeah i was just talking about this in my faction too. i dont think ive seen any helmet add ons since lvl 26, and we're up to lvl 60 in content. seems like they are neglecting the add ons to me.

#5 ss_cacoseraph

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Posted 25 January 2009 - 23:28

yeah i was just talking about this in my faction too. i dont think ive seen any helmet add ons since lvl 26, and we're up to lvl 60 in content. seems like they are neglecting the add ons to me.


i think narholt is level 34 or so, but that really doesn't change your point much... almost 30 levels since we had any add ons.... my poor En-KR5 is rusted to its socket!

#6 ss_draconus

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Posted 26 January 2009 - 01:25

u think ur add on is rusted? im lvl 61 using a lvl 9 add on lol.

#7 TorNis

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Posted 26 January 2009 - 13:33

I am supporting this thread.
It's about time for new add-on's!
The last ones:
34 lvl - Weapon Add-on --- 26 lvls passed!
26 lvl - Helmet Add-on --- 34 lvls passed!
I don't care if it will have super cool stats with FF...like you mistaked on 1 lvl helmet add-on(Health +58), but just shouldn't ignore that fact, that you made 2 char slots for these items, so it's your job to fill them with different kind of add-ons.

P.S. Same with HK.
44 lvls passed and only 1 location, where tons of ppl want kill them for medal or for drop(which is priceless now)!

#8 ss_b0b0killu

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Posted 26 January 2009 - 13:35

Does any one else feel these have been a bit neglected?

There were loads early in the game then they just stopped lol. Lets hope there are some with the next content :)

Oh and a new HK sometime please? ;)

QFT

#9 ss_jharryl

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Posted 26 January 2009 - 16:10

SOOOOOOOOOOOOOOOOOOOOOOOOOOO needed!!

At lvl 59 is getting real tired of the lvl 19 Scout Scope and lvl 22 En-KR5, having been the best things to have been found yet. Particularly, when compared to the armor/weapons which are 10x better than those available at comparable levels to the add-ons.

OTH, they introduce new ones now, and these old ones will quickly be worthless, since soooooo many will flood the market at the same time. Like my 5x enhanced soldier rifles I'm trying to sell in the TH. Few soldiers = no demand = low prices. We'd have few buyers of these old add-ons with hefty supply = virtually worthless.

#10 centurion

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Posted 26 January 2009 - 16:18

just donated it to your faction. that is what I will do. heck, some stuff are almost worthless already (less than 5FC for ff'd item) at that price, almost best to jut donate it.

#11 ss_talazar

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Posted 26 January 2009 - 18:53

I believe it was done on purpose as the weap and helmet add ons were a bit too strong, soon we will probably see something new, but if you look at the stats, they could very well be lvl 50-60 items (also because they are add ons.. wouldnt it be weird if the add on was more powerful of the item itself?)

ps: cant wait for the lvl 2 cyborg add ons:p

#12 ss_barmuka

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Posted 27 January 2009 - 06:32

we SO need more addons. Early they were overpowering but now you cant hunt without them. but i am into the levels where you only 1 hit for 40 fights or so and new addons are needed. maybe we will see lvl 65 addons for both? i mean it is 2 slots. we need more please cows give us another 2 of each to choose form for 60+/ kthxbye

#13 ss_barmuka

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Posted 28 January 2009 - 22:34

/bump more addons needed. im thinking something around lvl 65 or so would be a nice addition :) with better stats/resistances then the lvl 22's 26's and 34's. kthnx HCS


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